Player Matchup

Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LtDownSyndrome0
Amaterasu
Level 65
God Stats
26W - 17L
1,589 SR
Queue Stats
250W - 303L
1,373 Elo+
Solo
Ishtar
Ishtar
LunarBaboon
Ishtar
Level 62
God Stats
12W - 8L
1,685 SR
Queue Stats
75W - 77L
1,419 Elo+
Solo
Ymir
Ymir
psychoil
Ymir
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 11L
1,222 Elo+
Party 1
Persephone
Persephone
xXTheRisasXx
Persephone
Level 128
God Stats
0W - 2L
1,301 SR
Queue Stats
185W - 203L
1,409 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,385 Elo+

VS

Team Averages
Level 103
1,393 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bloodreaverr
Loki
Level 69
God Stats
2W - 2L
1,396 SR
Queue Stats
18W - 9L
1,465 Elo+
Solo
Bellona
Bellona
SPACCAPORTE
Bellona
Level 127
God Stats
39W - 37L
1,412 SR
Queue Stats
260W - 336L
1,354 Elo+
Solo
Hercules
Hercules
Snarlmarx
Hercules
Level 87
God Stats
1W - 1L
1,158 SR
Queue Stats
17W - 36L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 3 / 1
6,887
383
2,808
13,907
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
LtDownSyndrome0
Amaterasu
14
0 / 1 / 3
8,473
471
7,803
22,341
19,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
13
3 / 4 / 1
8,159
453
7,911
16,450
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 1 / 4
7,711
428
4,975
16,056
17,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
xXTheRisasXx
Persephone
14
1 / 5 / 1
8,594
477
8,536
9,894
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 3
9,276
515
7,513
10,511
3,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
 
Yu Huang
13
1 / 1 / 6
8,409
467
5,613
7,497
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 1 / 3
11,267
626
14,151
17,034
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
SPACCAPORTE
Bellona
16
1 / 1 / 0
9,749
542
13,755
15,566
13,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Snarlmarx
Hercules
13
1 / 2 / 6
7,664
426
4,657
11,283
9,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
13
14
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
W
Sol
 
Sol
2
0
3
3.5
W
Yu Huang
 
Yu Huang
1
1
6
4
W
8
1
3
9.5
L
Amaterasu
LtDownSyndrome0
Amaterasu
0
1
3
1.5
L
Ishtar
3
4
1
0.88
W
Bellona
SPACCAPORTE
Bellona
1
1
0
1
W
Hercules
Snarlmarx
Hercules
1
2
6
2
L
Ymir
0
1
4
2
L
Persephone
xXTheRisasXx
Persephone
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
45,689
78,648
Taken
61,891
51,764
Mitigated
37,230
26,183
Healing
29,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,808
312
0
3,544
13,907
5,503
0
3,298
10,609
0
41,992
W
Sol
 
Sol
7,513
2,468
0
7,711
10,511
3,107
4,328
833
9,320
74,090
2,261
W
Yu Huang
 
Yu Huang
5,613
535
296
1,156
7,497
3,407
0
3,421
4,076
46,710
0
W
14,151
4,442
0
10,065
17,034
7,912
0
2,647
14,387
0
130,932
L
Amaterasu
LtDownSyndrome0
Amaterasu
7,803
5,076
0
12,724
22,341
19,972
217
2,211
20,130
0
60,099
L
Ishtar
7,911
4,886
0
6,096
16,450
6,086
418
4,951
11,499
0
56,836
W
Bellona
SPACCAPORTE
Bellona
13,755
6,232
0
7,453
15,566
13,282
984
855
14,711
0
77,352
W
Hercules
Snarlmarx
Hercules
4,657
824
0
3,298
11,283
9,522
0
5,755
5,528
0
19,945
L
Ymir
4,975
748
0
2,843
16,056
17,398
58
7,689
8,367
24,813
0
L
Persephone
xXTheRisasXx
Persephone
8,536
577
0
976
9,894
2,805
0
1,351
8,538
68,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
46,365
407
Minions Killed
516
0
Camps Cleared
0
1,662,561
Distance Traveled
1,765,371
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,887
383
66
4
0
332,906
5
W
Sol
9,276
515
117
7
0
361,120
3
W
Yu Huang
8,409
467
69
4
0
323,039
2
W
Loki
11,267
626
169
9
0
394,406
4
L
Amaterasu
8,473
471
108
6
0
332,398
0
L
Ishtar
8,159
453
91
5
0
324,271
4
W
Bellona
9,749
542
122
7
0
328,643
0
W
Hercules
7,664
426
39
2
0
358,163
3
L
Ymir
7,711
428
36
2
0
348,459
0
L
Persephone
8,594
477
106
6
0
324,527
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role