Player Matchup

Cthulhu
Cthulhu
Hazybabba
Cthulhu
Level 134
God Stats
24W - 38L
1,071 SR
Queue Stats
783W - 1,164L
1,357 Elo+
Party 1
Thoth
Thoth
KOREANGANDALF
Thoth
Level 44
God Stats
0W - 1L
1,690 SR
Queue Stats
6W - 4L
1,618 Elo+
Solo
Rama
Rama
MarwiinChelios
Rama
Level 125
God Stats
15W - 15L
1,528 SR
Queue Stats
619W - 1,041L
1,350 Elo+
Party 1
Team Averages
Level 101
1,430 SR
1,442 Elo+

VS

Team Averages
Level 97
1,666 SR
1,533 Elo+
Nox
Nox
AzKiPlayeR
Nox
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dmoony
Cu Chulainn
Level 157
God Stats
1W - 0L
1,978 SR
Queue Stats
31W - 29L
1,556 Elo+
Solo
Artemis
Artemis
Kamenkos
Artemis
Level 104
God Stats
15W - 12L
1,522 SR
Queue Stats
56W - 69L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hazybabba
Cthulhu
12
1 / 3 / 2
9,114
651
7,406
14,810
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 2
9,208
658
7,834
10,829
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 3
8,985
642
7,364
11,569
5,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
10,459
747
8,204
5,451
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Dmoony
Cu Chulainn
18
5 / 1 / 7
10,906
779
18,166
17,278
17,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Kamenkos
Artemis
15
3 / 3 / 6
9,980
713
6,413
10,542
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Cu Chulainn
Dmoony
Cu Chulainn
5
1
7
8.5
L
Cthulhu
Hazybabba
Cthulhu
1
3
2
0.67
L
2
5
2
0.6
W
Artemis
Kamenkos
Artemis
3
3
6
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
32,783
37,208
Taken
33,271
23,980
Mitigated
24,030
5,307
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,204
100
0
651
5,451
2,417
660
2,447
3,004
37,317
0
W
Cu Chulainn
Dmoony
Cu Chulainn
18,166
1,809
0
5,080
17,278
17,401
550
7,384
9,894
3,637
59,158
L
Cthulhu
Hazybabba
Cthulhu
7,406
535
283
3,468
14,810
14,063
0
3,387
10,855
24,118
0
L
7,834
424
0
250
10,829
4,710
0
2,308
8,147
35,761
0
W
Artemis
Kamenkos
Artemis
6,413
3,274
0
1,610
10,542
4,212
1,838
5,725
4,817
0
34,250
L
7,364
6,531
0
1,306
11,569
5,207
0
3,632
7,661
0
29,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
31,345
156
Minions Killed
177
0
Camps Cleared
0
710,251
Distance Traveled
770,132
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,459
747
69
5
0
254,504
0
W
Cu Chulainn
10,906
779
53
4
0
273,205
2
L
Cthulhu
9,114
651
39
3
0
243,347
4
L
Thoth
9,208
658
79
6
0
254,458
7
W
Artemis
9,980
713
55
4
0
242,423
1
L
Rama
8,985
642
38
3
0
212,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role