Player Matchup

Da Ji
Da Ji
EvilNardeli-_
Da Ji
Level 56
God Stats
2W - 4L
1,591 SR
Queue Stats
149W - 182L
1,355 Elo+
Party 1
Discordia
Discordia
I-TSYNEA-I
Discordia
Level 28
God Stats
1W - 3L
1,390 SR
Queue Stats
27W - 39L
1,343 Elo+
Party 1
Izanami
Izanami
MrMonho02
Izanami
Level 20
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 10L
1,375 Elo+
Party 3
Yemoja
Yemoja
PandaLuly
Yemoja
Level 85
God Stats
1W - 2L
1,475 SR
Queue Stats
2W - 8L
1,195 Elo+
Party 3
Tyr
Tyr
vinizucki
Tyr
Level 65
God Stats
2W - 8L
1,258 SR
Queue Stats
114W - 125L
1,382 Elo+
Party 1
Team Averages
Level 51
1,401 SR
1,330 Elo+

VS

Team Averages
Level 49
1,456 SR
1,379 Elo+
Ah Puch
Ah Puch
DarkArizen
Ah Puch
Level 41
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 7L
1,255 Elo+
Solo
Odin
Odin
Kasius4434
Odin
Level 69
God Stats
3W - 5L
1,524 SR
Queue Stats
167W - 151L
1,611 Elo+
Solo
Medusa
Medusa
MelMoon22
Medusa
Level 89
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 6L
1,029 Elo+
Party 2
Sobek
Sobek
douglasPBHazRJ
Sobek
Level 18
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
xDbibo
Guan Yu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,725
483
8,414
15,112
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
I-TSYNEA-I
Discordia
10
0 / 1 / 1
6,674
417
2,329
4,529
1,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MrMonho02
Izanami
11
0 / 5 / 1
6,810
426
4,537
9,072
3,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
PandaLuly
Yemoja
13
1 / 0 / 0
7,922
495
2,485
5,187
4,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
1 / 5 / 2
7,573
473
3,961
11,171
7,994
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkArizen
Ah Puch
12
2 / 3 / 4
7,654
478
8,699
9,550
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 0 / 2
8,844
553
7,109
10,695
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
MelMoon22
Medusa
13
2 / 1 / 3
7,735
483
4,816
9,317
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 3
7,308
457
838
4,019
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
xDbibo
Guan Yu
13
4 / 1 / 3
8,298
519
7,195
8,214
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
13
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DarkArizen
Ah Puch
2
3
4
1.33
L
3
3
1
1.17
L
Discordia
I-TSYNEA-I
Discordia
0
1
1
0.5
W
4
0
2
5
W
Medusa
MelMoon22
Medusa
2
1
3
3.5
L
Izanami
MrMonho02
Izanami
0
5
1
0.1
L
Yemoja
PandaLuly
Yemoja
1
0
0
1
W
1
0
3
2.5
L
1
5
2
0.4
W
Guan Yu
xDbibo
Guan Yu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
28,657
45,071
Taken
41,795
23,530
Mitigated
23,027
9,941
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DarkArizen
Ah Puch
8,699
1,077
0
2,492
9,550
3,864
413
1,441
8,109
46,399
0
L
8,414
1,934
0
5,975
15,112
6,266
0
3,569
11,323
0
43,868
L
Discordia
I-TSYNEA-I
Discordia
2,329
82
0
0
4,529
1,702
337
1,547
2,982
32,724
0
W
7,109
1,289
0
5,810
10,695
4,829
98
729
9,966
0
73,046
W
Medusa
MelMoon22
Medusa
4,816
1,948
45
141
9,317
3,810
0
1,448
7,869
0
66,303
L
Izanami
MrMonho02
Izanami
4,537
2,305
0
0
9,072
3,021
1,369
979
8,093
0
39,000
L
Yemoja
PandaLuly
Yemoja
2,485
188
1,838
972
5,187
4,547
498
1,917
3,270
36,967
0
W
838
120
0
1,635
4,019
3,840
0
1,005
3,014
10,200
0
L
3,961
593
0
1,156
11,171
7,994
0
1,525
9,256
0
37,614
W
Guan Yu
xDbibo
Guan Yu
7,195
1,766
865
2,418
8,214
6,684
1,001
191
8,023
0
38,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
39,839
345
Minions Killed
416
0
Camps Cleared
0
1,369,982
Distance Traveled
1,522,121
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,654
478
94
6
0
288,468
5
L
Da Ji
7,725
483
84
5
0
317,866
0
L
Discordia
6,674
417
67
4
0
212,842
1
W
Odin
8,844
553
126
8
0
371,781
2
W
Medusa
7,735
483
104
7
0
315,049
0
L
Izanami
6,810
426
74
5
0
278,359
0
L
Yemoja
7,922
495
49
3
0
283,367
5
W
Sobek
7,308
457
28
2
0
222,324
3
L
Tyr
7,573
473
71
4
0
277,548
2
W
Guan Yu
8,298
519
64
4
0
324,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role