Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jarda5364
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,446 Elo+
Solo
Chaac
Chaac
Martyr 0f Lies
Chaac
Level 72
God Stats
3W - 1L
1,388 SR
Queue Stats
52W - 67L
1,236 Elo+
Party 1
Sun Wukong
Sun Wukong
RimGreaser
Sun Wukong
Level 75
God Stats
1W - 1L
1,360 SR
Queue Stats
5W - 2L
1,488 Elo+
Solo
Nike
Nike
UNR3AL CHA0S
Nike
Level 121
God Stats
1W - 2L
1,507 SR
Queue Stats
130W - 156L
1,333 Elo+
Party 1
Team Averages
Level 80
1,451 SR
1,401 Elo+

VS

Team Averages
Level 79
1,481 SR
1,423 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Capt_n_Crunch-
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Raijin
Raijin
LR Z3NIT
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Freya
Freya
MrSxVt0WNx707
Freya
Level 62
God Stats
0W - 2L
1,285 SR
Queue Stats
85W - 107L
1,371 Elo+
Solo
Apollo
Apollo
SonWil915
Apollo
Level 101
God Stats
1W - 1L
1,622 SR
Queue Stats
408W - 502L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
5 / 2 / 19
9,019
902
9,828
13,487
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Jarda5364
Atlas
16
4 / 3 / 21
9,827
983
13,398
12,042
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
16 / 3 / 12
10,988
1,099
15,300
15,109
11,156
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
RimGreaser
Sun Wukong
16
6 / 3 / 16
9,528
953
8,631
11,505
9,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 3 / 24
9,440
944
8,479
10,412
9,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 11 / 5
7,825
783
8,841
15,362
5,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 4
9,209
921
7,930
11,588
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
LR Z3NIT
Raijin
13
4 / 8 / 4
8,026
803
8,322
10,825
4,108
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 6
6,860
686
5,682
13,903
5,814
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
SonWil915
Apollo
13
3 / 4 / 5
7,844
784
10,940
10,265
4,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
37
34
Kills
13
14
Deaths
35
92
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
19
7.25
L
Lancelot
 
Lancelot
2
11
5
0.41
L
4
6
4
1
W
Atlas
Jarda5364
Atlas
4
3
21
4.83
L
Raijin
LR Z3NIT
Raijin
4
8
4
0.75
W
16
3
12
7.33
L
0
6
6
0.5
W
Sun Wukong
RimGreaser
Sun Wukong
6
3
16
4.67
L
Apollo
SonWil915
Apollo
3
4
5
1.38
W
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,636
Damage
41,715
62,555
Taken
61,943
50,601
Mitigated
25,666
25,014
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,828
3,638
1,368
4,964
13,487
10,774
1,095
4,347
9,140
0
13,945
L
Lancelot
 
Lancelot
8,841
2,122
0
0
15,362
5,792
0
2,292
12,786
0
13,361
L
7,930
1,621
459
1,771
11,588
5,177
0
3,159
8,346
23,942
0
W
Atlas
Jarda5364
Atlas
13,398
5,469
1,494
2,875
12,042
9,707
673
3,696
8,346
26,249
0
L
Raijin
LR Z3NIT
Raijin
8,322
956
126
209
10,825
4,108
0
1,870
8,769
14,827
0
W
15,300
4,887
877
4,309
15,109
11,156
3,558
5,984
9,125
0
25,288
L
5,682
2,094
287
4,172
13,903
5,814
0
3,401
10,249
9,431
0
W
Sun Wukong
RimGreaser
Sun Wukong
8,631
1,826
1,524
3,461
11,505
9,451
880
4,535
6,970
0
18,208
L
Apollo
SonWil915
Apollo
10,940
3,390
744
2,062
10,265
4,775
0
2,676
7,445
0
17,235
W
8,479
609
2,060
2,082
10,412
9,513
1,063
3,372
7,040
0
14,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,802
Gold Earned
39,764
102
Minions Killed
76
0
Camps Cleared
0
991,292
Distance Traveled
733,486
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,019
902
15
2
0
211,659
1
L
Lancelot
7,825
783
8
1
0
151,282
0
L
Eset
9,209
921
40
4
0
141,028
2
W
Atlas
9,827
983
13
1
0
194,641
0
L
Raijin
8,026
803
11
1
0
119,846
1
W
Chaac
10,988
1,099
24
2
0
200,105
0
L
Freya
6,860
686
4
0
0
139,006
0
W
Sun Wukong
9,528
953
34
3
0
181,265
0
L
Apollo
7,844
784
13
1
0
182,324
0
W
Nike
9,440
944
16
2
0
203,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role