Player Matchup

Baron Samedi
Baron Samedi
Lafonzi
Baron Samedi
Level 111
God Stats
30W - 15L
1,610 SR
Queue Stats
147W - 85L
1,679 Elo+
Party 2
Chronos
Chronos
Minihaloe
Chronos
Level 89
God Stats
0W - 3L
1,201 SR
Queue Stats
162W - 133L
1,573 Elo+
Party 2
Ishtar
Ishtar
PrimeMonarch
Ishtar
Level 23
God Stats
12W - 3L
1,530 SR
Queue Stats
66W - 24L
1,677 Elo+
Party 2
Team Averages
Level 74
1,447 SR
1,643 Elo+

VS

Team Averages
Level 113
1,470 SR
1,313 Elo+
Sun Wukong
Sun Wukong
ChuckJr009
Sun Wukong
Level 88
God Stats
4W - 4L
1,409 SR
Queue Stats
4W - 4L
1,291 Elo+
Party 1
Lancelot
Lancelot
rushjohnson33
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,324 Elo+
Party 1
Hel
Hel
zlbkdb16
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lafonzi
Baron Samedi
17
1 / 3 / 3
11,718
617
18,103
17,058
18,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Minihaloe
Chronos
19
3 / 4 / 1
13,212
695
18,829
21,034
9,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
18
1 / 4 / 1
11,777
620
15,927
14,690
7,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChuckJr009
Sun Wukong
19
5 / 1 / 4
12,991
684
14,025
27,763
23,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
rushjohnson33
Lancelot
18
2 / 3 / 7
12,440
655
12,397
23,297
25,158
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 1 / 5
13,157
692
20,783
16,399
13,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
11
11
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChuckJr009
Sun Wukong
5
1
4
7
L
Baron Samedi
Lafonzi
Baron Samedi
1
3
3
0.83
L
Chronos
Minihaloe
Chronos
3
4
1
0.88
L
Ishtar
1
4
1
0.38
W
Lancelot
rushjohnson33
Lancelot
2
3
7
1.83
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,859
Damage
47,205
52,782
Taken
67,459
35,441
Mitigated
62,053
18,150
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChuckJr009
Sun Wukong
14,025
516
0
9,255
27,763
23,751
1,069
15,091
12,238
0
60,016
L
Baron Samedi
Lafonzi
Baron Samedi
18,103
2,146
3,272
6,558
17,058
18,236
0
4,040
13,018
61,703
0
L
Chronos
Minihaloe
Chronos
18,829
6,489
0
6,217
21,034
9,495
1,719
11,271
9,763
81,838
0
L
Ishtar
15,927
8,401
0
2,103
14,690
7,710
0
5,483
9,207
0
44,637
W
Lancelot
rushjohnson33
Lancelot
12,397
1,997
0
1,901
23,297
25,158
1,008
10,408
12,600
0
47,683
W
20,783
1,721
9,171
11,230
16,399
13,144
944
10,492
5,629
67,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
38,588
256
Minions Killed
225
0
Camps Cleared
0
952,151
Distance Traveled
1,081,653
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,991
684
68
4
0
351,308
3
L
Baron Samedi
11,718
617
61
3
0
323,096
1
L
Chronos
13,212
695
135
7
0
306,321
8
L
Ishtar
11,777
620
60
3
0
322,734
4
W
Lancelot
12,440
655
56
3
0
357,392
3
W
Hel
13,157
692
101
5
0
372,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role