Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Drankaf
Chaac
Level 49
God Stats
17W - 8L
1,897 SR
Queue Stats
92W - 60L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
GiveMeCakes
Ne Zha
Level 121
God Stats
10W - 2L
1,668 SR
Queue Stats
309W - 248L
1,654 Elo+
Party 1
Olorun
Olorun
Macfool
Olorun
Level 88
God Stats
1W - 0L
1,374 SR
Queue Stats
271W - 219L
1,641 Elo+
Party 1
Yu Huang
Yu Huang
Tartuk
Yu Huang
Level 108
God Stats
2W - 0L
1,839 SR
Queue Stats
345W - 277L
1,633 Elo+
Party 1
Team Averages
Level 82
1,656 SR
1,616 Elo+

VS

Team Averages
Level 49
1,540 SR
1,464 Elo+
Ishtar
Ishtar
 
Ishtar
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Josh_Bruins79
Mulan
Level 86
God Stats
5W - 3L
1,611 SR
Queue Stats
114W - 118L
1,504 Elo+
Party 2
Anubis
Anubis
T1xan
Anubis
Level 26
God Stats
18W - 8L
1,629 SR
Queue Stats
68W - 52L
1,452 Elo+
Party 2
Loki
Loki
THER0CKS
Loki
Level 27
God Stats
1W - 1L
1,431 SR
Queue Stats
63W - 52L
1,444 Elo+
Party 2
Ares
Ares
xWolfIron
Ares
Level 27
God Stats
1W - 4L
1,531 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 2 / 4
8,512
501
4,288
12,824
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Drankaf
Chaac
16
3 / 1 / 4
9,553
562
14,846
15,149
10,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
14
1 / 0 / 7
8,460
498
8,963
11,543
10,664
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
Macfool
Olorun
15
1 / 2 / 1
8,962
527
6,854
15,718
6,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Tartuk
Yu Huang
16
6 / 0 / 1
9,657
568
10,196
4,385
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 0 / 0
9,318
548
10,964
11,165
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 1
9,137
537
12,722
20,478
16,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
T1xan
Anubis
12
0 / 5 / 1
7,565
445
2,813
11,708
5,441
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
11
1 / 4 / 0
7,001
412
2,065
13,061
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
0 / 1 / 2
7,092
417
3,309
13,129
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
4
2.5
L
Ishtar
 
Ishtar
2
0
0
2
W
Chaac
Drankaf
Chaac
3
1
4
5
W
Ne Zha
1
0
7
4.5
L
1
4
1
0.38
W
Olorun
Macfool
Olorun
1
2
1
0.75
L
Anubis
T1xan
Anubis
0
5
1
0.1
L
Loki
1
4
0
0.25
W
Yu Huang
Tartuk
Yu Huang
6
0
1
6.5
L
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,147
Damage
31,873
59,619
Taken
69,541
35,190
Mitigated
43,043
23,610
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,288
889
0
5,296
12,824
5,703
393
1,394
11,430
0
57,720
L
Ishtar
 
Ishtar
10,964
6,084
0
6,966
11,165
4,947
288
3,432
7,733
0
94,916
W
Chaac
Drankaf
Chaac
14,846
4,209
0
6,248
15,149
10,774
365
421
14,728
0
81,157
W
Ne Zha
8,963
2,364
0
3,238
11,543
10,664
0
1,327
10,216
0
37,529
L
12,722
1,273
0
7,252
20,478
16,446
572
1,134
19,344
63
74,272
W
Olorun
Macfool
Olorun
6,854
4,204
236
8,092
15,718
6,150
0
1,545
14,173
82,124
2,914
L
Anubis
T1xan
Anubis
2,813
136
0
3,228
11,708
5,441
495
5,653
6,055
56,531
0
L
Loki
2,065
287
0
3,625
13,061
4,452
0
1,981
11,080
0
40,525
W
Yu Huang
Tartuk
Yu Huang
10,196
1,013
0
500
4,385
1,899
181
1,498
2,887
81,102
0
L
Ares
3,309
405
0
3,103
13,129
11,757
0
4,585
8,544
24,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
40,113
590
Minions Killed
491
0
Camps Cleared
0
1,762,208
Distance Traveled
1,629,661
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,512
501
96
6
0
368,371
4
L
Ishtar
9,318
548
165
10
0
325,417
7
W
Chaac
9,553
562
148
9
0
367,922
2
W
Ne Zha
8,460
498
37
2
0
373,379
7
L
Mulan
9,137
537
137
8
0
294,804
1
W
Olorun
8,962
527
143
8
0
308,396
2
L
Anubis
7,565
445
90
5
0
305,078
0
L
Loki
7,001
412
65
4
0
378,227
0
W
Yu Huang
9,657
568
166
10
0
344,140
1
L
Ares
7,092
417
34
2
0
326,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role