Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KoolAid6276
Arachne
Level 84
God Stats
10W - 6L
1,496 SR
Queue Stats
80W - 91L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Redsniper23
Danzaburou
Level 124
God Stats
19W - 22L
1,493 SR
Queue Stats
169W - 181L
1,473 Elo+
Solo
Anubis
Anubis
SynCookies13
Anubis
Level 69
God Stats
4W - 5L
1,449 SR
Queue Stats
97W - 131L
1,421 Elo+
Party 1
Vamana
Vamana
YaBoyDeelon
Vamana
Level 141
God Stats
8W - 9L
1,252 SR
Queue Stats
53W - 62L
1,438 Elo+
Party 1
Team Averages
Level 100
1,438 SR
1,456 Elo+

VS

Team Averages
Level 102
1,474 SR
1,471 Elo+
Hercules
Hercules
 
Hercules
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlackTepech
Hun Batz
Level 117
God Stats
9W - 11L
1,602 SR
Queue Stats
239W - 271L
1,408 Elo+
Solo
Atlas
Atlas
DrippinSlabs
Atlas
Level 64
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
MrZombie529
Medusa
Level 99
God Stats
6W - 7L
1,480 SR
Queue Stats
176W - 190L
1,481 Elo+
Solo
Merlin
Merlin
Sqyrr
Merlin
Level 101
God Stats
19W - 21L
1,465 SR
Queue Stats
200W - 161L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 0 / 2
3,838
768
2,599
3,240
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
KoolAid6276
Arachne
5
1 / 1 / 1
3,374
675
395
4,559
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Redsniper23
Danzaburou
5
2 / 0 / 1
3,849
770
911
1,553
479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
5
0 / 0 / 1
3,364
673
478
1,726
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
7
0 / 0 / 0
3,805
761
972
2,005
1,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 0 / 0
3,202
640
536
2,096
1,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
BlackTepech
Hun Batz
1
0 / 0 / 0
2,433
487
0
0
0
5
1 / 1 / 0
3,229
646
1,148
3,074
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
4
0 / 2 / 1
2,912
582
730
2,562
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Sqyrr
Merlin
6
0 / 1 / 0
3,617
723
794
1,717
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
2
2
L
Hercules
 
Hercules
0
0
0
0
L
Hun Batz
BlackTepech
Hun Batz
0
0
0
0
L
1
1
0
1
W
Arachne
KoolAid6276
Arachne
1
1
1
1.5
L
Medusa
0
2
1
0.25
W
Danzaburou
Redsniper23
Danzaburou
2
0
1
2.5
L
Merlin
Sqyrr
Merlin
0
1
0
0
W
Anubis
0
0
1
0.5
W
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,355
Damage
3,208
13,083
Taken
9,449
5,111
Mitigated
3,608
4,726
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,599
1,035
0
1,472
3,240
1,536
8
780
2,460
10,250
1,596
L
Hercules
 
Hercules
536
171
0
1,006
2,096
1,131
0
0
2,096
0
12,184
L
Hun Batz
BlackTepech
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
1,148
682
0
985
3,074
1,325
0
1,070
2,004
7,530
346
W
Arachne
KoolAid6276
Arachne
395
258
0
1,105
4,559
1,224
0
103
4,456
0
13,468
L
Medusa
730
275
0
406
2,562
716
0
1,125
1,437
0
9,126
W
Danzaburou
Redsniper23
Danzaburou
911
400
0
1,038
1,553
479
60
333
1,220
0
16,779
L
Merlin
Sqyrr
Merlin
794
132
0
523
1,717
436
0
533
1,184
18,245
0
W
Anubis
478
0
0
379
1,726
787
0
726
1,000
13,569
0
W
Vamana
972
398
0
732
2,005
1,085
0
0
2,005
0
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,230
Gold Earned
15,393
154
Minions Killed
95
0
Camps Cleared
0
467,437
Distance Traveled
373,722
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,838
768
27
5
0
95,528
0
L
Hercules
3,202
640
25
5
0
94,684
2
L
Hun Batz
2,433
487
0
0
0
0
0
L
Atlas
3,229
646
9
2
0
94,889
2
W
Arachne
3,374
675
29
6
0
98,289
0
L
Medusa
2,912
582
17
3
0
95,455
2
W
Danzaburou
3,849
770
29
6
0
86,366
1
L
Merlin
3,617
723
44
9
0
88,694
1
W
Anubis
3,364
673
25
5
0
95,828
1
W
Vamana
3,805
761
44
9
0
91,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role