Player Matchup

Hun Batz
Hun Batz
HadesMaineTV
Hun Batz
Level 157
God Stats
3W - 3L
1,706 SR
Queue Stats
851W - 430L
1,784 Elo+
Party 1
Anhur
Anhur
Lasatinus
Anhur
Level 146
God Stats
30W - 14L
1,790 SR
Queue Stats
987W - 512L
1,769 Elo+
Party 1
Olorun
Olorun
SunWukongsStaff
Olorun
Level 142
God Stats
18W - 2L
1,877 SR
Queue Stats
367W - 179L
1,813 Elo+
Party 1
Team Averages
Level 148
1,791 SR
1,788 Elo+

VS

Team Averages
Level 110
1,572 SR
1,537 Elo+
Sobek
Sobek
Chewie130
Sobek
Level 65
God Stats
6W - 2L
1,741 SR
Queue Stats
272W - 258L
1,511 Elo+
Solo
Merlin
Merlin
PhoenixKING4194
Merlin
Level 120
God Stats
0W - 1L
1,247 SR
Queue Stats
7W - 9L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Roughryda35
Ne Zha
Level 146
God Stats
102W - 38L
1,727 SR
Queue Stats
486W - 431L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HadesMaineTV
Hun Batz
17
5 / 1 / 5
10,823
722
13,173
15,838
14,249
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Lasatinus
Anhur
17
2 / 1 / 8
11,083
739
11,774
13,931
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 5
10,804
720
12,395
11,060
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chewie130
Sobek
14
2 / 4 / 0
9,349
623
9,936
15,336
17,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 6 / 2
10,126
675
11,027
11,444
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
15
1 / 1 / 2
9,917
661
10,512
17,642
18,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Chewie130
Sobek
2
4
0
0.5
W
Hun Batz
HadesMaineTV
Hun Batz
5
1
5
7.5
W
Anhur
Lasatinus
Anhur
2
1
8
6
L
1
6
2
0.33
L
Ne Zha
1
1
2
2
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
31,475
40,829
Taken
44,422
25,731
Mitigated
41,516
12,121
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Chewie130
Sobek
9,936
679
0
2,567
15,336
17,752
240
5,386
9,782
16,327
0
W
Hun Batz
HadesMaineTV
Hun Batz
13,173
2,533
0
3,540
15,838
14,249
795
6,623
8,646
0
40,257
W
Anhur
Lasatinus
Anhur
11,774
6,235
0
2,204
13,931
6,100
928
6,194
7,482
0
54,377
L
11,027
799
0
1,805
11,444
5,621
744
3,319
8,125
56,392
0
L
Ne Zha
10,512
1,521
0
3,318
17,642
18,143
440
2,413
15,169
0
44,964
W
12,395
6,056
776
5,601
11,060
5,382
1,544
7,034
3,636
50,096
5,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
29,392
203
Minions Killed
157
0
Camps Cleared
0
860,495
Distance Traveled
831,702
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,349
623
15
1
0
271,547
0
W
Hun Batz
10,823
722
41
3
0
306,042
0
W
Anhur
11,083
739
105
7
0
287,655
4
L
Merlin
10,126
675
91
6
0
235,711
3
L
Ne Zha
9,917
661
51
3
0
324,444
4
W
Olorun
10,804
720
57
4
0
266,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role