Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Christmahs
Horus
Level 107
God Stats
11W - 9L
1,683 SR
Queue Stats
146W - 125L
1,558 Elo+
Party 1
Pele
Pele
DeadLeyend
Pele
Level 145
God Stats
3W - 2L
1,735 SR
Queue Stats
59W - 63L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
Rickyd2G
Hou Yi
Level 67
God Stats
4W - 3L
1,776 SR
Queue Stats
76W - 57L
1,618 Elo+
Party 1
Cernunnos
Cernunnos
zlKronosx
Cernunnos
Level 157
God Stats
8W - 9L
1,528 SR
Queue Stats
255W - 258L
1,563 Elo+
Solo
Team Averages
Level 124
1,644 SR
1,560 Elo+

VS

Team Averages
Level 148
1,588 SR
1,520 Elo+
Shiva
Shiva
BigtimeHalladay
Shiva
Level 158
God Stats
1W - 0L
1,622 SR
Queue Stats
11W - 21L
1,505 Elo+
Party 3
Bacchus
Bacchus
Outsidevil
Bacchus
Level 156
God Stats
6W - 5L
1,575 SR
Queue Stats
60W - 58L
1,584 Elo+
Solo
Tiamat
Tiamat
j_bud22
Tiamat
Level 120
God Stats
3W - 5L
1,458 SR
Queue Stats
343W - 337L
1,517 Elo+
Solo
Izanami
Izanami
killstreakKimmy9
Izanami
Level 157
God Stats
6W - 6L
1,623 SR
Queue Stats
8W - 18L
1,522 Elo+
Party 3
Cliodhna
Cliodhna
strandedslayr
Cliodhna
Level 149
God Stats
1W - 0L
1,661 SR
Queue Stats
10W - 18L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 2 / 2
7,309
522
6,236
13,371
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
9
0 / 2 / 1
6,130
438
1,132
6,855
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 4 / 1
7,260
519
12,419
12,904
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Rickyd2G
Hou Yi
12
1 / 3 / 0
6,599
471
4,592
11,184
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
zlKronosx
Cernunnos
13
3 / 2 / 1
8,190
585
5,483
12,380
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,893
564
6,893
10,073
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Outsidevil
Bacchus
11
1 / 1 / 8
7,330
524
8,481
11,943
10,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
j_bud22
Tiamat
12
1 / 3 / 7
7,233
517
6,257
7,951
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 0 / 2
8,224
587
6,661
8,993
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
strandedslayr
Cliodhna
12
3 / 3 / 3
7,234
517
7,403
12,099
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
12
13
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
2
0.5
W
3
1
2
4
L
Horus
0
2
1
0.25
L
4
4
1
1.13
W
Bacchus
Outsidevil
Bacchus
1
1
8
5
L
Hou Yi
Rickyd2G
Hou Yi
1
3
0
0.33
W
Tiamat
j_bud22
Tiamat
1
3
7
1.5
W
4
0
2
5
W
Cliodhna
strandedslayr
Cliodhna
3
3
3
1.5
L
Cernunnos
zlKronosx
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
35,695
56,694
Taken
51,059
29,202
Mitigated
30,264
20,011
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,236
3,209
0
3,825
13,371
11,672
72
1,587
11,077
0
48,695
W
6,893
2,690
420
2,408
10,073
7,868
0
0
9,491
0
44,495
L
Horus
1,132
378
222
1,950
6,855
3,315
0
2,270
4,585
0
12,498
L
12,419
2,391
0
1,803
12,904
4,933
0
3,092
9,812
0
55,723
W
Bacchus
Outsidevil
Bacchus
8,481
1,456
2,886
3,867
11,943
10,513
181
0
11,943
19,377
7,201
L
Hou Yi
Rickyd2G
Hou Yi
4,592
2,585
0
5,551
11,184
3,952
0
2,807
8,377
0
51,019
W
Tiamat
j_bud22
Tiamat
6,257
994
0
2,319
7,951
3,771
213
0
7,889
50,607
0
W
6,661
3,767
0
3,220
8,993
4,068
390
0
8,993
0
83,417
W
Cliodhna
strandedslayr
Cliodhna
7,403
1,818
0
3,740
12,099
4,044
72
0
12,019
25
44,390
L
Cernunnos
zlKronosx
Cernunnos
5,483
2,032
0
6,660
12,380
5,330
984
3,970
8,410
0
69,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
37,914
395
Minions Killed
438
0
Camps Cleared
0
1,282,910
Distance Traveled
1,379,253
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,309
522
92
7
0
265,153
4
W
Shiva
7,893
564
89
6
0
252,138
4
L
Horus
6,130
438
19
1
0
235,268
5
L
Pele
7,260
519
75
5
0
300,153
2
W
Bacchus
7,330
524
32
2
0
298,983
4
L
Hou Yi
6,599
471
85
6
0
245,237
3
W
Tiamat
7,233
517
98
7
0
265,934
2
W
Izanami
8,224
587
142
10
0
260,502
4
W
Cliodhna
7,234
517
77
6
0
301,696
0
L
Cernunnos
8,190
585
124
9
0
237,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role