Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Chris_svart258
Scylla
Level 104
God Stats
20W - 22L
1,471 SR
Queue Stats
674W - 661L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Odollas2touchit
Gilgamesh
Level 129
God Stats
6W - 8L
1,532 SR
Queue Stats
321W - 321L
1,462 Elo+
Solo
Ravana
Ravana
SOULREAPER1345
Ravana
Level 113
God Stats
6W - 3L
1,560 SR
Queue Stats
527W - 566L
1,491 Elo+
Solo
Cthulhu
Cthulhu
amazonas349
Cthulhu
Level 132
God Stats
1W - 0L
1,285 SR
Queue Stats
292W - 286L
1,498 Elo+
Solo
Team Averages
Level 122
1,470 SR
1,482 Elo+

VS

Team Averages
Level 92
1,394 SR
1,421 Elo+
Hachiman
Hachiman
Kingace_745
Hachiman
Level 102
God Stats
9W - 15L
1,426 SR
Queue Stats
311W - 318L
1,448 Elo+
Solo
Shiva
Shiva
Luissilva8
Shiva
Level 126
God Stats
0W - 5L
1,255 SR
Queue Stats
50W - 56L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
Nobody0-0Knows
Kuzenbo
Level 112
God Stats
7W - 15L
1,545 SR
Queue Stats
116W - 120L
1,483 Elo+
Solo
Anubis
Anubis
milky-grid1
Anubis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,346 Elo+
Solo
Lancelot
Lancelot
wBaki-
Lancelot
Level 89
God Stats
2W - 10L
1,242 SR
Queue Stats
506W - 625L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
7 / 0 / 3
10,595
623
13,596
13,800
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 4
8,800
518
7,677
8,875
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Odollas2touchit
Gilgamesh
12
4 / 2 / 8
9,041
532
8,430
18,234
13,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 4
9,155
539
4,606
7,847
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
amazonas349
Cthulhu
15
2 / 2 / 6
9,456
556
12,509
16,599
12,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kingace_745
Hachiman
14
1 / 6 / 0
7,886
464
3,878
13,387
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
14
3 / 3 / 1
8,067
475
12,256
17,015
11,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,899
406
5,105
13,533
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
11
0 / 6 / 2
6,851
403
11,662
14,319
6,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
wBaki-
Lancelot
9
1 / 3 / 3
6,427
378
5,011
8,069
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
5
6
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
3
8.5
W
4
0
4
6
L
Hachiman
Kingace_745
Hachiman
1
6
0
0.17
L
Shiva
3
3
1
1.17
L
0
3
1
0.17
W
Gilgamesh
Odollas2touchit
Gilgamesh
4
2
8
4
W
4
2
4
3
W
Cthulhu
amazonas349
Cthulhu
2
2
6
2.5
L
Anubis
0
6
2
0.17
L
Lancelot
wBaki-
Lancelot
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,818
Damage
37,912
65,355
Taken
66,323
38,307
Mitigated
39,064
24,711
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,596
7,688
0
8,293
13,800
5,703
1,515
2,773
11,027
0
103,339
W
7,677
1,017
0
1,171
8,875
3,063
0
3,981
4,894
55,070
0
L
Hachiman
Kingace_745
Hachiman
3,878
2,023
0
1,955
13,387
3,856
1,441
886
12,477
0
55,159
L
Shiva
12,256
3,717
251
3,748
17,015
11,857
0
7,326
9,101
0
63,786
L
5,105
1,354
0
1,857
13,533
13,702
0
4,044
9,334
19,710
1,552
W
Gilgamesh
Odollas2touchit
Gilgamesh
8,430
2,493
1,918
5,430
18,234
13,875
0
5,479
12,755
0
38,774
W
4,606
1,529
0
3,418
7,847
3,315
162
1,087
6,760
0
70,060
W
Cthulhu
amazonas349
Cthulhu
12,509
1,493
658
3,823
16,599
12,351
0
3,439
13,160
55,928
0
L
Anubis
11,662
573
0
6,669
14,319
6,311
99
3,895
10,304
65,590
0
L
Lancelot
wBaki-
Lancelot
5,011
1,324
0
180
8,069
3,338
0
3,036
4,921
0
31,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
36,130
499
Minions Killed
401
0
Camps Cleared
0
1,579,545
Distance Traveled
1,397,360
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,595
623
151
9
0
303,370
0
W
Scylla
8,800
518
85
5
0
335,786
2
L
Hachiman
7,886
464
96
6
0
253,145
0
L
Shiva
8,067
475
112
7
0
310,022
1
L
Kuzenbo
6,899
406
35
2
0
336,406
7
W
Gilgamesh
9,041
532
49
3
0
299,399
8
W
Ravana
9,155
539
103
6
0
332,322
5
W
Cthulhu
9,456
556
111
7
0
308,668
1
L
Anubis
6,851
403
107
6
0
264,646
2
L
Lancelot
6,427
378
51
3
0
233,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role