Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Undead_Falken87
Ymir
Level 48
God Stats
10W - 9L
1,832 SR
Queue Stats
78W - 101L
1,434 Elo+
Solo
Nox
Nox
v_Guap_v
Nox
Level 37
God Stats
4W - 3L
1,478 SR
Queue Stats
277W - 269L
1,277 Elo+
Solo
Geb
Geb
xxSantiago06
Geb
Level 103
God Stats
2W - 4L
1,330 SR
Queue Stats
186W - 203L
1,366 Elo+
Solo
Medusa
Medusa
yagura_sanbi2250
Medusa
Level 105
God Stats
6W - 13L
1,297 SR
Queue Stats
494W - 511L
1,326 Elo+
Solo
Team Averages
Level 71
1,487 SR
1,381 Elo+

VS

Team Averages
Level 91
1,505 SR
1,397 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BohoBruja
Nu Wa
Level 88
God Stats
55W - 57L
1,447 SR
Queue Stats
78W - 89L
1,276 Elo+
Solo
Apollo
Apollo
FireTurtle_Rb
Apollo
Level 47
God Stats
3W - 0L
1,647 SR
Queue Stats
52W - 56L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
RiseToDeathvolt
Cu Chulainn
Level 89
God Stats
35W - 30L
1,572 SR
Queue Stats
374W - 400L
1,380 Elo+
Solo
Anubis
Anubis
kelevra1681
Anubis
Level 144
God Stats
19W - 28L
1,361 SR
Queue Stats
235W - 260L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 4 / 0
6,651
512
3,332
11,238
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 2 / 2
6,041
465
4,073
14,734
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 0
5,510
424
1,823
8,033
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,193
476
2,156
7,787
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
5,939
457
3,796
9,486
3,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 2 / 3
7,796
600
7,650
8,673
4,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
BohoBruja
Nu Wa
13
1 / 0 / 4
7,388
568
5,292
3,810
1,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 1
7,825
602
8,473
10,746
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
RiseToDeathvolt
Cu Chulainn
12
1 / 1 / 3
6,581
506
5,431
5,425
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
14
3 / 0 / 3
8,262
636
5,176
6,135
3,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
0
0.75
W
Ao Kuang
 
Ao Kuang
5
2
3
3.25
W
Nu Wa
BohoBruja
Nu Wa
1
0
4
3
W
5
1
1
5.5
W
Cu Chulainn
RiseToDeathvolt
Cu Chulainn
1
1
3
2.5
L
0
2
2
0.5
W
Anubis
3
0
3
4.5
L
0
3
0
0
L
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,180
Damage
32,022
51,278
Taken
34,789
25,198
Mitigated
17,897
13,531
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,332
224
182
4,011
11,238
4,707
0
4,634
6,566
36,543
6,912
W
Ao Kuang
 
Ao Kuang
7,650
1,258
0
2,691
8,673
4,639
0
2,763
5,882
42,986
0
W
Nu Wa
BohoBruja
Nu Wa
5,292
2,203
0
2,088
3,810
1,888
3,449
1,516
2,066
43,460
0
W
8,473
5,234
0
4,070
10,746
4,425
2,228
2,029
8,717
0
72,915
W
Cu Chulainn
RiseToDeathvolt
Cu Chulainn
5,431
821
92
1,246
5,425
3,480
0
1,884
3,541
0
28,109
L
4,073
661
273
2,908
14,734
10,048
58
2,115
12,049
28,703
0
W
Anubis
5,176
291
0
4,779
6,135
3,465
2,459
2,851
3,284
61,291
0
L
1,823
349
0
2,184
8,033
2,953
0
4,845
3,188
32,641
0
L
2,156
177
0
1,783
7,787
4,147
0
5,322
2,465
32,653
0
L
3,796
2,009
0
2,190
9,486
3,343
0
1,202
8,163
0
35,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
37,852
304
Minions Killed
383
0
Camps Cleared
0
1,147,833
Distance Traveled
1,225,080
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,651
512
73
6
0
238,782
0
W
Ao Kuang
7,796
600
71
5
0
286,387
4
W
Nu Wa
7,388
568
64
5
0
217,115
5
W
Apollo
7,825
602
108
8
0
243,148
1
W
Cu Chulainn
6,581
506
38
3
0
265,433
0
L
Ymir
6,041
465
49
4
0
222,970
3
W
Anubis
8,262
636
102
8
0
212,997
2
L
Nox
5,510
424
50
4
0
242,557
3
L
Geb
6,193
476
74
6
0
217,805
4
L
Medusa
5,939
457
58
4
0
225,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role