Player Matchup

Skadi
Skadi
BBQC Fluff
Skadi
Level 149
God Stats
3W - 3L
1,784 SR
Queue Stats
304W - 282L
1,609 Elo+
Solo
Ra
Ra
Luis_Daniel
Ra
Level 157
God Stats
54W - 45L
1,597 SR
Queue Stats
482W - 449L
1,532 Elo+
Solo
Geb
Geb
eklu100
Geb
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,613 Elo+
Solo
Team Averages
Level 135
1,627 SR
1,584 Elo+

VS

Team Averages
Level 119
1,660 SR
1,598 Elo+
Apollo
Apollo
Whuddup
Apollo
Level 100
God Stats
7W - 7L
1,750 SR
Queue Stats
58W - 47L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zomielord96
Morgan Le Fay
Level 153
God Stats
9W - 7L
1,663 SR
Queue Stats
190W - 208L
1,567 Elo+
Solo
Maui
Maui
feuCeleste
Maui
Level 104
God Stats
18W - 12L
1,568 SR
Queue Stats
212W - 139L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 2 / 0
6,483
648
6,678
9,115
4,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,259
626
4,245
7,361
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
10
0 / 4 / 0
6,680
668
4,406
12,900
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Whuddup
Apollo
12
3 / 0 / 5
7,563
756
9,459
8,396
3,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Zomielord96
Morgan Le Fay
13
5 / 0 / 3
8,162
816
11,421
5,748
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 8
7,054
705
4,999
6,505
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
2
0
0
L
0
2
0
0
W
Apollo
Whuddup
Apollo
3
0
5
5.5
W
Morgan Le Fay
Zomielord96
Morgan Le Fay
5
0
3
6.5
L
Geb
0
4
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
25,879
29,376
Taken
20,649
21,255
Mitigated
11,093
4,320
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,678
2,477
0
610
9,115
4,027
0
4,821
4,036
0
34,116
L
4,245
122
710
1,874
7,361
3,412
0
4,268
2,859
26,771
0
W
Apollo
Whuddup
Apollo
9,459
5,737
0
1,854
8,396
3,911
479
2,629
5,767
20
37,909
W
Morgan Le Fay
Zomielord96
Morgan Le Fay
11,421
1,950
0
1,247
5,748
2,786
0
2,397
3,351
29,708
0
L
Geb
4,406
363
0
1,126
12,900
13,816
0
5,758
6,850
10,974
0
W
4,999
2,024
0
942
6,505
4,396
726
3,657
2,848
14,649
4,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,422
Gold Earned
22,779
114
Minions Killed
140
0
Camps Cleared
0
565,894
Distance Traveled
562,420
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,483
648
62
6
0
189,769
4
L
Ra
6,259
626
40
4
0
193,067
2
W
Apollo
7,563
756
63
6
0
180,505
0
W
Morgan Le Fay
8,162
816
54
5
0
193,954
1
L
Geb
6,680
668
12
1
0
183,058
0
W
Maui
7,054
705
23
2
0
187,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role