Player Matchup

Xing Tian
Xing Tian
AerWitchgand
Xing Tian
Level 29
God Stats
2W - 0L
1,728 SR
Queue Stats
83W - 91L
1,539 Elo+
Party 4
Scylla
Scylla
ErickValve
Scylla
Level 129
God Stats
6W - 2L
1,775 SR
Queue Stats
190W - 198L
1,573 Elo+
Party 4
Horus
Horus
GodsSmallDinky
Horus
Level 29
God Stats
16W - 10L
1,625 SR
Queue Stats
75W - 68L
1,541 Elo+
Party 1
Ishtar
Ishtar
Joshuamm
Ishtar
Level 149
God Stats
3W - 7L
1,339 SR
Queue Stats
117W - 123L
1,512 Elo+
Party 1
Da Ji
Da Ji
歩Vaℓid歩
Da Ji
Level 129
God Stats
2W - 0L
1,751 SR
Queue Stats
210W - 208L
1,530 Elo+
Party 1
Team Averages
Level 93
1,644 SR
1,539 Elo+

VS

Team Averages
Level 56
1,591 SR
1,609 Elo+
Skadi
Skadi
 
Skadi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Koomin
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,553 Elo+
Party 2
Eset
Eset
LordMistgun21
Eset
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
170W - 171L
1,594 Elo+
Party 3
Fenrir
Fenrir
Pocoyonotop
Fenrir
Level 5
God Stats
4W - 6L
1,772 SR
Queue Stats
9W - 15L
1,798 Elo+
Party 2
Bacchus
Bacchus
obito11
Bacchus
Level 29
God Stats
16W - 5L
1,897 SR
Queue Stats
86W - 77L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AerWitchgand
Xing Tian
13
4 / 2 / 2
8,350
596
12,491
13,466
16,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
ErickValve
Scylla
15
7 / 3 / 3
8,930
638
11,178
6,758
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 10
8,395
600
5,653
8,943
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Joshuamm
Ishtar
14
3 / 0 / 1
8,061
576
6,728
9,646
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 1 / 6
8,913
637
10,316
14,390
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 4 / 0
6,190
442
3,787
11,808
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Koomin
King Arthur
11
2 / 6 / 1
7,297
521
7,203
15,737
9,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 6 / 1
6,454
461
5,919
9,870
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
2 / 7 / 2
7,038
503
5,529
15,939
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
obito11
Bacchus
9
0 / 0 / 1
6,282
449
5,838
9,795
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
5
6
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
W
Xing Tian
AerWitchgand
Xing Tian
4
2
2
2.5
W
Scylla
ErickValve
Scylla
7
3
3
2.83
W
1
0
10
6
W
Ishtar
Joshuamm
Ishtar
3
0
1
3.5
L
King Arthur
Koomin
King Arthur
2
6
1
0.42
L
1
6
1
0.25
L
Fenrir
2
7
2
0.43
L
Bacchus
obito11
Bacchus
0
0
1
0.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,366
Damage
28,276
53,203
Taken
63,149
38,773
Mitigated
32,355
23,081
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,787
1,658
0
2,571
11,808
3,209
0
0
11,808
0
37,807
W
Xing Tian
AerWitchgand
Xing Tian
12,491
801
0
1,926
13,466
16,073
526
1,505
11,961
44,375
0
W
Scylla
ErickValve
Scylla
11,178
1,823
0
926
6,758
2,981
215
3,820
2,938
63,443
0
W
5,653
2,386
2,277
5,724
8,943
8,816
410
2,421
6,522
129
23,455
W
Ishtar
Joshuamm
Ishtar
6,728
4,092
0
6,022
9,646
4,058
3,178
1,185
8,461
0
67,799
L
King Arthur
Koomin
King Arthur
7,203
1,368
0
1,170
15,737
9,416
0
9,559
5,326
0
37,839
L
5,919
442
188
1,085
9,870
3,487
0
4,172
5,649
47,490
0
L
Fenrir
5,529
2,540
0
1,216
15,939
6,774
0
5,717
9,963
0
44,470
L
Bacchus
obito11
Bacchus
5,838
622
0
2,176
9,795
9,469
0
3,147
6,605
17,404
0
W
10,316
3,172
0
6,206
14,390
6,845
599
2,826
11,344
0
62,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
33,261
396
Minions Killed
309
0
Camps Cleared
0
1,376,947
Distance Traveled
1,337,825
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,190
442
61
4
0
228,023
0
W
Xing Tian
8,350
596
67
5
0
244,842
2
W
Scylla
8,930
638
112
8
0
275,494
4
W
Horus
8,395
600
22
2
0
295,999
4
W
Ishtar
8,061
576
115
8
0
258,308
4
L
King Arthur
7,297
521
71
5
0
272,051
2
L
Eset
6,454
461
76
5
0
269,089
2
L
Fenrir
7,038
503
78
6
0
261,934
0
L
Bacchus
6,282
449
23
2
0
306,728
7
W
Da Ji
8,913
637
80
6
0
302,304
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role