Player Matchup

Nemesis
Nemesis
BlackyChan_78
Nemesis
Level 65
God Stats
0W - 2L
1,249 SR
Queue Stats
112W - 133L
1,328 Elo+
Party 3
Neith
Neith
GotenksKazekage
Neith
Level 96
God Stats
16W - 28L
1,405 SR
Queue Stats
374W - 422L
1,421 Elo+
Party 3
Nike
Nike
RoeBeezy95
Nike
Level 103
God Stats
105W - 91L
1,522 SR
Queue Stats
592W - 724L
1,406 Elo+
Party 2
Ra
Ra
pjsealzKaos619
Ra
Level 122
God Stats
2W - 2L
1,655 SR
Queue Stats
686W - 860L
1,369 Elo+
Party 2
Susano
Susano
x-SAVO-x-
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
870W - 1,034L
1,374 Elo+
Party 2
Team Averages
Level 102
1,466 SR
1,380 Elo+

VS

Team Averages
Level 106
1,482 SR
1,410 Elo+
Nu Wa
Nu Wa
Braxdoodie
Nu Wa
Level 105
God Stats
73W - 74L
1,487 SR
Queue Stats
869W - 932L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Kasdeyathewicked
Xbalanque
Level 149
God Stats
2W - 2L
1,518 SR
Queue Stats
54W - 65L
1,377 Elo+
Party 4
Cthulhu
Cthulhu
TSB TaZe Reflex
Cthulhu
Level 69
God Stats
2W - 1L
1,598 SR
Queue Stats
187W - 195L
1,472 Elo+
Party 4
Lancelot
Lancelot
TheDevilsProblem
Lancelot
Level 81
God Stats
3W - 5L
1,230 SR
Queue Stats
342W - 354L
1,386 Elo+
Party 1
Hades
Hades
guipascuci
Hades
Level 127
God Stats
12W - 7L
1,576 SR
Queue Stats
196W - 223L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 1 / 0
3,487
498
477
4,108
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 0 / 1
3,731
533
1,416
2,119
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,336
477
1,339
4,874
1,205
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,883
555
689
2,711
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
x-SAVO-x-
Susano
4
0 / 5 / 0
3,197
457
1,329
5,569
1,609
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
7 / 0 / 0
5,792
827
5,461
2,244
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
6
0 / 0 / 1
3,916
559
1,844
2,602
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

6
1 / 1 / 0
4,457
637
1,250
4,758
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 2
4,261
609
1,467
3,883
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
9
0 / 0 / 2
4,922
703
998
3,676
1,419

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
0
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
1
0
0
W
Nu Wa
7
0
0
7
L
0
0
1
0.5
W
Xbalanque
0
0
1
0.5
L
0
2
0
0
W
1
1
0
1
W
1
0
2
2
W
Hades
0
0
2
1
L
0
1
0
0
L
Susano
x-SAVO-x-
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,250
Damage
11,020
19,381
Taken
17,163
5,468
Mitigated
6,071
3,596
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
477
34
90
1,144
4,108
1,089
0
750
3,288
0
9,773
W
Nu Wa
5,461
1,927
0
625
2,244
553
612
0
2,244
28,839
0
L
1,416
711
0
844
2,119
674
0
854
1,225
0
14,406
W
Xbalanque
1,844
914
0
1,245
2,602
625
0
0
2,602
0
19,715
L
1,339
121
0
0
4,874
1,205
0
1,743
3,049
0
10,623
W
1,250
93
0
1,415
4,758
2,272
123
0
4,758
11,050
0
W
1,467
256
0
590
3,883
1,202
0
101
3,782
0
18,432
W
Hades
998
87
0
2,574
3,676
1,419
155
588
3,088
31,759
0
L
689
151
106
666
2,711
891
0
1,035
1,652
24,195
0
L
Susano
x-SAVO-x-
Susano
1,329
490
0
746
5,569
1,609
0
2,895
2,458
0
8,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,634
Gold Earned
23,348
127
Minions Killed
213
0
Camps Cleared
0
613,701
Distance Traveled
680,994
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,487
498
28
4
0
150,198
0
W
Nu Wa
5,792
827
42
6
0
120,760
1
L
Neith
3,731
533
19
3
0
137,654
0
W
Xbalanque
3,916
559
35
5
0
124,135
1
L
Nike
3,336
477
28
4
0
106,342
0
W
Cthulhu
4,457
637
18
3
0
142,155
2
W
Lancelot
4,261
609
47
7
0
166,721
0
W
Hades
4,922
703
71
10
0
127,223
0
L
Ra
3,883
555
42
6
0
127,448
2
L
Susano
3,197
457
10
1
0
92,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role