Player Matchup

Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
LadyLapisLaz
Terra
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
162W - 208L
1,437 Elo+
Party 2
Hades
Hades
PlasticMacca
Hades
Level 106
God Stats
3W - 5L
1,351 SR
Queue Stats
384W - 440L
1,425 Elo+
Solo
Thoth
Thoth
iNemesis 72
Thoth
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 53L
1,331 Elo+
Solo
Team Averages
Level 105
1,427 SR
1,439 Elo+

VS

Team Averages
Level 102
1,459 SR
1,451 Elo+
Arachne
Arachne
GG Gingerr
Arachne
Level 101
God Stats
11W - 6L
1,551 SR
Queue Stats
252W - 264L
1,384 Elo+
Solo
Sylvanus
Sylvanus
SurieI
Sylvanus
Level 159
God Stats
2W - 0L
1,605 SR
Queue Stats
124W - 114L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
TheGuado
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
War_Gage
Cernunnos
Level 93
God Stats
5W - 4L
1,478 SR
Queue Stats
129W - 141L
1,454 Elo+
Solo
Thanatos
Thanatos
kobemalibu
Thanatos
Level 140
God Stats
2W - 2L
1,159 SR
Queue Stats
83W - 88L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 4 / 5
8,241
824
9,076
10,127
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
 
Ao Kuang
12
2 / 6 / 5
7,766
777
2,946
13,162
11,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 5 / 7
7,710
771
2,499
15,650
14,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 6 / 2
8,268
827
12,928
14,006
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 8
7,704
770
8,151
9,226
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GG Gingerr
Arachne
15
5 / 3 / 13
9,453
945
9,190
12,122
10,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
SurieI
Sylvanus
14
2 / 3 / 16
8,636
864
6,100
16,184
19,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
TheGuado
Ah Puch
16
7 / 4 / 10
9,421
942
19,286
11,538
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
War_Gage
Cernunnos
16
4 / 1 / 15
8,993
899
8,661
8,222
4,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
kobemalibu
Thanatos
13
8 / 3 / 7
8,840
884
9,669
9,558
5,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
13
Kills
26
26
Deaths
14
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
4
5
1.63
L
Ao Kuang
 
Ao Kuang
2
6
5
0.75
W
Arachne
GG Gingerr
Arachne
5
3
13
3.83
L
1
5
7
0.9
L
5
6
2
1
W
Sylvanus
SurieI
Sylvanus
2
3
16
3.33
W
Ah Puch
TheGuado
Ah Puch
7
4
10
3
W
Cernunnos
War_Gage
Cernunnos
4
1
15
11.5
L
1
5
8
1
W
Thanatos
kobemalibu
Thanatos
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
52,906
62,171
Taken
57,624
42,504
Mitigated
47,158
13,878
Healing
29,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,076
2,191
355
1,669
10,127
3,400
0
5,432
4,695
16,007
0
L
Ao Kuang
 
Ao Kuang
2,946
1,140
720
1,610
13,162
11,261
79
2,619
10,543
6,736
0
W
Arachne
GG Gingerr
Arachne
9,190
6,539
1,958
2,778
12,122
10,954
1,633
6,822
5,300
0
11,400
L
2,499
588
2,510
2,753
15,650
14,656
130
6,557
9,093
4,781
0
L
12,928
532
695
1,974
14,006
10,112
0
5,398
8,608
27,436
0
W
Sylvanus
SurieI
Sylvanus
6,100
2,441
6,523
6,408
16,184
19,277
388
7,885
8,299
10,109
0
W
Ah Puch
TheGuado
Ah Puch
19,286
1,983
1,808
2,171
11,538
6,356
18
7,262
4,276
33,485
0
W
Cernunnos
War_Gage
Cernunnos
8,661
3,609
1,548
1,788
8,222
4,702
1,776
6,706
1,516
0
27,220
L
8,151
96
380
1,212
9,226
3,075
0
5,380
3,846
23,921
0
W
Thanatos
kobemalibu
Thanatos
9,669
2,364
500
4,356
9,558
5,869
650
6,925
2,633
0
13,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
45,343
125
Minions Killed
102
0
Camps Cleared
0
742,244
Distance Traveled
906,489
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,241
824
33
3
0
177,160
0
L
Ao Kuang
7,766
777
5
1
0
134,038
2
W
Arachne
9,453
945
9
1
0
205,112
4
L
Terra
7,710
771
7
1
0
134,650
0
L
Hades
8,268
827
41
4
0
133,556
0
W
Sylvanus
8,636
864
5
1
0
168,883
4
W
Ah Puch
9,421
942
30
3
0
174,797
1
W
Cernunnos
8,993
899
49
5
0
173,507
1
L
Thoth
7,704
770
39
4
0
162,840
0
W
Thanatos
8,840
884
9
1
0
184,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role