Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Dreamyy TA
Shiva
Level 122
God Stats
32W - 9L
1,790 SR
Queue Stats
446W - 322L
1,578 Elo+
Party 2
Ares
Ares
HELLB0UNDCL0WN
Ares
Level 124
God Stats
36W - 20L
1,620 SR
Queue Stats
742W - 600L
1,504 Elo+
Party 2
Artemis
Artemis
Jiggy Doom
Artemis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
UmbralDice
Cthulhu
Level 141
God Stats
988W - 501L
1,721 SR
Queue Stats
2,127W - 1,310L
1,590 Elo+
Party 2
Team Averages
Level 132
1,626 SR
1,543 Elo+

VS

Team Averages
Level 147
1,579 SR
1,626 Elo+
Maui
Maui
JoeltheJackal
Maui
Level 154
God Stats
10W - 9L
1,578 SR
Queue Stats
175W - 144L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
Mexı
Baron Samedi
Level 146
God Stats
3W - 2L
2,036 SR
Queue Stats
116W - 39L
1,759 Elo+
Solo
Thanatos
Thanatos
ThunderPepper
Thanatos
Level 133
God Stats
11W - 10L
1,495 SR
Queue Stats
189W - 144L
1,615 Elo+
Party 1
Guan Yu
Guan Yu
Thx4NothinObama
Guan Yu
Level 142
God Stats
5W - 4L
1,364 SR
Queue Stats
299W - 251L
1,573 Elo+
Party 1
Medusa
Medusa
truehornet
Medusa
Level 160
God Stats
9W - 8L
1,420 SR
Queue Stats
177W - 167L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 1 / 2
9,452
945
21,031
5,346
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
15
1 / 3 / 2
9,640
964
12,067
17,286
17,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 6 / 1
9,584
958
5,284
20,241
27,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Jiggy Doom
Artemis
15
0 / 1 / 0
9,137
914
5,944
4,656
2,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
UmbralDice
Cthulhu
15
1 / 0 / 2
9,674
967
14,342
9,703
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

223

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
11,009
1,101
4,692
16,264
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Mexı
Baron Samedi
16
3 / 2 / 7
10,814
1,081
20,665
13,558
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ThunderPepper
Thanatos
16
2 / 0 / 6
10,184
1,018
7,301
4,421
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 8
10,359
1,036
8,884
17,137
20,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
truehornet
Medusa
16
2 / 1 / 4
10,555
1,056
12,241
10,827
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
11
11
Deaths
3
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
2
1
L
Shiva
1
3
2
0.67
L
1
6
1
0.25
L
Artemis
Jiggy Doom
Artemis
0
1
0
0
W
1
0
9
5.5
W
Baron Samedi
Mexı
Baron Samedi
3
2
7
3.25
W
Thanatos
ThunderPepper
Thanatos
2
0
6
5
W
3
0
8
7
L
Cthulhu
UmbralDice
Cthulhu
1
0
2
2
W
Medusa
truehornet
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,668
Damage
53,783
57,232
Taken
62,207
62,074
Mitigated
58,903
9,351
Healing
26,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
21,031
1,098
0
533
5,346
2,385
0
1,737
3,609
45,996
0
L
Shiva
12,067
1,663
1,322
3,656
17,286
17,947
0
7,969
9,317
0
21,700
L
5,284
175
139
444
20,241
27,000
0
9,101
11,140
13,156
0
L
Artemis
Jiggy Doom
Artemis
5,944
2,178
0
523
4,656
2,215
0
2,567
2,089
0
20,213
W
4,692
738
0
1,586
16,264
21,962
0
10,943
4,899
8,563
0
W
Baron Samedi
Mexı
Baron Samedi
20,665
756
6,135
3,280
13,558
9,033
0
8,288
5,063
51,387
0
W
Thanatos
ThunderPepper
Thanatos
7,301
924
0
4,108
4,421
2,350
0
2,960
1,410
0
19,934
W
8,884
624
3,453
5,092
17,137
20,181
0
10,457
6,180
0
17,171
L
Cthulhu
UmbralDice
Cthulhu
14,342
92
1,668
1,066
9,703
12,527
0
3,983
5,720
31,307
0
W
Medusa
truehornet
Medusa
12,241
6,245
0
2,391
10,827
5,377
0
6,746
3,998
0
48,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
52,921
207
Minions Killed
212
3
Camps Cleared
13
995,273
Distance Traveled
1,026,434
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,452
945
84
8
1
188,139
0
L
Shiva
9,640
964
23
2
1
205,632
0
L
Ares
9,584
958
8
1
1
194,806
0
L
Artemis
9,137
914
41
4
0
185,309
1
W
Maui
11,009
1,101
11
1
0
209,085
0
W
Baron Samedi
10,814
1,081
75
8
1
191,985
0
W
Thanatos
10,184
1,018
24
2
8
223,850
0
W
Guan Yu
10,359
1,036
10
1
0
223,201
0
L
Cthulhu
9,674
967
51
5
0
221,387
0
W
Medusa
10,555
1,056
92
9
4
178,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role