Player Matchup

Gilgamesh
Gilgamesh
EgyptianDaVinci
Gilgamesh
Level 139
God Stats
28W - 31L
1,462 SR
Queue Stats
331W - 349L
1,455 Elo+
Solo
Janus
Janus
OG RAMBLIN MAN
Janus
Level 127
God Stats
2W - 3L
1,355 SR
Queue Stats
434W - 416L
1,463 Elo+
Solo
Sylvanus
Sylvanus
RainbowActor837
Sylvanus
Level 109
God Stats
12W - 11L
1,572 SR
Queue Stats
373W - 414L
1,431 Elo+
Solo
Odin
Odin
xX JEWBUR305 Xx
Odin
Level 119
God Stats
189W - 169L
1,539 SR
Queue Stats
392W - 464L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
Level 115
God Stats
1W - 1L
1,712 SR
Queue Stats
387W - 433L
1,419 Elo+
Party 1
Team Averages
Level 122
1,528 SR
1,438 Elo+

VS

Team Averages
Level 104
1,466 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Benchol
Thor
Level 119
God Stats
5W - 4L
1,443 SR
Queue Stats
182W - 180L
1,465 Elo+
Solo
Shiva
Shiva
iFlexForeal
Shiva
Level 118
God Stats
23W - 11L
1,718 SR
Queue Stats
100W - 106L
1,411 Elo+
Solo
Kumbhakarna
Kumbhakarna
kafuufied
Kumbhakarna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,501 Elo+
Solo
Danzaburou
Danzaburou
lthorodindonl
Danzaburou
Level 113
God Stats
1W - 0L
1,170 SR
Queue Stats
43W - 50L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EgyptianDaVinci
Gilgamesh
14
3 / 4 / 3
8,372
492
9,864
15,153
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 1
7,540
444
13,278
12,460
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
0 / 4 / 2
6,790
399
5,315
15,596
10,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 1
6,934
408
7,364
17,185
14,061
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
13
1 / 5 / 1
7,823
460
10,078
13,547
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
8 / 0 / 8
10,027
590
17,168
11,491
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Benchol
Thor
15
10 / 3 / 5
9,765
574
7,517
13,691
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 11
9,325
549
13,334
14,512
13,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
kafuufied
Kumbhakarna
12
0 / 1 / 11
8,150
479
7,134
18,582
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
lthorodindonl
Danzaburou
14
2 / 1 / 2
8,562
504
7,747
13,021
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
22
22
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
8
12
W
Thor
Benchol
Thor
10
3
5
4.17
L
Gilgamesh
EgyptianDaVinci
Gilgamesh
3
4
3
1.13
L
2
4
1
0.63
L
Sylvanus
0
4
2
0.25
W
2
1
11
7.5
W
Kumbhakarna
kafuufied
Kumbhakarna
0
1
11
5.5
W
Danzaburou
lthorodindonl
Danzaburou
2
1
2
3
L
0
5
1
0.1
L
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
52,900
73,941
Taken
71,297
42,576
Mitigated
40,758
15,988
Healing
28,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,168
819
3,735
6,848
11,491
4,731
652
4,669
6,822
66,386
0
W
Thor
Benchol
Thor
7,517
2,045
0
2,578
13,691
5,193
0
3,425
10,266
0
57,695
L
Gilgamesh
EgyptianDaVinci
Gilgamesh
9,864
2,916
0
1,000
15,153
7,201
0
4,708
10,445
0
71,088
L
13,278
922
68
2,370
12,460
4,962
0
5,873
6,587
55,075
0
L
Sylvanus
5,315
1,314
1,089
3,664
15,596
10,868
145
5,962
9,634
31,083
10,361
W
13,334
2,875
537
3,400
14,512
13,879
893
3,647
10,865
0
62,610
W
Kumbhakarna
kafuufied
Kumbhakarna
7,134
1,113
479
5,919
18,582
12,906
0
4,496
14,086
36,167
0
W
Danzaburou
lthorodindonl
Danzaburou
7,747
2,675
0
5,468
13,021
4,049
1,264
1,575
11,446
0
61,721
L
7,364
1,146
0
3,408
17,185
14,061
0
5,078
12,107
0
44,223
L
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
10,078
4,746
0
4,389
13,547
5,484
56
2,681
10,866
0
60,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
45,829
423
Minions Killed
441
0
Camps Cleared
0
1,578,110
Distance Traveled
1,654,297
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,027
590
108
6
0
357,677
3
W
Thor
9,765
574
74
4
0
327,684
4
L
Gilgamesh
8,372
492
106
6
0
382,530
2
L
Janus
7,540
444
77
5
0
320,423
5
L
Sylvanus
6,790
399
76
4
0
273,982
1
W
Shiva
9,325
549
94
6
0
336,061
5
W
Kumbhakarna
8,150
479
53
3
0
313,326
2
W
Danzaburou
8,562
504
112
7
0
319,549
5
L
Odin
6,934
408
71
4
0
325,402
2
L
Ah Muzen Cab
7,823
460
93
5
0
275,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role