Player Matchup

Terra
Terra
 
Terra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Emmern123
Baron Samedi
Level 137
God Stats
7W - 7L
1,462 SR
Queue Stats
134W - 189L
1,314 Elo+
Party 3
Serqet
Serqet
MaxilioPlays
Serqet
Level 109
God Stats
2W - 5L
1,078 SR
Queue Stats
115W - 188L
1,302 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rugsprø
Ah Muzen Cab
Level 63
God Stats
2W - 1L
1,614 SR
Queue Stats
120W - 216L
1,278 Elo+
Party 3
Amaterasu
Amaterasu
diosljrfhv089
Amaterasu
Level 48
God Stats
3W - 8L
1,166 SR
Queue Stats
125W - 149L
1,352 Elo+
Solo
Team Averages
Level 82
1,364 SR
1,349 Elo+

VS

Team Averages
Level 41
1,406 SR
1,266 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Mocketoo
Bellona
Level 38
God Stats
4W - 10L
1,461 SR
Queue Stats
42W - 58L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
TheLoliRancher
Jormungandr
Level 41
God Stats
2W - 7L
1,290 SR
Queue Stats
13W - 36L
1,188 Elo+
Party 1
Charybdis
Charybdis
WIGWAM13
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,205 Elo+
Party 1
Lancelot
Lancelot
nareêl
Lancelot
Level 7
God Stats
0W - 4L
1,278 SR
Queue Stats
29W - 40L
1,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 1 / 12
9,253
514
8,855
16,363
16,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Emmern123
Baron Samedi
17
8 / 2 / 4
10,753
597
10,012
10,253
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
15
5 / 5 / 9
9,278
515
11,755
16,635
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Rugsprø
Ah Muzen Cab
15
8 / 2 / 6
9,701
539
19,137
15,525
8,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
diosljrfhv089
Amaterasu
14
1 / 1 / 2
8,688
483
2,560
15,123
8,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 4 / 2
8,242
458
5,069
6,639
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Mocketoo
Bellona
15
5 / 5 / 3
10,083
560
16,857
21,034
21,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TheLoliRancher
Jormungandr
12
1 / 2 / 4
7,909
439
9,997
16,953
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
WIGWAM13
Charybdis
11
1 / 8 / 2
7,014
390
5,565
15,156
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
nareêl
Lancelot
12
2 / 6 / 6
8,181
455
7,904
15,150
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
25
Kills
11
11
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
12
9
L
Janus
 
Janus
2
4
2
0.75
W
Baron Samedi
Emmern123
Baron Samedi
8
2
4
5
W
Serqet
5
5
9
1.9
L
Bellona
Mocketoo
Bellona
5
5
3
1.3
W
Ah Muzen Cab
Rugsprø
Ah Muzen Cab
8
2
6
5.5
L
Jormungandr
TheLoliRancher
Jormungandr
1
2
4
1.5
L
Charybdis
WIGWAM13
Charybdis
1
8
2
0.25
W
Amaterasu
diosljrfhv089
Amaterasu
1
1
2
2
L
Lancelot
nareêl
Lancelot
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,319
Damage
45,392
73,899
Taken
74,932
48,128
Mitigated
54,484
34,195
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,855
1,597
5,147
6,009
16,363
16,926
192
5,152
11,211
24,828
0
L
Janus
 
Janus
5,069
350
0
500
6,639
2,798
0
2,561
3,760
50,998
0
W
Baron Samedi
Emmern123
Baron Samedi
10,012
1,686
0
2,217
10,253
6,508
1,326
1,648
8,605
86,056
0
W
Serqet
11,755
6,301
0
6,176
16,635
8,155
0
2,540
14,095
0
61,471
L
Bellona
Mocketoo
Bellona
16,857
6,787
0
5,901
21,034
21,207
147
4,588
15,822
0
69,821
W
Ah Muzen Cab
Rugsprø
Ah Muzen Cab
19,137
11,882
0
7,484
15,525
8,453
1,088
4,554
10,971
0
66,875
L
Jormungandr
TheLoliRancher
Jormungandr
9,997
3,090
0
2,260
16,953
18,766
0
3,662
13,291
40,814
2,972
L
Charybdis
WIGWAM13
Charybdis
5,565
2,806
0
3,216
15,156
5,344
0
3,691
11,465
0
26,347
W
Amaterasu
diosljrfhv089
Amaterasu
2,560
881
0
7,162
15,123
8,086
2,837
394
14,729
0
47,945
L
Lancelot
nareêl
Lancelot
7,904
2,963
0
520
15,150
6,369
0
4,365
10,735
0
59,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,673
Gold Earned
41,429
444
Minions Killed
421
0
Camps Cleared
0
1,688,193
Distance Traveled
1,574,509
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,253
514
24
1
0
353,859
4
L
Janus
8,242
458
96
5
0
320,578
7
W
Baron Samedi
10,753
597
153
9
0
330,458
3
W
Serqet
9,278
515
95
5
0
381,032
8
L
Bellona
10,083
560
116
6
0
301,940
3
W
Ah Muzen Cab
9,701
539
96
5
0
319,062
4
L
Jormungandr
7,909
439
78
4
0
310,282
3
L
Charybdis
7,014
390
35
2
0
271,668
0
W
Amaterasu
8,688
483
76
4
0
303,782
1
L
Lancelot
8,181
455
96
5
0
370,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role