Player Matchup

Vamana
Vamana
Adjuict
Vamana
Level 156
God Stats
5W - 2L
1,492 SR
Queue Stats
352W - 244L
1,704 Elo+
Party 1
Sylvanus
Sylvanus
Elusive Shade K
Sylvanus
Level 127
God Stats
19W - 12L
1,574 SR
Queue Stats
295W - 245L
1,564 Elo+
Party 1
Hel
Hel
RAV3N BEAST2752
Hel
Level 160
God Stats
4W - 4L
1,808 SR
Queue Stats
342W - 260L
1,686 Elo+
Party 1
Jing Wei
Jing Wei
Steezin406
Jing Wei
Level 160
God Stats
7W - 13L
1,396 SR
Queue Stats
385W - 392L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
TaKa Pure
Gilgamesh
Level 158
God Stats
2W - 1L
1,749 SR
Queue Stats
165W - 135L
1,581 Elo+
Party 1
Team Averages
Level 152
1,604 SR
1,617 Elo+

VS

Team Averages
Level 136
1,651 SR
1,564 Elo+
Cernunnos
Cernunnos
AIphaZero2
Cernunnos
Level 160
God Stats
12W - 4L
1,836 SR
Queue Stats
425W - 428L
1,552 Elo+
Solo
Atlas
Atlas
Don Weezing
Atlas
Level 155
God Stats
8W - 18L
1,309 SR
Queue Stats
162W - 154L
1,536 Elo+
Party 3
Gilgamesh
Gilgamesh
Kushzilly
Gilgamesh
Level 99
God Stats
1W - 1L
1,736 SR
Queue Stats
161W - 143L
1,542 Elo+
Party 2
Fenrir
Fenrir
iTsTmpo
Fenrir
Level 123
God Stats
12W - 8L
1,687 SR
Queue Stats
162W - 123L
1,634 Elo+
Party 2
Scylla
Scylla
xDRAZAx
Scylla
Level 143
God Stats
4W - 5L
1,685 SR
Queue Stats
100W - 90L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adjuict
Vamana
13
3 / 0 / 0
7,557
687
8,785
10,318
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
7
0 / 2 / 0
4,721
429
1,905
6,713
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,561
596
2,953
5,186
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Steezin406
Jing Wei
5
0 / 1 / 0
4,368
397
426
4,886
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
TaKa Pure
Gilgamesh
10
0 / 0 / 0
5,705
519
3,670
8,399
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AIphaZero2
Cernunnos
11
0 / 0 / 2
6,505
591
4,653
6,490
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 0 / 2
6,226
566
2,984
6,905
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Kushzilly
Gilgamesh
10
0 / 2 / 0
5,588
508
6,942
12,499
10,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
iTsTmpo
Fenrir
7
1 / 1 / 1
5,053
459
2,900
6,071
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
xDRAZAx
Scylla
11
1 / 0 / 0
5,858
533
2,303
4,013
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
3
3
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AIphaZero2
Cernunnos
0
0
2
1
W
Vamana
Adjuict
Vamana
3
0
0
3
L
1
0
2
2
W
Sylvanus
0
2
0
0
L
Gilgamesh
Kushzilly
Gilgamesh
0
2
0
0
W
0
0
0
0
W
Jing Wei
Steezin406
Jing Wei
0
1
0
0
W
Gilgamesh
TaKa Pure
Gilgamesh
0
0
0
0
L
Fenrir
iTsTmpo
Fenrir
1
1
1
1.5
L
Scylla
xDRAZAx
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
19,782
35,502
Taken
35,978
16,520
Mitigated
21,494
15,794
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AIphaZero2
Cernunnos
4,653
2,062
0
3,037
6,490
2,258
810
805
5,685
0
57,496
W
Vamana
Adjuict
Vamana
8,785
5,313
0
7,673
10,318
6,553
0
0
10,318
0
61,488
L
2,984
1,472
0
2,278
6,905
5,261
96
1,106
5,799
18,004
0
W
Sylvanus
1,905
805
333
2,284
6,713
3,236
0
1,099
5,614
13,736
10,170
L
Gilgamesh
Kushzilly
Gilgamesh
6,942
2,339
0
2,730
12,499
10,296
0
0
12,499
0
42,999
W
2,953
106
127
2,747
5,186
2,258
0
2,912
2,274
60,374
0
W
Jing Wei
Steezin406
Jing Wei
426
418
0
1,614
4,886
1,211
0
885
4,001
0
14,601
W
Gilgamesh
TaKa Pure
Gilgamesh
3,670
1,768
0
1,016
8,399
3,262
0
391
8,008
0
43,311
L
Fenrir
iTsTmpo
Fenrir
2,900
1,052
0
1,211
6,071
2,017
0
86
5,985
0
23,801
L
Scylla
xDRAZAx
Scylla
2,303
548
0
1,250
4,013
1,662
117
2,290
1,723
55,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
29,230
376
Minions Killed
323
0
Camps Cleared
0
987,308
Distance Traveled
1,012,959
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,505
591
103
9
0
200,610
5
W
Vamana
7,557
687
122
11
0
216,859
3
L
Atlas
6,226
566
21
2
0
211,951
5
W
Sylvanus
4,721
429
41
4
0
180,599
0
L
Gilgamesh
5,588
508
50
5
0
209,948
3
W
Hel
6,561
596
116
11
0
216,212
2
W
Jing Wei
4,368
397
24
2
0
116,087
0
W
Gilgamesh
5,705
519
73
7
0
257,551
4
L
Fenrir
5,053
459
47
4
0
181,988
1
L
Scylla
5,858
533
102
9
0
208,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role