Player Matchup

Fenrir
Fenrir
COSME pr3co2
Fenrir
Level 143
God Stats
3W - 6L
1,326 SR
Queue Stats
331W - 351L
1,486 Elo+
Solo
Charybdis
Charybdis
CTWO28
Charybdis
Level 77
God Stats
3W - 1L
1,841 SR
Queue Stats
65W - 59L
1,523 Elo+
Party 2
Mercury
Mercury
GGNOREKTHANXBYEe
Mercury
Level 160
God Stats
2W - 1L
1,843 SR
Queue Stats
191W - 180L
1,519 Elo+
Party 2
Atlas
Atlas
Unwavering God
Atlas
Level 146
God Stats
1W - 1L
1,640 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 2
Izanami
Izanami
blackbeard32xx
Izanami
Level 64
God Stats
0W - 2L
1,291 SR
Queue Stats
98W - 103L
1,520 Elo+
Party 2
Team Averages
Level 118
1,588 SR
1,510 Elo+

VS

Team Averages
Level 88
1,487 SR
1,469 Elo+
Chiron
Chiron
DisNewbie
Chiron
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,513 Elo+
Party 1
Fenrir
Fenrir
IMPULSZE916
Fenrir
Level 145
God Stats
10W - 12L
1,355 SR
Queue Stats
571W - 597L
1,444 Elo+
Solo
Freya
Freya
KamehameSean
Freya
Level 155
God Stats
1W - 1L
1,129 SR
Queue Stats
4W - 7L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
NishimuraJinCh
Zhong Kui
Level 41
God Stats
2W - 0L
1,753 SR
Queue Stats
58W - 54L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
TheDarkSide182
Xbalanque
Level 68
God Stats
5W - 4L
1,698 SR
Queue Stats
166W - 153L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 3 / 12
7,910
791
6,291
9,093
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
CTWO28
Charybdis
16
1 / 4 / 13
8,126
813
6,872
11,022
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 7 / 6
7,409
741
7,197
11,180
4,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 12
8,649
865
8,103
13,538
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 6 / 5
9,627
963
9,873
12,091
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DisNewbie
Chiron
17
9 / 3 / 11
10,367
1,037
15,458
10,297
4,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
15
4 / 5 / 13
8,980
898
6,469
8,839
4,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 3 / 8
8,669
867
7,170
11,853
5,035
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
NishimuraJinCh
Zhong Kui
16
2 / 5 / 12
9,103
910
10,205
11,426
6,989
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
TheDarkSide182
Xbalanque
18
7 / 3 / 15
10,799
1,080
13,864
10,128
3,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
18
Kills
23
23
Deaths
19
48
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
12
2.67
L
Charybdis
CTWO28
Charybdis
1
4
13
1.88
W
Chiron
DisNewbie
Chiron
9
3
11
4.83
L
1
7
6
0.57
W
Fenrir
4
5
13
2.1
W
1
3
8
1.67
W
Zhong Kui
NishimuraJinCh
Zhong Kui
2
5
12
1.6
W
Xbalanque
TheDarkSide182
Xbalanque
7
3
15
4.83
L
3
3
12
3
L
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
53,166
56,924
Taken
52,543
43,878
Mitigated
25,271
11,919
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,291
774
1,169
2,827
9,093
8,370
156
2,572
6,430
0
8,360
L
Charybdis
CTWO28
Charybdis
6,872
4,459
668
1,928
11,022
5,842
776
3,611
7,366
0
15,283
W
Chiron
DisNewbie
Chiron
15,458
6,477
1,454
2,657
10,297
4,785
1,479
1,207
8,795
0
27,628
L
7,197
2,658
0
134
11,180
4,958
797
2,279
8,771
0
14,709
W
Fenrir
6,469
899
325
784
8,839
4,492
1,268
461
8,333
0
8,084
W
7,170
2,153
385
4,924
11,853
5,035
956
2,848
8,916
15,003
0
W
Zhong Kui
NishimuraJinCh
Zhong Kui
10,205
1,203
116
2,349
11,426
6,989
244
1,927
9,329
21,756
0
W
Xbalanque
TheDarkSide182
Xbalanque
13,864
4,790
2,164
3,936
10,128
3,970
2,852
1,660
8,381
0
29,686
L
8,103
2,509
1,503
2,022
13,538
18,569
0
5,260
8,229
19,108
0
L
9,873
7,291
748
920
12,091
6,139
0
3,653
8,302
0
21,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,721
Gold Earned
47,918
83
Minions Killed
120
0
Camps Cleared
0
847,447
Distance Traveled
944,740
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,910
791
4
0
0
177,704
0
L
Charybdis
8,126
813
22
2
0
157,781
0
W
Chiron
10,367
1,037
28
3
0
184,179
1
L
Mercury
7,409
741
13
1
0
179,561
0
W
Fenrir
8,980
898
3
0
0
190,791
2
W
Freya
8,669
867
19
2
0
174,235
1
W
Zhong Kui
9,103
910
33
3
0
186,572
0
W
Xbalanque
10,799
1,080
37
4
0
208,963
1
L
Atlas
8,649
865
15
2
0
187,591
0
L
Izanami
9,627
963
29
3
0
144,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role