Player Matchup

Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IITFSenpai
Thanatos
Level 50
God Stats
1W - 5L
1,489 SR
Queue Stats
1W - 8L
1,519 Elo+
Party 1
Odin
Odin
ItIsTheSevensinz
Odin
Level 65
God Stats
6W - 4L
1,598 SR
Queue Stats
97W - 103L
1,501 Elo+
Party 1
Medusa
Medusa
Mcwicho
Medusa
Level 68
God Stats
11W - 5L
1,726 SR
Queue Stats
78W - 76L
1,514 Elo+
Party 1
Vulcan
Vulcan
YNGCAPO
Vulcan
Level 22
God Stats
40W - 30L
1,581 SR
Queue Stats
84W - 80L
1,525 Elo+
Party 1
Team Averages
Level 46
1,579 SR
1,512 Elo+

VS

Team Averages
Level 54
1,463 SR
1,506 Elo+
Ymir
Ymir
Hiitsumi
Ymir
Level 102
God Stats
3W - 1L
1,584 SR
Queue Stats
121W - 90L
1,558 Elo+
Party 3
Izanami
Izanami
WhiteShiro
Izanami
Level 27
God Stats
4W - 2L
1,460 SR
Queue Stats
45W - 47L
1,473 Elo+
Party 3
Apollo
Apollo
Xxjeff223xX
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 90L
1,520 Elo+
Party 2
Achilles
Achilles
moe184893
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 57L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
taboofear15
Baron Samedi
Level 46
God Stats
2W - 1L
1,273 SR
Queue Stats
99W - 79L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 0 / 3
11,585
828
18,562
9,189
4,798
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
IITFSenpai
Thanatos
14
2 / 6 / 2
8,907
636
3,728
10,453
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 5
8,679
620
5,076
11,413
12,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Mcwicho
Medusa
15
0 / 5 / 6
8,768
626
6,871
10,667
4,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
YNGCAPO
Vulcan
16
3 / 2 / 5
9,383
670
16,337
6,566
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 1 / 8
10,436
745
4,386
12,892
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
WhiteShiro
Izanami
16
1 / 4 / 8
9,693
692
5,677
10,815
4,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
16
4 / 3 / 5
9,816
701
6,886
12,002
5,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
moe184893
Achilles
17
2 / 2 / 8
9,887
706
7,797
13,072
11,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
taboofear15
Baron Samedi
17
6 / 2 / 9
10,517
751
12,886
12,094
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
12
Kills
15
15
Deaths
12
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
0
3
7.5
W
Ymir
2
1
8
6
L
Thanatos
IITFSenpai
Thanatos
2
6
2
0.5
L
1
2
5
1.75
L
Medusa
Mcwicho
Medusa
0
5
6
0.6
W
Izanami
WhiteShiro
Izanami
1
4
8
1.25
W
Apollo
4
3
5
2.17
L
Vulcan
YNGCAPO
Vulcan
3
2
5
2.75
W
Achilles
moe184893
Achilles
2
2
8
3
W
Baron Samedi
taboofear15
Baron Samedi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
37,632
48,288
Taken
60,875
30,236
Mitigated
42,884
9,981
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,562
476
89
2,124
9,189
4,798
0
3,207
5,982
73,416
0
W
Ymir
4,386
1,367
225
2,084
12,892
15,473
466
6,943
5,949
26,965
0
L
Thanatos
IITFSenpai
Thanatos
3,728
627
0
2,595
10,453
5,405
0
2,498
7,955
0
11,980
L
5,076
211
364
3,233
11,413
12,125
0
3,388
7,179
0
16,011
L
Medusa
Mcwicho
Medusa
6,871
1,446
334
1,242
10,667
4,701
0
4,547
6,120
0
32,303
W
Izanami
WhiteShiro
Izanami
5,677
3,420
0
1,834
10,815
4,376
546
4,909
5,906
0
30,883
W
Apollo
6,886
3,976
0
2,340
12,002
5,295
1,234
5,991
6,011
0
38,589
L
Vulcan
YNGCAPO
Vulcan
16,337
3,306
0
0
6,566
3,207
0
3,632
2,934
33,237
0
W
Achilles
moe184893
Achilles
7,797
1,140
0
999
13,072
11,371
482
9,295
3,777
0
30,095
W
Baron Samedi
taboofear15
Baron Samedi
12,886
588
1,458
4,346
12,094
6,369
541
7,761
4,333
37,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
50,349
265
Minions Killed
305
0
Camps Cleared
0
1,390,828
Distance Traveled
1,341,285
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,585
828
135
10
0
330,385
1
W
Ymir
10,436
745
42
3
0
239,355
0
L
Thanatos
8,907
636
17
1
0
241,117
0
L
Odin
8,679
620
34
2
0
276,821
5
L
Medusa
8,768
626
41
3
0
266,607
7
W
Izanami
9,693
692
71
5
0
277,343
4
W
Apollo
9,816
701
73
5
0
248,635
0
L
Vulcan
9,383
670
38
3
0
275,898
0
W
Achilles
9,887
706
61
4
0
313,085
2
W
Baron Samedi
10,517
751
58
4
0
262,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role