Player Matchup

Awilix
Awilix
Onizukaa-Eikichi
Awilix
Level 146
God Stats
66W - 51L
1,575 SR
Queue Stats
158W - 168L
1,430 Elo+
Solo
Discordia
Discordia
d1anq-fs
Discordia
Level 64
God Stats
27W - 17L
1,634 SR
Queue Stats
330W - 371L
1,515 Elo+
Party 1
Artio
Artio
zShinraa--
Artio
Level 119
God Stats
7W - 7L
1,833 SR
Queue Stats
388W - 424L
1,519 Elo+
Party 1
Team Averages
Level 110
1,680 SR
1,488 Elo+

VS

Team Averages
Level 145
1,419 SR
1,387 Elo+
Zeus
Zeus
CooTSavagE
Zeus
Level 157
God Stats
0W - 2L
1,347 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Chaac
Chaac
ItsSavagePyro
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
newbeginings777
Sylvanus
Level 129
God Stats
7W - 12L
1,409 SR
Queue Stats
116W - 151L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
9,149
915
10,668
7,428
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
d1anq-fs
Discordia
14
3 / 0 / 6
8,206
821
8,278
3,899
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
12
0 / 2 / 6
7,177
718
5,765
8,588
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,117
712
3,501
7,409
2,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,779
678
5,157
10,873
8,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
12
1 / 2 / 1
7,466
747
3,873
11,536
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
3
1
0.17
W
7
0
3
8.5
W
Discordia
d1anq-fs
Discordia
3
0
6
6
L
Sylvanus
1
2
1
0.75
W
Artio
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,711
Damage
12,531
19,915
Taken
29,818
12,831
Mitigated
21,431
3,767
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,501
590
0
802
7,409
2,467
0
1,570
5,633
31,683
0
L
5,157
132
0
3,518
10,873
8,764
0
4,629
5,647
0
24,609
W
10,668
4,299
0
402
7,428
3,985
677
2,608
4,820
0
35,947
W
Discordia
d1anq-fs
Discordia
8,278
664
0
160
3,899
1,728
222
1,803
2,096
30,714
0
L
Sylvanus
3,873
438
1,338
3,942
11,536
10,200
0
7,223
3,869
9,422
0
W
Artio
5,765
615
1,308
1,897
8,588
7,118
0
2,993
5,595
19,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
21,362
141
Minions Killed
116
0
Camps Cleared
0
649,848
Distance Traveled
539,608
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,117
712
64
6
0
161,218
0
L
Chaac
6,779
678
38
4
0
193,154
2
W
Awilix
9,149
915
50
5
0
232,049
6
W
Discordia
8,206
821
61
6
0
204,296
0
L
Sylvanus
7,466
747
14
1
0
185,236
0
W
Artio
7,177
718
30
3
0
213,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role