Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BruAngel2695
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,343 Elo+
Solo
Charybdis
Charybdis
MarceloCeara298
Charybdis
Level 64
God Stats
7W - 11L
1,391 SR
Queue Stats
223W - 329L
1,364 Elo+
Solo
Hercules
Hercules
REGIS BASS
Hercules
Level 127
God Stats
1W - 4L
1,192 SR
Queue Stats
135W - 163L
1,288 Elo+
Solo
Fenrir
Fenrir
artur-1one97
Fenrir
Level 89
God Stats
0W - 3L
1,445 SR
Queue Stats
191W - 196L
1,360 Elo+
Solo
Team Averages
Level 101
1,405 SR
1,371 Elo+

VS

Team Averages
Level 77
1,356 SR
1,356 Elo+
Atlas
Atlas
Avisthehood
Atlas
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 317L
1,361 Elo+
Solo
Chernobog
Chernobog
Cidne_Gavin
Chernobog
Level 59
God Stats
1W - 1L
1,252 SR
Queue Stats
44W - 47L
1,340 Elo+
Solo
Nu Wa
Nu Wa
CursiveLight4
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,388 Elo+
Solo
Nemesis
Nemesis
HellJumperX7
Nemesis
Level 41
God Stats
1W - 2L
1,206 SR
Queue Stats
207W - 245L
1,319 Elo+
Solo
Agni
Agni
JAG7368
Agni
Level 155
God Stats
14W - 17L
1,322 SR
Queue Stats
1,728W - 1,820L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
1 / 4 / 9
10,854
603
13,356
20,235
15,183
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
0 / 4 / 8
10,582
588
10,502
15,670
13,174
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MarceloCeara298
Charybdis
16
0 / 5 / 8
10,253
570
12,204
15,452
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
REGIS BASS
Hercules
19
4 / 5 / 5
10,937
608
11,502
28,068
38,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
15 / 6 / 4
13,826
768
30,816
25,418
17,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 16
13,062
726
18,025
23,648
27,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Cidne_Gavin
Chernobog
19
2 / 5 / 12
11,514
640
12,324
18,770
10,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 2 / 13
13,032
724
19,667
13,549
13,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
HellJumperX7
Nemesis
18
5 / 7 / 9
11,891
661
13,159
20,944
12,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
JAG7368
Agni
20
7 / 6 / 10
13,445
747
28,042
21,054
11,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
20
Kills
24
24
Deaths
22
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
9
1.38
W
3
2
16
5.5
L
0
4
8
1
W
Chernobog
Cidne_Gavin
Chernobog
2
5
12
1.6
W
7
2
13
6.75
W
Nemesis
HellJumperX7
Nemesis
5
7
9
1.36
W
Agni
JAG7368
Agni
7
6
10
2
L
Charybdis
MarceloCeara298
Charybdis
0
5
8
0.8
L
Hercules
REGIS BASS
Hercules
4
5
5
1.3
L
Fenrir
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,380
Damage
91,217
104,843
Taken
97,965
91,305
Mitigated
75,267
30,321
Healing
32,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,356
3,450
1,436
4,110
20,235
15,183
0
12,668
7,567
0
27,195
W
18,025
7,139
1,773
6,702
23,648
27,640
518
3,179
20,469
37,535
0
L
10,502
2,289
1,199
3,814
15,670
13,174
0
9,243
6,427
37,535
0
W
Chernobog
Cidne_Gavin
Chernobog
12,324
7,461
2,159
2,855
18,770
10,377
5,063
2,309
16,461
0
29,726
W
19,667
9,096
4,080
3,125
13,549
13,932
301
626
12,923
37,365
0
W
Nemesis
HellJumperX7
Nemesis
13,159
7,117
2,455
4,178
20,944
12,176
620
2,789
18,155
0
19,331
W
Agni
JAG7368
Agni
28,042
3,269
1,740
3,906
21,054
11,142
696
1,896
19,158
49,729
0
L
Charybdis
MarceloCeara298
Charybdis
12,204
4,011
805
3,373
15,452
7,200
0
9,655
5,797
0
33,923
L
Hercules
REGIS BASS
Hercules
11,502
1,940
1,031
6,128
28,068
38,185
0
18,927
9,141
77
26,140
L
Fenrir
30,816
5,200
2,351
6,074
25,418
17,563
0
15,241
10,177
460
47,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,452
Gold Earned
62,944
182
Minions Killed
194
0
Camps Cleared
0
1,344,673
Distance Traveled
1,520,445
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,854
603
28
2
0
310,336
1
W
Atlas
13,062
726
38
2
0
322,824
3
L
Agni
10,582
588
62
3
0
254,801
1
W
Chernobog
11,514
640
45
3
0
284,792
0
W
Nu Wa
13,032
724
38
2
0
331,489
1
W
Nemesis
11,891
661
16
1
0
277,823
0
W
Agni
13,445
747
57
3
0
303,517
1
L
Charybdis
10,253
570
41
2
0
177,349
0
L
Hercules
10,937
608
17
1
0
261,803
4
L
Fenrir
13,826
768
34
2
0
340,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role