Player Matchup

Olorun
Olorun
DaddyStratos
Olorun
Level 28
God Stats
10W - 5L
1,665 SR
Queue Stats
74W - 60L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
Ebreexy
Hun Batz
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
189W - 160L
1,495 Elo+
Party 1
Izanami
Izanami
EurenDainja
Izanami
Level 27
God Stats
4W - 4L
1,219 SR
Queue Stats
152W - 126L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
micha1996
Kumbhakarna
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,583 Elo+
Party 3
Anubis
Anubis
nivalkin06
Anubis
Level 45
God Stats
6W - 10L
1,222 SR
Queue Stats
115W - 153L
1,372 Elo+
Party 3
Team Averages
Level 44
1,421 SR
1,492 Elo+

VS

Team Averages
Level 60
1,489 SR
1,478 Elo+
Merlin
Merlin
DrippinSlabs
Merlin
Level 64
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Charybdis
Charybdis
Hookalooka
Charybdis
Level 56
God Stats
2W - 4L
1,526 SR
Queue Stats
28W - 35L
1,417 Elo+
Party 4
Nu Wa
Nu Wa
KingFrostyNugs
Nu Wa
Level 65
God Stats
0W - 2L
1,261 SR
Queue Stats
29W - 26L
1,626 Elo+
Party 2
Loki
Loki
RamenLaw
Loki
Level 7
God Stats
8W - 9L
1,688 SR
Queue Stats
18W - 20L
1,677 Elo+
Party 2
Ares
Ares
sleepypiscean
Ares
Level 110
God Stats
2W - 2L
1,616 SR
Queue Stats
136W - 132L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 2 / 2
8,523
533
5,990
9,681
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Ebreexy
Hun Batz
16
9 / 0 / 4
10,134
633
9,487
15,225
6,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
EurenDainja
Izanami
13
1 / 4 / 7
8,287
518
10,210
12,638
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
micha1996
Kumbhakarna
13
3 / 0 / 7
8,625
539
9,275
16,278
14,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
nivalkin06
Anubis
16
6 / 2 / 2
10,054
628
7,085
10,802
5,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 5 / 2
7,655
478
6,547
11,359
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Hookalooka
Charybdis
10
1 / 5 / 3
6,733
421
8,173
12,395
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 2
7,846
490
7,845
6,745
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
5 / 3 / 2
8,718
545
12,220
12,042
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 2
6,106
382
5,168
19,888
17,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
8
8
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
2
2
1
L
Merlin
1
5
2
0.4
W
Hun Batz
Ebreexy
Hun Batz
9
0
4
11
W
Izanami
EurenDainja
Izanami
1
4
7
1.13
L
Charybdis
Hookalooka
Charybdis
1
5
3
0.5
L
1
2
2
1
L
Loki
5
3
2
2
W
Kumbhakarna
micha1996
Kumbhakarna
3
0
7
6.5
W
Anubis
nivalkin06
Anubis
6
2
2
3.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,047
Damage
39,953
64,624
Taken
62,429
34,575
Mitigated
32,922
21,543
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,990
3,283
171
3,560
9,681
4,189
2,073
3,864
5,817
63,837
0
L
Merlin
6,547
467
120
2,273
11,359
3,576
0
5,651
5,708
62,968
0
W
Hun Batz
Ebreexy
Hun Batz
9,487
2,359
0
750
15,225
6,401
456
3,020
12,205
0
92,392
W
Izanami
EurenDainja
Izanami
10,210
7,256
0
5,223
12,638
4,318
1,231
2,329
10,309
0
76,161
L
Charybdis
Hookalooka
Charybdis
8,173
4,084
0
1,748
12,395
4,579
764
4,417
7,978
0
49,056
L
7,845
2,657
0
1,245
6,745
2,482
224
2,784
3,961
56,766
0
L
Loki
12,220
3,950
0
3,793
12,042
4,536
0
4,532
7,510
0
61,427
W
Kumbhakarna
micha1996
Kumbhakarna
9,275
2,025
209
5,450
16,278
14,031
625
4,792
11,486
29,451
0
W
Anubis
nivalkin06
Anubis
7,085
260
0
6,180
10,802
5,636
609
5,555
5,247
76,311
0
L
5,168
904
622
3,204
19,888
17,749
229
4,966
14,922
25,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
37,058
559
Minions Killed
411
0
Camps Cleared
0
1,501,630
Distance Traveled
1,405,238
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,523
533
126
8
0
268,322
4
L
Merlin
7,655
478
111
7
0
255,523
3
W
Hun Batz
10,134
633
126
8
0
363,124
2
W
Izanami
8,287
518
118
7
0
261,250
1
L
Charybdis
6,733
421
75
5
0
261,756
3
L
Nu Wa
7,846
490
108
7
0
268,337
2
L
Loki
8,718
545
90
6
0
340,061
0
W
Kumbhakarna
8,625
539
48
3
0
314,783
0
W
Anubis
10,054
628
141
9
0
294,151
0
L
Ares
6,106
382
27
2
0
279,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role