Player Matchup

Yemoja
Yemoja
Logleo1221
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 48L
1,649 Elo+
Party 2
Olorun
Olorun
PowerPenguin56
Olorun
Level 140
God Stats
6W - 3L
1,463 SR
Queue Stats
266W - 188L
1,660 Elo+
Party 2
Arachne
Arachne
talitaj
Arachne
Level 139
God Stats
1W - 1L
1,507 SR
Queue Stats
43W - 70L
1,332 Elo+
Solo
Team Averages
Level 102
1,490 SR
1,547 Elo+

VS

Team Averages
Level 66
1,518 SR
1,557 Elo+
Ishtar
Ishtar
FoRealz02
Ishtar
Level 45
God Stats
3W - 13L
1,329 SR
Queue Stats
46W - 85L
1,323 Elo+
Party 1
Maui
Maui
Kenda11
Maui
Level 149
God Stats
0W - 1L
1,724 SR
Queue Stats
5W - 7L
1,557 Elo+
Solo
Thanatos
Thanatos
lllGhostll209
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Logleo1221
Yemoja
15
3 / 0 / 16
10,689
822
7,736
9,076
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 11
10,702
823
24,536
13,853
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
talitaj
Arachne
16
8 / 1 / 9
10,742
826
8,145
10,088
9,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FoRealz02
Ishtar
13
2 / 5 / 0
8,950
688
10,095
16,185
8,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
Kenda11
Maui
13
0 / 4 / 1
8,773
675
5,798
18,784
19,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
lllGhostll209
Thanatos
11
0 / 11 / 0
7,636
587
6,076
14,241
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
20
Kills
2
2
Deaths
20
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
FoRealz02
Ishtar
2
5
0
0.4
L
Maui
Kenda11
Maui
0
4
1
0.13
W
Yemoja
Logleo1221
Yemoja
3
0
16
11
W
9
1
11
14.5
L
Thanatos
lllGhostll209
Thanatos
0
11
0
0
W
Arachne
talitaj
Arachne
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,417
Damage
21,969
33,017
Taken
49,210
29,541
Mitigated
35,263
15,567
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
FoRealz02
Ishtar
10,095
6,235
0
939
16,185
8,212
772
12,923
2,922
0
27,365
L
Maui
Kenda11
Maui
5,798
1,226
0
1,836
18,784
19,874
207
11,433
7,011
30,447
0
W
Yemoja
Logleo1221
Yemoja
7,736
2,308
3,030
2,564
9,076
12,153
400
1,408
7,668
18,541
0
W
24,536
12,882
1,676
6,645
13,853
7,617
2,082
2,359
11,494
69,004
0
L
Thanatos
lllGhostll209
Thanatos
6,076
1,375
0
2,825
14,241
7,177
381
6,957
6,942
0
16,140
W
Arachne
talitaj
Arachne
8,145
4,769
0
1,652
10,088
9,771
120
2,234
7,854
0
30,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
25,359
147
Minions Killed
106
0
Camps Cleared
0
759,933
Distance Traveled
653,175
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,950
688
39
3
0
220,334
3
L
Maui
8,773
675
38
3
0
228,533
2
W
Yemoja
10,689
822
15
1
0
243,942
0
W
Olorun
10,702
823
93
7
0
247,345
2
L
Thanatos
7,636
587
29
2
0
204,308
0
W
Arachne
10,742
826
39
3
0
268,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role