Player Matchup

Lancelot
Lancelot
Nahomex
Lancelot
Level 92
God Stats
1W - 1L
1,549 SR
Queue Stats
7W - 9L
1,546 Elo+
Party 2
Osiris
Osiris
NickDiPi
Osiris
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 7L
1,632 Elo+
Party 2
Tyr
Tyr
NummySnackz
Tyr
Level 127
God Stats
4W - 12L
1,248 SR
Queue Stats
101W - 123L
1,420 Elo+
Solo
Team Averages
Level 108
1,432 SR
1,533 Elo+

VS

Team Averages
Level 68
1,674 SR
1,676 Elo+
Hera
Hera
DarkSeductress0
Hera
Level 158
God Stats
52W - 14L
1,740 SR
Queue Stats
512W - 253L
1,762 Elo+
Party 1
Artemis
Artemis
Neverfrost87
Artemis
Level 22
God Stats
2W - 0L
1,666 SR
Queue Stats
19W - 15L
1,470 Elo+
Party 1
Ymir
Ymir
ThePotato26
Ymir
Level 25
God Stats
14W - 3L
1,614 SR
Queue Stats
60W - 12L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nahomex
Lancelot
11
0 / 3 / 0
6,898
575
2,757
11,298
4,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
NickDiPi
Osiris
13
0 / 1 / 0
7,144
595
5,383
5,790
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
1 / 3 / 0
7,355
613
5,376
12,100
9,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
9,144
762
9,657
2,893
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Neverfrost87
Artemis
12
2 / 1 / 4
8,242
687
8,053
8,541
3,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 6
8,420
702
5,550
7,816
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
7
7
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Lancelot
Nahomex
Lancelot
0
3
0
0
W
Artemis
Neverfrost87
Artemis
2
1
4
4
L
Osiris
NickDiPi
Osiris
0
1
0
0
L
1
3
0
0.33
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
23,260
29,188
Taken
19,250
18,849
Mitigated
14,247
3,653
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,657
2,705
0
787
2,893
1,235
1,178
36
2,687
44,980
0
L
Lancelot
Nahomex
Lancelot
2,757
625
0
763
11,298
4,931
0
6,188
5,110
0
20,415
W
Artemis
Neverfrost87
Artemis
8,053
4,744
0
885
8,541
3,600
1,356
292
7,881
0
19,514
L
Osiris
NickDiPi
Osiris
5,383
492
0
1,900
5,790
4,234
0
2,849
2,941
0
27,045
L
5,376
336
0
990
12,100
9,684
0
6,254
5,846
0
25,053
W
5,550
1,819
0
2,874
7,816
9,412
81
12
7,519
15,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,397
Gold Earned
25,806
99
Minions Killed
130
0
Camps Cleared
0
612,667
Distance Traveled
615,318
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,144
762
91
8
0
206,692
3
L
Lancelot
6,898
575
35
3
0
218,418
0
W
Artemis
8,242
687
22
2
0
197,018
0
L
Osiris
7,144
595
32
3
0
201,104
0
L
Tyr
7,355
613
32
3
0
193,145
0
W
Ymir
8,420
702
17
1
0
211,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role