Player Matchup

Fenrir
Fenrir
AbsoluteFox7127
Fenrir
Level 100
God Stats
8W - 9L
1,443 SR
Queue Stats
495W - 486L
1,351 Elo+
Solo
Artemis
Artemis
Bein maxz324
Artemis
Level 63
God Stats
1W - 0L
1,908 SR
Queue Stats
114W - 127L
1,317 Elo+
Solo
Sol
Sol
Furno 0125
Sol
Level 108
God Stats
6W - 17L
1,235 SR
Queue Stats
272W - 306L
1,387 Elo+
Solo
Athena
Athena
HITT1N HARD 55
Athena
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 139L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
Nodydog39
Baron Samedi
Level 66
God Stats
8W - 13L
1,384 SR
Queue Stats
11W - 15L
1,356 Elo+
Solo
Team Averages
Level 77
1,494 SR
1,356 Elo+

VS

Team Averages
Level 48
1,397 SR
1,316 Elo+
Ares
Ares
judgementxI
Ares
Level 3
God Stats
2W - 3L
1,455 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 1
Apollo
Apollo
l Epoh l
Apollo
Level 63
God Stats
1W - 2L
1,171 SR
Queue Stats
147W - 199L
1,355 Elo+
Party 1
Ra
Ra
lSplitsl
Ra
Level 68
God Stats
9W - 8L
1,428 SR
Queue Stats
225W - 265L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
okito112
Hun Batz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
xavier132209
Sun Wukong
Level 45
God Stats
4W - 4L
1,434 SR
Queue Stats
16W - 22L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 6
12,789
609
14,308
18,381
9,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Bein maxz324
Artemis
15
2 / 2 / 8
10,205
486
15,967
13,160
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 0 / 12
12,693
604
12,884
10,248
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 10
11,557
550
9,474
16,963
15,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Nodydog39
Baron Samedi
16
3 / 2 / 8
10,169
484
4,779
10,839
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,985
380
2,211
16,308
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
l Epoh l
Apollo
12
3 / 5 / 1
8,347
397
9,606
15,709
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 0
9,471
451
8,964
14,671
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
okito112
Hun Batz
15
0 / 6 / 1
9,531
454
5,578
18,873
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
xavier132209
Sun Wukong
13
0 / 6 / 1
8,872
422
2,215
16,018
9,254
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
28
Kills
5
6
Deaths
29
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
W
Artemis
Bein maxz324
Artemis
2
2
8
3
W
5
0
12
11
W
6
2
10
5.5
W
Baron Samedi
Nodydog39
Baron Samedi
3
2
8
3.5
L
0
6
2
0.17
L
Apollo
l Epoh l
Apollo
3
5
1
0.7
L
2
6
0
0.33
L
Hun Batz
okito112
Hun Batz
0
6
1
0.08
L
Sun Wukong
xavier132209
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,412
Damage
28,574
69,591
Taken
81,579
41,827
Mitigated
48,413
32,660
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,308
5,061
0
8,951
18,381
9,827
3,450
2,488
15,893
0
87,688
W
Artemis
Bein maxz324
Artemis
15,967
9,679
632
4,963
13,160
5,704
3,731
1,424
11,736
0
75,134
W
12,884
4,710
63
8,619
10,248
4,092
7,612
2,912
7,336
104,961
0
W
9,474
2,534
0
5,110
16,963
15,181
996
5,089
11,874
57,514
0
W
Baron Samedi
Nodydog39
Baron Samedi
4,779
266
1,150
3,172
10,839
7,023
1,071
1,722
9,117
48,689
0
L
2,211
0
0
1,603
16,308
16,846
232
5,192
10,899
9,345
0
L
Apollo
l Epoh l
Apollo
9,606
4,650
0
6,378
15,709
6,861
700
3,544
12,165
0
67,814
L
8,964
1,150
505
2,733
14,671
7,110
0
8,801
5,653
67,462
0
L
Hun Batz
okito112
Hun Batz
5,578
1,453
0
4,174
18,873
8,342
295
5,215
13,533
0
73,242
L
Sun Wukong
xavier132209
Sun Wukong
2,215
1,216
0
1,681
16,018
9,254
1,064
3,369
12,192
0
47,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,413
Gold Earned
44,206
526
Minions Killed
427
0
Camps Cleared
0
2,030,323
Distance Traveled
1,572,840
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,789
609
133
6
0
446,160
0
W
Artemis
10,205
486
98
5
0
356,286
2
W
Sol
12,693
604
148
7
0
385,863
6
W
Athena
11,557
550
82
4
0
455,740
0
W
Baron Samedi
10,169
484
65
3
0
386,274
5
L
Ares
7,985
380
12
1
0
289,534
0
L
Apollo
8,347
397
106
5
0
268,557
2
L
Ra
9,471
451
111
5
0
335,369
1
L
Hun Batz
9,531
454
125
6
0
370,913
0
L
Sun Wukong
8,872
422
73
3
0
308,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role