Player Matchup

Fenrir
Fenrir
JackiePepperino
Fenrir
Level 38
God Stats
1W - 1L
1,232 SR
Queue Stats
144W - 210L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
JahoyMeHoy
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,670 Elo+
Party 1
Freya
Freya
Wolfrie118
Freya
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 36L
1,670 Elo+
Party 1
Team Averages
Level 27
1,411 SR
1,586 Elo+

VS

Team Averages
Level 38
1,376 SR
1,347 Elo+
Hel
Hel
Add1jay
Hel
Level 19
God Stats
0W - 2L
1,329 SR
Queue Stats
10W - 22L
1,354 Elo+
Party 2
Amaterasu
Amaterasu
PurpleWii
Amaterasu
Level 69
God Stats
0W - 5L
1,166 SR
Queue Stats
12W - 25L
1,344 Elo+
Party 2
Chaac
Chaac
STLxTribulation
Chaac
Level 26
God Stats
0W - 1L
1,633 SR
Queue Stats
12W - 25L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
14,170
787
11,148
22,622
28,091
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
JahoyMeHoy
Sun Wukong
18
0 / 2 / 9
11,924
662
5,958
16,652
13,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
19
8 / 3 / 4
13,919
773
23,078
19,639
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
3 / 6 / 4
12,935
719
10,335
13,066
6,691
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
PurpleWii
Amaterasu
18
3 / 5 / 6
12,620
701
17,026
19,224
23,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 2 / 4
12,010
667
14,878
20,955
25,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
9
9
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
3
6
4
0.83
W
5
4
7
2.13
W
Sun Wukong
JahoyMeHoy
Sun Wukong
0
2
9
2.25
L
Amaterasu
PurpleWii
Amaterasu
3
5
6
1.2
L
3
2
4
2.5
W
Freya
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,184
Damage
42,239
58,913
Taken
53,245
52,142
Mitigated
55,956
23,626
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
10,335
488
2,578
1,992
13,066
6,691
622
3,323
9,743
74,176
0
W
11,148
3,089
0
6,932
22,622
28,091
494
3,003
19,619
0
46,989
W
Sun Wukong
JahoyMeHoy
Sun Wukong
5,958
1,938
0
5,738
16,652
13,269
1,439
3,999
12,653
0
49,586
L
Amaterasu
PurpleWii
Amaterasu
17,026
6,486
0
2,493
19,224
23,549
738
9,257
9,967
0
53,873
L
14,878
3,139
0
4,537
20,955
25,716
55
10,661
10,294
0
40,920
W
Freya
23,078
7,678
0
10,956
19,639
10,782
1,249
3,856
15,783
80,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
37,565
221
Minions Killed
221
0
Camps Cleared
0
978,938
Distance Traveled
1,041,648
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,935
719
128
7
0
335,005
0
W
Fenrir
14,170
787
56
3
0
340,884
2
W
Sun Wukong
11,924
662
62
3
0
334,331
0
L
Amaterasu
12,620
701
50
3
0
361,365
0
L
Chaac
12,010
667
43
2
0
345,278
4
W
Freya
13,919
773
103
6
0
303,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role