Player Matchup

Erlang Shen
Erlang Shen
Adrian_barce_360
Erlang Shen
Level 133
God Stats
2W - 1L
1,486 SR
Queue Stats
104W - 84L
1,584 Elo+
Party 1
Ra
Ra
B0rjita
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
alesstone
Hou Yi
Level 138
God Stats
7W - 1L
1,697 SR
Queue Stats
115W - 102L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
jvalbano32
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 131L
1,521 Elo+
Solo
Xbalanque
Xbalanque
wibinichinime
Xbalanque
Level 121
God Stats
1W - 0L
1,676 SR
Queue Stats
55W - 39L
1,543 Elo+
Party 1
Team Averages
Level 124
1,572 SR
1,559 Elo+

VS

Team Averages
Level 116
1,521 SR
1,450 Elo+
Tyr
Tyr
DohnutMahstah
Tyr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
448W - 437L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
VileScums
Sun Wukong
Level 66
God Stats
0W - 1L
1,729 SR
Queue Stats
7W - 13L
1,424 Elo+
Party 2
Xbalanque
Xbalanque
VodiGayKing
Xbalanque
Level 160
God Stats
0W - 1L
1,445 SR
Queue Stats
6W - 10L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eG Deliverance
Morgan Le Fay
Level 102
God Stats
1W - 3L
1,524 SR
Queue Stats
22W - 26L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
lviohazardl
Guan Yu
Level 127
God Stats
0W - 2L
1,407 SR
Queue Stats
39W - 46L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adrian_barce_360
Erlang Shen
20
3 / 4 / 20
13,396
744
12,269
25,029
28,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 5 / 14
13,660
759
19,548
12,653
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
alesstone
Hou Yi
19
4 / 6 / 13
12,687
705
15,454
19,597
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
jvalbano32
Hun Batz
20
7 / 9 / 10
13,340
741
24,015
23,741
12,623
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
wibinichinime
Xbalanque
20
10 / 6 / 11
13,759
764
32,749
25,661
13,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 15
11,190
622
14,787
19,485
31,149
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
VileScums
Sun Wukong
20
5 / 6 / 13
12,468
693
15,433
29,367
27,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
VodiGayKing
Xbalanque
20
12 / 9 / 10
13,680
760
28,573
22,733
10,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
eG Deliverance
Morgan Le Fay
20
10 / 6 / 10
13,449
747
31,470
18,460
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Guan Yu
lviohazardl
Guan Yu
18
1 / 6 / 16
10,890
605
6,799
23,481
30,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
94
31
Kills
30
30
Deaths
31
68
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Adrian_barce_360
Erlang Shen
3
4
20
3.25
W
7
5
14
2.8
L
2
4
15
2.38
L
Sun Wukong
VileScums
Sun Wukong
5
6
13
1.92
L
Xbalanque
VodiGayKing
Xbalanque
12
9
10
1.89
W
Hou Yi
alesstone
Hou Yi
4
6
13
1.75
L
Morgan Le Fay
eG Deliverance
Morgan Le Fay
10
6
10
2.5
W
Hun Batz
jvalbano32
Hun Batz
7
9
10
1.33
L
Guan Yu
lviohazardl
Guan Yu
1
6
16
1.5
W
Xbalanque
wibinichinime
Xbalanque
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,035
Damage
97,062
106,681
Taken
113,526
69,990
Mitigated
107,403
45,967
Healing
42,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Adrian_barce_360
Erlang Shen
12,269
4,399
6,878
8,914
25,029
28,106
629
8,837
16,192
0
21,098
W
19,548
1,689
9,591
3,090
12,653
6,153
1,266
2,634
10,019
50,092
0
L
14,787
1,596
2,320
2,865
19,485
31,149
917
4,508
14,977
108
23,494
L
Sun Wukong
VileScums
Sun Wukong
15,433
3,882
2,020
8,036
29,367
27,557
388
5,230
24,137
97
45,156
L
Xbalanque
VodiGayKing
Xbalanque
28,573
13,317
1,627
4,874
22,733
10,189
969
2,017
20,716
0
42,714
W
Hou Yi
alesstone
Hou Yi
15,454
6,084
941
2,484
19,597
9,495
1,086
3,439
16,158
0
27,822
L
Morgan Le Fay
eG Deliverance
Morgan Le Fay
31,470
5,055
2,036
2,641
18,460
8,293
864
1,083
17,377
53,369
0
W
Hun Batz
jvalbano32
Hun Batz
24,015
5,944
1,167
4,953
23,741
12,623
1,334
8,126
15,615
0
44,293
L
Guan Yu
lviohazardl
Guan Yu
6,799
1,150
9,875
6,407
23,481
30,215
774
6,710
16,771
28
15,275
W
Xbalanque
wibinichinime
Xbalanque
32,749
16,743
2,839
5,110
25,661
13,613
3,565
8,667
16,994
0
54,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,842
Gold Earned
61,677
210
Minions Killed
184
0
Camps Cleared
0
1,563,945
Distance Traveled
1,470,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,396
744
6
0
0
353,788
2
W
Ra
13,660
759
74
4
0
327,654
0
L
Tyr
11,190
622
22
1
0
323,969
1
L
Sun Wukong
12,468
693
62
3
0
292,676
0
L
Xbalanque
13,680
760
32
2
0
254,862
0
W
Hou Yi
12,687
705
26
1
0
307,535
0
L
Morgan Le Fay
13,449
747
52
3
0
305,990
0
W
Hun Batz
13,340
741
55
3
0
270,837
0
L
Guan Yu
10,890
605
16
1
0
293,473
0
W
Xbalanque
13,759
764
49
3
0
304,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role