Player Matchup

Ravana
Ravana
LowkeyDripp
Ravana
Level 127
God Stats
7W - 6L
1,656 SR
Queue Stats
268W - 293L
1,475 Elo+
Solo
Tiamat
Tiamat
MingoUwU
Tiamat
Level 26
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 6L
1,120 Elo+
Party 1
Aphrodite
Aphrodite
TealMonster12
Aphrodite
Level 98
God Stats
0W - 3L
1,527 SR
Queue Stats
4W - 13L
1,238 Elo+
Party 1
Geb
Geb
TequilamoNsTer16
Geb
Level 115
God Stats
0W - 1L
1,555 SR
Queue Stats
3W - 10L
1,206 Elo+
Party 1
Skadi
Skadi
YokoEvaa
Skadi
Level 26
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 12L
1,166 Elo+
Party 1
Team Averages
Level 78
1,535 SR
1,241 Elo+

VS

Team Averages
Level 143
1,516 SR
1,511 Elo+
Odin
Odin
CRoW16Bw
Odin
Level 145
God Stats
1W - 2L
1,293 SR
Queue Stats
14W - 17L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
DRG419
Baron Samedi
Level 144
God Stats
14W - 11L
1,633 SR
Queue Stats
176W - 135L
1,580 Elo+
Party 2
Zeus
Zeus
ItchyCalf110348
Zeus
Level 129
God Stats
17W - 16L
1,534 SR
Queue Stats
83W - 98L
1,512 Elo+
Solo
Maui
Maui
Royal FrostV23
Maui
Level 156
God Stats
5W - 3L
1,562 SR
Queue Stats
44W - 54L
1,470 Elo+
Party 3
Ishtar
Ishtar
Therushers411
Ishtar
Level 139
God Stats
9W - 10L
1,557 SR
Queue Stats
317W - 269L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
0 / 2 / 0
6,639
664
6,414
10,046
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
MingoUwU
Tiamat
12
1 / 6 / 0
6,493
649
4,061
11,365
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
TealMonster12
Aphrodite
12
0 / 5 / 0
6,479
648
4,902
10,710
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 4 / 0
6,364
636
5,770
12,426
11,705
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
YokoEvaa
Skadi
12
0 / 3 / 0
6,372
637
5,042
11,888
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 0 / 11
7,961
796
7,520
10,478
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
DRG419
Baron Samedi
15
4 / 0 / 10
8,525
853
13,776
5,789
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 0 / 9
8,706
871
16,280
6,328
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 1 / 11
7,986
799
4,354
9,649
7,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 0 / 8
8,821
882
9,238
7,768
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
69
1
Kills
20
20
Deaths
1
0
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Odin
2
0
11
7.5
W
Baron Samedi
DRG419
Baron Samedi
4
0
10
9
W
7
0
9
11.5
L
Ravana
0
2
0
0
L
Tiamat
MingoUwU
Tiamat
1
6
0
0.17
W
3
1
11
8.5
L
Aphrodite
TealMonster12
Aphrodite
0
5
0
0
L
0
4
0
0
W
4
0
8
8
L
Skadi
YokoEvaa
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
51,168
56,435
Taken
40,012
34,147
Mitigated
22,592
10,623
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,520
1,348
0
2,478
10,478
6,717
502
4,815
5,490
0
23,791
W
Baron Samedi
DRG419
Baron Samedi
13,776
2,035
3,126
3,009
5,789
2,702
1,765
2,269
3,427
42,775
0
W
16,280
593
0
0
6,328
2,437
1,111
2,757
3,397
31,396
0
L
Ravana
6,414
752
0
2,568
10,046
6,208
0
6,228
3,452
0
17,851
L
Tiamat
MingoUwU
Tiamat
4,061
793
52
822
11,365
5,681
0
7,447
3,595
14,081
0
W
4,354
935
1,437
2,306
9,649
7,325
206
2,535
6,976
8,430
0
L
Aphrodite
TealMonster12
Aphrodite
4,902
439
2,679
2,630
10,710
6,017
0
6,202
4,045
14,209
0
L
5,770
101
0
0
12,426
11,705
0
6,282
5,739
13,186
0
W
9,238
5,927
0
4,113
7,768
3,411
1,902
2,357
5,281
0
39,675
L
Skadi
YokoEvaa
Skadi
5,042
2,173
0
1,872
11,888
4,536
0
7,062
4,482
0
15,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
41,999
121
Minions Killed
231
0
Camps Cleared
0
940,740
Distance Traveled
1,016,361
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,961
796
49
5
0
223,691
3
W
Baron Samedi
8,525
853
65
7
0
194,298
3
W
Zeus
8,706
871
41
4
0
176,746
1
L
Ravana
6,639
664
33
3
0
212,424
2
L
Tiamat
6,493
649
24
2
0
161,738
0
W
Maui
7,986
799
5
1
0
211,277
5
L
Aphrodite
6,479
648
28
3
0
176,912
0
L
Geb
6,364
636
15
2
0
215,753
0
W
Ishtar
8,821
882
71
7
0
210,349
0
L
Skadi
6,372
637
21
2
0
173,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role