Player Matchup

Nu Wa
Nu Wa
PERSIANJ0315
Nu Wa
Level 129
God Stats
66W - 74L
1,523 SR
Queue Stats
606W - 673L
1,538 Elo+
Solo
Izanami
Izanami
nastyjerm
Izanami
Level 85
God Stats
6W - 2L
1,965 SR
Queue Stats
48W - 58L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
unclepunkle
Cthulhu
Level 28
God Stats
4W - 1L
1,516 SR
Queue Stats
32W - 50L
1,293 Elo+
Party 2
Team Averages
Level 81
1,668 SR
1,389 Elo+

VS

Team Averages
Level 59
1,536 SR
1,356 Elo+
Janus
Janus
RichGargoyle
Janus
Level 29
God Stats
10W - 14L
1,512 SR
Queue Stats
105W - 118L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
RichJeffrey
Jormungandr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 146L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
zVore-
Heimdallr
Level 77
God Stats
1W - 1L
1,595 SR
Queue Stats
3W - 9L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
8,505
773
8,615
7,128
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
nastyjerm
Izanami
14
7 / 2 / 3
9,070
825
13,328
11,532
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
unclepunkle
Cthulhu
14
2 / 0 / 4
8,090
735
5,872
10,507
12,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,184
653
7,350
7,416
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RichJeffrey
Jormungandr
10
1 / 4 / 0
7,484
680
6,772
15,387
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
zVore-
Heimdallr
14
3 / 1 / 1
8,260
751
9,522
10,122
4,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
0
5
3
0.3
L
Jormungandr
RichJeffrey
Jormungandr
1
4
0
0.25
W
Izanami
nastyjerm
Izanami
7
2
3
4.25
W
Cthulhu
unclepunkle
Cthulhu
2
0
4
4
L
Heimdallr
zVore-
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
23,644
29,167
Taken
32,925
21,690
Mitigated
22,476
4,749
Healing
1,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,615
2,541
0
1,967
7,128
3,511
948
3,925
3,200
35,033
0
L
7,350
335
0
0
7,416
2,989
0
3,698
3,718
30,911
0
L
Jormungandr
RichJeffrey
Jormungandr
6,772
1,110
0
621
15,387
14,741
0
5,365
10,022
22,376
0
W
Izanami
nastyjerm
Izanami
13,328
6,989
559
1,158
11,532
5,934
1,807
5,612
5,920
0
45,272
W
Cthulhu
unclepunkle
Cthulhu
5,872
362
610
455
10,507
12,245
330
4,635
5,872
17,308
0
L
Heimdallr
zVore-
Heimdallr
9,522
3,124
0
1,261
10,122
4,746
0
5,436
4,686
0
41,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
22,928
153
Minions Killed
148
0
Camps Cleared
0
666,002
Distance Traveled
572,301
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,505
773
71
6
0
205,130
3
L
Janus
7,184
653
37
3
0
193,145
0
L
Jormungandr
7,484
680
24
2
0
189,925
0
W
Izanami
9,070
825
65
6
0
201,627
3
W
Cthulhu
8,090
735
17
2
0
259,245
0
L
Heimdallr
8,260
751
87
8
0
189,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role