Player Matchup

Discordia
Discordia
BracedFire 702
Discordia
Level 102
God Stats
2W - 2L
1,592 SR
Queue Stats
153W - 137L
1,578 Elo+
Solo
Erlang Shen
Erlang Shen
Cold Steel Heat
Erlang Shen
Level 116
God Stats
0W - 2L
1,310 SR
Queue Stats
197W - 207L
1,495 Elo+
Party 3
Cupid
Cupid
Goat man 1000
Cupid
Level 121
God Stats
6W - 3L
1,853 SR
Queue Stats
130W - 163L
1,495 Elo+
Party 2
Charybdis
Charybdis
MustardKnight
Charybdis
Level 153
God Stats
3W - 5L
1,342 SR
Queue Stats
174W - 194L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SayNoToSobriety
Zhong Kui
Level 88
God Stats
4W - 8L
1,330 SR
Queue Stats
197W - 239L
1,479 Elo+
Party 3
Team Averages
Level 116
1,485 SR
1,509 Elo+

VS

Team Averages
Level 110
1,409 SR
1,431 Elo+
Chaac
Chaac
MindFreakJenni
Chaac
Level 139
God Stats
3W - 5L
1,234 SR
Queue Stats
128W - 153L
1,422 Elo+
Party 1
Chiron
Chiron
Satellizer94
Chiron
Level 146
God Stats
1W - 1L
1,293 SR
Queue Stats
120W - 124L
1,504 Elo+
Party 1
Raijin
Raijin
TheDarkachu
Raijin
Level 89
God Stats
1W - 0L
1,520 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 4
Tiamat
Tiamat
roberto212
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Party 4
Baron Samedi
Baron Samedi
surge37137
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BracedFire 702
Discordia
20
7 / 6 / 14
14,055
639
32,996
20,010
9,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Cold Steel Heat
Erlang Shen
19
6 / 8 / 12
13,276
603
14,533
36,722
36,799
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 5 / 11
14,422
656
18,779
24,350
11,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
MustardKnight
Charybdis
20
5 / 9 / 10
13,520
615
19,429
23,997
10,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SayNoToSobriety
Zhong Kui
19
3 / 4 / 12
12,760
580
19,369
22,205
17,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 17
13,401
609
15,996
33,619
43,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
20
11 / 4 / 17
16,279
740
32,604
18,788
9,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
20
5 / 7 / 14
14,341
652
21,557
26,662
13,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiamat
roberto212
Tiamat
20
2 / 6 / 23
13,402
609
18,879
20,989
15,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
surge37137
Baron Samedi
20
10 / 6 / 10
15,407
700
29,073
22,961
14,402
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
113
27
Kills
32
32
Deaths
27
59
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Discordia
BracedFire 702
Discordia
7
6
14
2.33
L
Erlang Shen
Cold Steel Heat
Erlang Shen
6
8
12
1.5
L
6
5
11
2.3
W
4
4
17
3.13
L
Charybdis
MustardKnight
Charybdis
5
9
10
1.11
W
Chiron
11
4
17
4.88
L
Zhong Kui
SayNoToSobriety
Zhong Kui
3
4
12
2.25
W
Raijin
5
7
14
1.71
W
Tiamat
roberto212
Tiamat
2
6
23
2.25
W
Baron Samedi
surge37137
Baron Samedi
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,106
Damage
118,109
127,284
Taken
123,019
85,427
Mitigated
96,976
52,706
Healing
60,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BracedFire 702
Discordia
32,996
1,040
2,980
5,434
20,010
9,157
180
11,649
8,361
56,487
0
L
Erlang Shen
Cold Steel Heat
Erlang Shen
14,533
4,246
6,197
10,635
36,722
36,799
0
20,781
15,941
2,252
20,689
L
18,779
10,342
6,024
9,652
24,350
11,413
955
11,968
12,382
0
46,125
W
15,996
740
2,213
12,633
33,619
43,956
906
10,855
22,764
0
32,918
L
Charybdis
MustardKnight
Charybdis
19,429
11,886
133
2,984
23,997
10,514
206
12,961
11,036
0
45,290
W
Chiron
32,604
12,402
5,972
5,902
18,788
9,704
4,097
9,165
9,623
0
65,186
L
Zhong Kui
SayNoToSobriety
Zhong Kui
19,369
2,345
2,273
6,394
22,205
17,544
902
12,150
10,055
39,370
0
W
Raijin
21,557
1,132
1,082
6,019
26,662
13,343
752
13,223
13,439
51,240
0
W
Tiamat
roberto212
Tiamat
18,879
1,721
2,867
4,303
20,989
15,571
2,038
10,346
10,643
34,484
0
W
Baron Samedi
surge37137
Baron Samedi
29,073
832
11,183
8,138
22,961
14,402
1,563
9,759
13,114
53,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,033
Gold Earned
72,830
227
Minions Killed
243
0
Camps Cleared
0
1,797,619
Distance Traveled
1,958,889
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,055
639
40
2
0
376,881
0
L
Erlang Shen
13,276
603
7
0
0
392,365
0
L
Cupid
14,422
656
74
3
0
380,027
1
W
Chaac
13,401
609
18
1
0
409,268
0
L
Charybdis
13,520
615
55
3
0
301,119
1
W
Chiron
16,279
740
63
3
0
388,660
0
L
Zhong Kui
12,760
580
51
2
0
347,227
3
W
Raijin
14,341
652
61
3
0
359,976
0
W
Tiamat
13,402
609
41
2
0
405,973
0
W
Baron Samedi
15,407
700
60
3
0
395,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role