Player Matchup

Cerberus
Cerberus
JoeBebeQc
Cerberus
Level 68
God Stats
3W - 5L
1,389 SR
Queue Stats
4W - 10L
1,300 Elo+
Party 3
Amaterasu
Amaterasu
LeBing James
Amaterasu
Level 147
God Stats
44W - 30L
1,575 SR
Queue Stats
145W - 154L
1,392 Elo+
Party 3
Chernobog
Chernobog
PoloTheAvatar14
Chernobog
Level 107
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
WavySamy
Baba Yaga
Level 160
God Stats
1W - 0L
1,711 SR
Queue Stats
34W - 41L
1,489 Elo+
Party 3
Loki
Loki
WhiskyFrag
Loki
Level 101
God Stats
8W - 7L
1,527 SR
Queue Stats
21W - 24L
1,448 Elo+
Party 3
Team Averages
Level 117
1,490 SR
1,426 Elo+

VS

Team Averages
Level 118
1,553 SR
1,541 Elo+
Xbalanque
Xbalanque
Donnie_Slurp
Xbalanque
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 88L
1,562 Elo+
Party 1
Thor
Thor
JustCallMeMommyy
Thor
Level 144
God Stats
6W - 2L
1,536 SR
Queue Stats
355W - 348L
1,513 Elo+
Party 2
Maui
Maui
MasterScruTiny
Maui
Level 114
God Stats
12W - 9L
1,706 SR
Queue Stats
94W - 83L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
Solublejaguar4
Baron Samedi
Level 89
God Stats
4W - 6L
1,512 SR
Queue Stats
301W - 290L
1,505 Elo+
Party 2
Chaac
Chaac
UncleHunty
Chaac
Level 135
God Stats
0W - 1L
1,510 SR
Queue Stats
278W - 240L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoeBebeQc
Cerberus
13
0 / 0 / 8
8,600
538
8,563
13,537
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
LeBing James
Amaterasu
14
2 / 2 / 6
8,644
540
8,963
19,393
16,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
PoloTheAvatar14
Chernobog
14
3 / 3 / 3
8,991
562
8,743
11,676
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
WavySamy
Baba Yaga
15
7 / 3 / 1
9,540
596
17,098
11,611
5,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 1 / 4
8,755
547
9,575
14,911
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Donnie_Slurp
Xbalanque
13
1 / 1 / 1
7,649
478
4,645
10,835
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 6 / 0
7,234
452
6,254
15,446
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 5
7,216
451
3,969
13,957
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Solublejaguar4
Baron Samedi
14
3 / 4 / 3
8,576
536
8,785
13,912
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
1 / 3 / 1
7,153
447
18,310
22,536
15,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
8
9
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Donnie_Slurp
Xbalanque
1
1
1
1.5
W
Cerberus
JoeBebeQc
Cerberus
0
0
8
4
L
2
6
0
0.33
W
Amaterasu
LeBing James
Amaterasu
2
2
6
2.5
L
1
3
5
1.17
W
Chernobog
PoloTheAvatar14
Chernobog
3
3
3
1.5
L
Baron Samedi
Solublejaguar4
Baron Samedi
3
4
3
1.13
L
Chaac
1
3
1
0.5
W
Baba Yaga
WavySamy
Baba Yaga
7
3
1
2.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,942
Damage
41,963
71,128
Taken
76,686
46,695
Mitigated
42,365
27,627
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Donnie_Slurp
Xbalanque
4,645
1,337
0
7,228
10,835
3,439
0
422
10,413
0
60,470
W
Cerberus
JoeBebeQc
Cerberus
8,563
330
103
4,914
13,537
15,099
288
4,568
8,747
36,915
6,913
L
6,254
1,580
0
3,914
15,446
5,368
0
1,690
13,756
0
50,081
W
Amaterasu
LeBing James
Amaterasu
8,963
5,982
0
8,207
19,393
16,272
0
1,934
16,661
0
65,633
L
3,969
1,077
0
1,632
13,957
11,668
0
7,531
6,426
20,408
0
W
Chernobog
PoloTheAvatar14
Chernobog
8,743
5,014
0
5,265
11,676
4,375
114
2,682
8,910
0
82,044
L
Baron Samedi
Solublejaguar4
Baron Samedi
8,785
1,500
508
4,807
13,912
6,315
0
6,088
7,824
65,669
0
L
Chaac
18,310
4,104
0
9,630
22,536
15,575
0
9,470
13,066
0
60,163
W
Baba Yaga
WavySamy
Baba Yaga
17,098
673
0
3,512
11,611
5,040
2,507
3,300
8,115
74,855
0
W
9,575
2,642
603
5,023
14,911
5,909
848
1,056
13,739
0
66,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,530
Gold Earned
37,828
512
Minions Killed
421
0
Camps Cleared
0
1,555,536
Distance Traveled
1,461,653
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,649
478
113
7
0
283,413
1
W
Cerberus
8,600
538
68
4
0
299,689
0
L
Thor
7,234
452
79
5
0
313,420
1
W
Amaterasu
8,644
540
101
6
0
289,068
0
L
Maui
7,216
451
33
2
0
296,602
2
W
Chernobog
8,991
562
113
7
0
291,973
0
L
Baron Samedi
8,576
536
106
7
0
271,792
2
L
Chaac
7,153
447
90
6
0
296,426
0
W
Baba Yaga
9,540
596
129
8
0
324,039
1
W
Loki
8,755
547
101
6
0
350,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role