Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MrsBro0704
Medusa
Level 156
God Stats
1W - 5L
1,471 SR
Queue Stats
8W - 23L
1,434 Elo+
Party 1
Horus
Horus
Philly2butta
Horus
Level 26
God Stats
2W - 3L
1,760 SR
Queue Stats
13W - 23L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Tcapps8008
Baron Samedi
Level 104
God Stats
8W - 11L
1,678 SR
Queue Stats
8W - 21L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
XlcappslX
Aphrodite
Level 139
God Stats
1W - 2L
1,734 SR
Queue Stats
10W - 19L
1,412 Elo+
Party 1
Team Averages
Level 113
1,629 SR
1,434 Elo+

VS

Team Averages
Level 90
1,502 SR
1,496 Elo+
Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DonBoscoSSJ
Poseidon
Level 66
God Stats
23W - 21L
1,464 SR
Queue Stats
201W - 220L
1,535 Elo+
Solo
Danzaburou
Danzaburou
KibaCorp
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,486 Elo+
Solo
Ymir
Ymir
jcristales0
Ymir
Level 124
God Stats
13W - 11L
1,567 SR
Queue Stats
198W - 224L
1,470 Elo+
Solo
Camazotz
Camazotz
malikc11
Camazotz
Level 110
God Stats
2W - 2L
1,478 SR
Queue Stats
370W - 372L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 3 / 0
6,289
699
4,098
7,587
8,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
MrsBro0704
Medusa
10
0 / 1 / 0
5,788
643
1,241
1,912
857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
6,232
692
1,976
13,805
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Tcapps8008
Baron Samedi
14
4 / 2 / 1
7,191
799
8,109
8,760
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
XlcappslX
Aphrodite
12
0 / 3 / 3
6,355
706
5,603
10,855
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 0 / 4
7,402
822
6,167
4,601
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
DonBoscoSSJ
Poseidon
14
3 / 1 / 5
7,350
817
3,644
2,759
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KibaCorp
Danzaburou
14
3 / 2 / 10
7,986
887
9,317
8,430
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 5
7,199
800
5,551
10,140
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
malikc11
Camazotz
14
3 / 1 / 8
7,637
849
8,747
10,809
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
14
14
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Artemis
 
Artemis
3
0
4
5
W
Poseidon
DonBoscoSSJ
Poseidon
3
1
5
5.5
W
Danzaburou
KibaCorp
Danzaburou
3
2
10
4
L
Medusa
MrsBro0704
Medusa
0
1
0
0
L
0
5
2
0.2
L
Baron Samedi
Tcapps8008
Baron Samedi
4
2
1
2.25
L
Aphrodite
XlcappslX
Aphrodite
0
3
3
0.5
W
2
1
5
4.5
W
Camazotz
malikc11
Camazotz
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
33,426
42,919
Taken
36,739
31,124
Mitigated
23,510
15,298
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,098
478
0
807
7,587
8,224
0
1,003
6,492
0
10,085
W
Artemis
 
Artemis
6,167
2,377
0
2,011
4,601
2,152
401
1,793
2,808
0
20,133
W
Poseidon
DonBoscoSSJ
Poseidon
3,644
559
0
250
2,759
1,004
1,384
1,060
1,699
22,833
0
W
Danzaburou
KibaCorp
Danzaburou
9,317
4,017
0
3,212
8,430
4,057
992
2,660
5,770
0
35,183
L
Medusa
MrsBro0704
Medusa
1,241
506
0
78
1,912
857
104
663
1,249
0
10,147
L
1,976
1,174
350
2,059
13,805
10,334
69
4,781
8,764
0
4,824
L
Baron Samedi
Tcapps8008
Baron Samedi
8,109
619
616
2,715
8,760
4,748
0
1,313
7,184
27,666
0
L
Aphrodite
XlcappslX
Aphrodite
5,603
1,066
3,015
5,658
10,855
6,961
0
1,435
9,240
20,030
0
W
5,551
827
0
2,265
10,140
9,935
168
3,554
6,586
17,090
0
W
Camazotz
malikc11
Camazotz
8,747
1,772
0
7,376
10,809
6,362
638
4,645
6,164
0
22,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
37,574
121
Minions Killed
197
0
Camps Cleared
0
686,177
Distance Traveled
945,152
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,289
699
22
2
0
117,527
3
W
Artemis
7,402
822
40
4
0
205,988
3
W
Poseidon
7,350
817
56
6
0
180,351
2
W
Danzaburou
7,986
887
52
6
0
193,159
2
L
Medusa
5,788
643
11
1
0
47,655
0
L
Horus
6,232
692
7
1
0
173,584
1
L
Baron Samedi
7,191
799
43
5
0
179,923
0
L
Aphrodite
6,355
706
38
4
0
167,488
0
W
Ymir
7,199
800
17
2
0
177,305
2
W
Camazotz
7,637
849
32
4
0
188,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role