Player Matchup

Athena
Athena
EviLMonKeY2636
Athena
Level 115
God Stats
5W - 5L
1,504 SR
Queue Stats
456W - 183L
1,678 Elo+
Party 1
Tyr
Tyr
KingDooki
Tyr
Level 116
God Stats
23W - 4L
1,869 SR
Queue Stats
367W - 131L
1,689 Elo+
Party 1
Discordia
Discordia
ThatGuyManPeron
Discordia
Level 68
God Stats
77W - 29L
1,780 SR
Queue Stats
316W - 124L
1,669 Elo+
Party 1
Chaac
Chaac
VoltFiend
Chaac
Level 38
God Stats
24W - 7L
1,730 SR
Queue Stats
363W - 99L
1,767 Elo+
Party 1
Achilles
Achilles
screachin elf
Achilles
Level 122
God Stats
7W - 2L
1,807 SR
Queue Stats
457W - 184L
1,674 Elo+
Party 1
Team Averages
Level 92
1,738 SR
1,695 Elo+

VS

Team Averages
Level 51
1,263 SR
1,241 Elo+
Sol
Sol
AlienBish420
Sol
Level 48
God Stats
8W - 32L
1,108 SR
Queue Stats
12W - 49L
1,166 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lawless4209918
Cu Chulainn
Level 64
God Stats
0W - 1L
1,179 SR
Queue Stats
28W - 106L
1,107 Elo+
Party 3
Athena
Athena
RiSeMercury
Athena
Level 17
God Stats
3W - 4L
1,329 SR
Queue Stats
29W - 38L
1,320 Elo+
Party 2
Merlin
Merlin
cleowolf78
Merlin
Level 16
God Stats
6W - 32L
1,047 SR
Queue Stats
14W - 54L
1,149 Elo+
Party 3
Discordia
Discordia
oO-Adelaide-Oo
Discordia
Level 111
God Stats
4W - 3L
1,654 SR
Queue Stats
97W - 93L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 32
11,759
1,176
11,861
17,205
26,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 0 / 26
10,439
1,044
11,779
5,759
4,866
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
ThatGuyManPeron
Discordia
18
6 / 0 / 32
10,991
1,099
21,962
3,677
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
VoltFiend
Chaac
17
11 / 0 / 26
11,212
1,121
19,667
13,724
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
screachin elf
Achilles
18
17 / 0 / 25
12,333
1,233
28,745
11,895
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

354

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 0
8,646
865
8,065
20,451
14,101
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Lawless4209918
Cu Chulainn
14
0 / 12 / 0
8,773
877
5,362
20,976
17,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
14
0 / 5 / 0
9,373
937
6,480
20,751
25,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
cleowolf78
Merlin
14
0 / 12 / 0
8,399
840
1,202
20,903
15,052
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
oO-Adelaide-Oo
Discordia
14
0 / 4 / 0
9,061
906
17,779
16,371
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
0
44
Kills
0
0
Deaths
44
141
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
6
0
32
22
W
4
0
26
17
L
Cu Chulainn
Lawless4209918
Cu Chulainn
0
12
0
0
L
Athena
0
5
0
0
W
Discordia
ThatGuyManPeron
Discordia
6
0
32
22
W
Chaac
VoltFiend
Chaac
11
0
26
24
L
Merlin
cleowolf78
Merlin
0
12
0
0
L
Discordia
oO-Adelaide-Oo
Discordia
0
4
0
0
W
Achilles
screachin elf
Achilles
17
0
25
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,014
Damage
38,888
52,260
Taken
99,452
58,478
Mitigated
77,846
14,848
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,065
1,938
0
886
20,451
14,101
0
8,410
11,720
23,013
0
W
11,861
4,032
1,459
4,926
17,205
26,244
0
9,628
7,577
19,549
0
W
11,779
658
0
673
5,759
4,866
0
4,106
1,653
0
16,107
L
Cu Chulainn
Lawless4209918
Cu Chulainn
5,362
1,835
9
1,565
20,976
17,139
0
5,737
14,581
0
16,211
L
Athena
6,480
1,447
0
609
20,751
25,003
0
6,818
13,110
14,447
0
W
Discordia
ThatGuyManPeron
Discordia
21,962
2,733
0
0
3,677
1,776
0
1,758
1,919
41,941
0
W
Chaac
VoltFiend
Chaac
19,667
5,239
0
4,925
13,724
12,246
0
11,008
2,230
0
27,290
L
Merlin
cleowolf78
Merlin
1,202
986
738
972
20,903
15,052
0
8,229
12,246
3,437
0
L
Discordia
oO-Adelaide-Oo
Discordia
17,779
867
0
0
16,371
6,551
0
4,629
11,417
39,519
0
W
Achilles
screachin elf
Achilles
28,745
16,120
0
2,865
11,895
13,346
0
7,026
4,869
0
37,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,734
Gold Earned
44,252
126
Minions Killed
127
4
Camps Cleared
2
1,044,963
Distance Traveled
720,856
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,646
865
31
3
0
135,180
0
W
Athena
11,759
1,176
14
1
1
202,546
0
W
Tyr
10,439
1,044
11
1
0
225,689
1
L
Cu Chulainn
8,773
877
23
2
1
139,021
2
L
Athena
9,373
937
13
1
0
176,312
0
W
Discordia
10,991
1,099
64
6
1
193,538
2
W
Chaac
11,212
1,121
19
2
0
214,637
0
L
Merlin
8,399
840
1
0
0
83,065
0
L
Discordia
9,061
906
59
6
1
187,278
0
W
Achilles
12,333
1,233
18
2
2
208,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role