Player Matchup

Cupid
Cupid
Farminarmin
Cupid
Level 140
God Stats
2W - 2L
1,662 SR
Queue Stats
75W - 22L
1,898 Elo+
Party 1
Baba Yaga
Baba Yaga
PickleKet
Baba Yaga
Level 160
God Stats
3W - 1L
1,644 SR
Queue Stats
151W - 53L
1,908 Elo+
Party 1
Jormungandr
Jormungandr
nicotheviking
Jormungandr
Level 159
God Stats
71W - 28L
1,749 SR
Queue Stats
138W - 72L
1,791 Elo+
Party 1
Team Averages
Level 153
1,685 SR
1,866 Elo+

VS

Team Averages
Level 87
1,573 SR
1,606 Elo+
Raijin
Raijin
SavingAgentP
Raijin
Level 67
God Stats
1W - 1L
1,324 SR
Queue Stats
151W - 118L
1,672 Elo+
Party 2
Bakasura
Bakasura
ThatGuy101010
Bakasura
Level 68
God Stats
7W - 0L
1,895 SR
Queue Stats
148W - 116L
1,673 Elo+
Party 2
Maui
Maui
nyancatmyow
Maui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,973
664
6,215
6,903
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
PickleKet
Baba Yaga
12
0 / 2 / 0
7,269
606
6,667
7,587
3,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
nicotheviking
Jormungandr
13
1 / 4 / 0
8,293
691
5,319
12,637
10,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 0 / 4
9,693
808
10,518
6,865
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
ThatGuy101010
Bakasura
15
5 / 1 / 3
9,542
795
9,713
12,460
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 8
9,015
751
2,613
8,627
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Baba Yaga
PickleKet
Baba Yaga
0
2
0
0
W
Raijin
3
0
4
5
W
Bakasura
ThatGuy101010
Bakasura
5
1
3
6.5
L
Jormungandr
nicotheviking
Jormungandr
1
4
0
0.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,201
Damage
22,844
27,127
Taken
27,952
17,165
Mitigated
21,266
6,539
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,215
1,934
239
1,591
6,903
3,158
0
3,454
3,079
0
41,285
L
Baba Yaga
PickleKet
Baba Yaga
6,667
773
0
1,774
7,587
3,773
0
3,374
3,344
32,991
0
W
Raijin
10,518
1,235
0
3,399
6,865
3,443
1,366
3,398
3,467
56,217
0
W
Bakasura
ThatGuy101010
Bakasura
9,713
5,270
0
3,536
12,460
7,939
1,737
5,636
6,824
0
40,313
L
Jormungandr
nicotheviking
Jormungandr
5,319
1,147
634
2,301
12,637
10,234
0
5,715
5,135
17,037
0
W
2,613
405
0
3,067
8,627
9,884
227
3,544
5,083
9,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
28,250
149
Minions Killed
176
0
Camps Cleared
0
645,239
Distance Traveled
733,342
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,973
664
82
7
0
219,452
0
L
Baba Yaga
7,269
606
47
4
0
212,002
3
W
Raijin
9,693
808
105
9
0
225,071
2
W
Bakasura
9,542
795
58
5
0
264,747
3
L
Jormungandr
8,293
691
20
2
0
213,785
6
W
Maui
9,015
751
13
1
0
243,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role