Player Matchup

Chaac
Chaac
BASJYAGJL
Chaac
Level 129
God Stats
7W - 4L
1,637 SR
Queue Stats
386W - 382L
1,541 Elo+
Party 2
Thanatos
Thanatos
Ramanathapuram
Thanatos
Level 124
God Stats
9W - 7L
1,574 SR
Queue Stats
234W - 211L
1,471 Elo+
Party 2
Hades
Hades
XxPUTIFINOxX_PR
Hades
Level 95
God Stats
22W - 23L
1,514 SR
Queue Stats
400W - 395L
1,466 Elo+
Party 2
Team Averages
Level 116
1,575 SR
1,493 Elo+

VS

Team Averages
Level 98
1,600 SR
1,566 Elo+
Persephone
Persephone
AtrociousCookie
Persephone
Level 68
God Stats
3W - 2L
1,565 SR
Queue Stats
4W - 2L
1,531 Elo+
Party 1
Vamana
Vamana
JohnnyKicksAlot
Vamana
Level 150
God Stats
3W - 0L
1,522 SR
Queue Stats
224W - 143L
1,582 Elo+
Party 1
Horus
Horus
v3Styles
Horus
Level 75
God Stats
25W - 13L
1,712 SR
Queue Stats
134W - 92L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BASJYAGJL
Chaac
18
3 / 1 / 4
13,442
747
18,784
30,149
48,882
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
17
1 / 4 / 3
11,508
639
9,996
15,027
8,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 6 / 3
11,992
666
16,404
24,684
14,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AtrociousCookie
Persephone
19
7 / 1 / 3
13,495
750
21,848
7,536
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 5
13,044
725
23,850
23,426
29,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
v3Styles
Horus
17
0 / 3 / 9
12,326
685
11,936
23,161
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
11
11
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
AtrociousCookie
Persephone
7
1
3
8.5
L
Chaac
BASJYAGJL
Chaac
3
1
4
5
W
4
3
5
2.17
L
Thanatos
1
4
3
0.63
L
3
6
3
0.75
W
Horus
v3Styles
Horus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,184
Damage
57,634
69,860
Taken
54,123
71,931
Mitigated
60,423
30,576
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AtrociousCookie
Persephone
21,848
4,713
0
1,925
7,536
3,573
370
2,153
5,382
65,442
0
L
Chaac
BASJYAGJL
Chaac
18,784
4,477
2,113
11,685
30,149
48,882
890
11,785
18,364
0
59,188
W
23,850
15,353
2,349
6,818
23,426
29,659
701
6,547
16,879
0
76,935
L
Thanatos
9,996
4,210
0
6,817
15,027
8,728
0
2,894
12,133
0
59,689
L
16,404
682
2,567
7,394
24,684
14,321
162
7,494
17,190
47,645
0
W
Horus
v3Styles
Horus
11,936
6,394
2,792
9,133
23,161
27,191
357
7,872
15,289
0
24,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
38,865
218
Minions Killed
193
0
Camps Cleared
0
971,474
Distance Traveled
898,160
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,495
750
90
5
0
288,428
0
L
Chaac
13,442
747
59
3
0
328,705
2
W
Vamana
13,044
725
75
4
0
294,482
6
L
Thanatos
11,508
639
76
4
0
340,873
0
L
Hades
11,992
666
83
5
0
301,896
1
W
Horus
12,326
685
28
2
0
315,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role