Player Matchup

Ares
Ares
Hallywood420
Ares
Level 82
God Stats
2W - 5L
1,559 SR
Queue Stats
15W - 37L
1,258 Elo+
Party 2
Neith
Neith
Yourdog6321
Neith
Level 49
God Stats
4W - 21L
1,255 SR
Queue Stats
14W - 31L
1,282 Elo+
Party 2
Merlin
Merlin
oldmanwiggs
Merlin
Level 86
God Stats
2W - 3L
1,471 SR
Queue Stats
10W - 18L
1,402 Elo+
Party 2
Team Averages
Level 72
1,428 SR
1,314 Elo+

VS

Team Averages
Level 65
1,524 SR
1,345 Elo+
Hades
Hades
Forty007
Hades
Level 51
God Stats
1W - 0L
1,451 SR
Queue Stats
4W - 7L
1,316 Elo+
Party 1
Anubis
Anubis
Forty8
Anubis
Level 68
God Stats
1W - 1L
1,533 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 1
Artio
Artio
Superdude327
Artio
Level 77
God Stats
3W - 5L
1,588 SR
Queue Stats
29W - 49L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,941
639
9,758
17,997
22,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
0 / 3 / 1
8,681
620
10,548
10,151
4,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
13
0 / 5 / 2
8,924
637
12,572
10,546
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Forty007
Hades
16
5 / 1 / 8
10,819
773
10,002
13,856
7,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Forty8
Anubis
16
5 / 1 / 8
10,853
775
13,029
13,816
8,248
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 10
10,988
785
10,375
17,535
24,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
13
13
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
Forty007
Hades
5
1
8
9
W
Anubis
Forty8
Anubis
5
1
8
9
L
2
5
0
0.4
W
3
0
10
8
L
0
3
1
0.17
L
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
33,406
38,694
Taken
45,207
31,509
Mitigated
39,575
3,597
Healing
23,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Forty007
Hades
10,002
558
726
6,190
13,856
7,055
1,800
6,349
7,507
43,771
0
W
Anubis
Forty8
Anubis
13,029
1,958
0
7,710
13,816
8,248
901
8,887
4,929
62,215
0
L
9,758
710
0
500
17,997
22,612
0
15,403
2,594
15,700
0
W
10,375
847
2,667
6,488
17,535
24,272
76
7,347
10,188
24,542
0
L
10,548
5,302
0
2,317
10,151
4,502
0
8,829
1,322
0
35,812
L
Merlin
12,572
673
0
780
10,546
4,395
0
9,238
1,308
46,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
32,660
134
Minions Killed
173
0
Camps Cleared
0
696,787
Distance Traveled
768,035
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,819
773
60
4
0
258,530
1
W
Anubis
10,853
775
88
6
0
215,805
2
L
Ares
8,941
639
11
1
0
251,449
3
W
Artio
10,988
785
25
2
0
293,700
0
L
Neith
8,681
620
47
3
0
219,783
2
L
Merlin
8,924
637
76
5
0
225,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role