Player Matchup

Chang'e
Chang'e
Barbaro_brutal21
Chang'e
Level 100
God Stats
2W - 4L
1,179 SR
Queue Stats
513W - 554L
1,422 Elo+
Solo
Chronos
Chronos
ClawiLuv
Chronos
Level 65
God Stats
3W - 1L
1,524 SR
Queue Stats
62W - 35L
1,626 Elo+
Party 1
Thor
Thor
DelusiveLuck
Thor
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 8L
1,717 Elo+
Party 1
Chaac
Chaac
LiquifiedGem
Chaac
Level 147
God Stats
2W - 1L
1,841 SR
Queue Stats
26W - 7L
1,822 Elo+
Party 1
Xbalanque
Xbalanque
SimpleQuotes
Xbalanque
Level 45
God Stats
22W - 8L
1,844 SR
Queue Stats
84W - 50L
1,616 Elo+
Party 1
Team Averages
Level 89
1,578 SR
1,640 Elo+

VS

Team Averages
Level 57
1,498 SR
1,404 Elo+
Nu Wa
Nu Wa
Mudls13
Nu Wa
Level 52
God Stats
7W - 19L
1,371 SR
Queue Stats
84W - 128L
1,373 Elo+
Party 3
King Arthur
King Arthur
Nicolino69
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 127L
1,371 Elo+
Party 3
Kukulkan
Kukulkan
Unimportant69
Kukulkan
Level 81
God Stats
4W - 3L
1,713 SR
Queue Stats
166W - 171L
1,517 Elo+
Solo
Pele
Pele
nhao1
Pele
Level 48
God Stats
14W - 17L
1,450 SR
Queue Stats
26W - 35L
1,402 Elo+
Party 2
Arachne
Arachne
yeaman6
Arachne
Level 50
God Stats
6W - 11L
1,457 SR
Queue Stats
19W - 30L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 29
11,276
1,128
6,505
5,276
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
ClawiLuv
Chronos
18
9 / 2 / 19
11,858
1,186
20,229
16,536
8,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
18 / 3 / 23
14,063
1,406
38,259
13,341
7,845
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 0 / 30
12,394
1,239
14,369
16,946
25,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
SimpleQuotes
Xbalanque
19
12 / 2 / 24
14,256
1,426
45,767
13,358
7,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mudls13
Nu Wa
16
1 / 10 / 4
10,296
1,030
10,555
28,365
13,978
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
Nicolino69
King Arthur
16
1 / 12 / 5
10,062
1,006
7,361
28,894
42,782
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Unimportant69
Kukulkan
17
2 / 6 / 4
11,414
1,141
21,376
19,186
8,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
nhao1
Pele
16
2 / 7 / 5
11,221
1,122
13,130
25,504
10,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
yeaman6
Arachne
15
1 / 12 / 4
9,977
998
5,937
28,723
14,550
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
29
47
Kills
7
7
Deaths
47
125
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
29
15.5
W
Chronos
ClawiLuv
Chronos
9
2
19
9.25
W
18
3
23
9.83
W
7
0
30
22
L
Nu Wa
Mudls13
Nu Wa
1
10
4
0.3
L
King Arthur
Nicolino69
King Arthur
1
12
5
0.29
W
Xbalanque
SimpleQuotes
Xbalanque
12
2
24
12
L
Kukulkan
Unimportant69
Kukulkan
2
6
4
0.67
L
Pele
nhao1
Pele
2
7
5
0.64
L
Arachne
yeaman6
Arachne
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,129
Damage
58,359
65,457
Taken
130,672
53,595
Mitigated
90,263
21,382
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,505
527
8,506
3,912
5,276
3,695
0
2,656
2,620
30,053
0
W
Chronos
ClawiLuv
Chronos
20,229
8,434
0
2,802
16,536
8,489
0
9,467
7,069
38,105
0
W
38,259
9,990
0
250
13,341
7,845
0
6,295
7,046
0
53,674
W
14,369
2,562
0
5,292
16,946
25,890
0
7,537
9,409
3,755
28,709
L
Nu Wa
Mudls13
Nu Wa
10,555
2,681
71
849
28,365
13,978
0
7,110
21,255
24,131
0
L
King Arthur
Nicolino69
King Arthur
7,361
712
69
400
28,894
42,782
0
7,273
21,621
141
11,460
W
Xbalanque
SimpleQuotes
Xbalanque
45,767
23,609
0
620
13,358
7,676
0
6,117
7,241
0
90,240
L
Kukulkan
Unimportant69
Kukulkan
21,376
2,025
0
379
19,186
8,500
0
3,706
15,480
61,091
0
L
Pele
nhao1
Pele
13,130
2,752
0
3,389
25,504
10,453
0
4,610
20,894
0
34,189
L
Arachne
yeaman6
Arachne
5,937
3,888
0
1,005
28,723
14,550
0
5,447
23,276
0
12,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,847
Gold Earned
52,970
272
Minions Killed
177
14
Camps Cleared
3
971,205
Distance Traveled
934,941
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,276
1,128
55
6
2
210,034
1
W
Chronos
11,858
1,186
34
3
4
190,515
1
W
Thor
14,063
1,406
39
4
4
190,135
0
W
Chaac
12,394
1,239
37
4
1
203,644
2
L
Nu Wa
10,296
1,030
19
2
0
141,030
0
L
King Arthur
10,062
1,006
3
0
0
198,151
1
W
Xbalanque
14,256
1,426
107
11
3
176,877
0
L
Kukulkan
11,414
1,141
105
11
0
190,934
0
L
Pele
11,221
1,122
42
4
1
211,961
0
L
Arachne
9,977
998
8
1
2
192,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role