Player Matchup

Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BentleyCloud
Bakasura
Level 155
God Stats
4W - 1L
1,324 SR
Queue Stats
172W - 137L
1,526 Elo+
Party 2
Horus
Horus
GMillz Babay
Horus
Level 84
God Stats
2W - 1L
1,264 SR
Queue Stats
9W - 11L
1,188 Elo+
Party 2
Team Averages
Level 129
1,363 SR
1,405 Elo+

VS

Team Averages
Level 62
1,620 SR
1,307 Elo+
Bacchus
Bacchus
Dice Heights
Bacchus
Level 65
God Stats
0W - 1L
1,704 SR
Queue Stats
4W - 11L
1,249 Elo+
Party 1
Tiamat
Tiamat
Omega flowey356
Tiamat
Level 69
God Stats
0W - 1L
1,655 SR
Queue Stats
10W - 16L
1,382 Elo+
Party 1
Nemesis
Nemesis
YeeSkeee
Nemesis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 2 / 5
6,598
825
6,526
5,169
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
BentleyCloud
Bakasura
12
7 / 2 / 1
8,055
1,007
7,309
9,856
5,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 6
6,993
874
4,091
7,708
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dice Heights
Bacchus
12
3 / 2 / 1
7,002
875
4,856
8,640
6,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
6,145
768
3,770
7,487
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
YeeSkeee
Nemesis
8
1 / 2 / 1
5,661
708
2,540
7,943
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
5
5
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
5
1.75
W
Bakasura
BentleyCloud
Bakasura
7
2
1
3.75
L
Bacchus
Dice Heights
Bacchus
3
2
1
1.75
W
0
1
6
3
L
1
4
3
0.63
L
Nemesis
YeeSkeee
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,926
Damage
11,166
22,733
Taken
24,070
13,463
Mitigated
13,565
8,568
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,526
556
499
837
5,169
2,306
432
3,185
1,984
25,751
0
W
Bakasura
BentleyCloud
Bakasura
7,309
5,111
0
3,271
9,856
5,189
354
3,350
6,506
0
21,401
L
Bacchus
Dice Heights
Bacchus
4,856
913
216
2,254
8,640
6,444
71
2,854
5,394
18,004
0
W
4,091
1,981
1,355
2,606
7,708
5,968
643
2,166
5,542
0
16,438
L
3,770
451
0
744
7,487
4,405
259
1,548
5,232
14,929
0
L
Nemesis
YeeSkeee
Nemesis
2,540
812
0
999
7,943
2,716
44
2,954
4,549
0
10,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,646
Gold Earned
18,808
120
Minions Killed
62
0
Camps Cleared
0
504,238
Distance Traveled
458,805
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,598
825
44
6
0
148,115
1
W
Bakasura
8,055
1,007
47
6
0
183,459
2
L
Bacchus
7,002
875
17
2
0
169,935
0
W
Horus
6,993
874
29
4
0
172,664
0
L
Tiamat
6,145
768
33
4
0
114,431
0
L
Nemesis
5,661
708
12
2
0
174,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role