Player Matchup

Vamana
Vamana
Gold III
Livelongboss142
Vamana
Gold III
Level 143
God Stats
0W - 3L
1,471 SR
Queue Stats
56W - 57L
1,403 MMR
Party 2
Ra
Ra
Gold III
lemon67
Ra
Gold III
Level 109
God Stats
3W - 3L
1,430 SR
Queue Stats
85W - 86L
1,616 MMR
Party 2
Cabrakan
Cabrakan
Gold III
mangujoe
Cabrakan
Gold III
Level 108
God Stats
11W - 13L
1,548 SR
Queue Stats
657W - 618L
1,472 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,483 SR
1,497 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,500 SR
1,487 MMR
Hera
Hera
Platinum V
Blacksnow145
Hera
Platinum V
Level 137
God Stats
13W - 22L
1,249 SR
Queue Stats
116W - 138L
1,619 MMR
Party 1
Pele
Pele
Gold V
Solo-FROSTY-
Pele
Gold V
Level 129
God Stats
4W - 9L
1,406 SR
Queue Stats
96W - 119L
1,315 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
jujitsu418
Cu Chulainn
Gold I
Level 160
God Stats
2W - 0L
1,844 SR
Queue Stats
45W - 53L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,940
596
7,888
15,436
16,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 4 / 1
9,305
620
8,855
14,663
9,864
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
mangujoe
Cabrakan
15
1 / 0 / 1
10,216
681
6,079
16,753
28,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ScyllaAh Muzen CabCerberusAtlasOdin

VS

Bans
Baba YagaSylvanusAchillesBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
9,915
661
12,819
4,473
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 2 / 2
10,582
705
11,040
13,008
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
jujitsu418
Cu Chulainn
15
2 / 1 / 4
9,560
637
13,266
17,068
17,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
1
4
0
0.25
W
6
2
2
3.5
W
Cu Chulainn
jujitsu418
Cu Chulainn
2
1
4
4
L
0
4
1
0.13
L
Cabrakan
mangujoe
Cabrakan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
37,125
46,852
Taken
34,549
54,270
Mitigated
27,077
11,221
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,819
2,829
0
145
4,473
1,916
777
2,241
2,120
46,159
0
L
7,888
4,106
0
2,595
15,436
16,129
0
4,139
10,887
0
30,498
W
11,040
1,118
0
3,934
13,008
7,192
2,033
5,410
7,598
0
43,232
W
Cu Chulainn
jujitsu418
Cu Chulainn
13,266
2,507
0
3,883
17,068
17,969
269
7,268
9,800
0
43,877
L
8,855
1,129
1,093
3,031
14,663
9,864
0
3,066
11,424
52,299
0
L
Cabrakan
mangujoe
Cabrakan
6,079
1,099
0
4,502
16,753
28,277
150
5,656
10,829
20,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
30,057
151
Minions Killed
182
0
Camps Cleared
0
813,146
Distance Traveled
891,577
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,915
661
96
6
0
303,636
2
L
Vamana
8,940
596
37
2
0
282,205
0
W
Pele
10,582
705
45
3
0
306,057
1
W
Cu Chulainn
9,560
637
41
3
0
281,884
1
L
Ra
9,305
620
98
7
0
261,532
3
L
Cabrakan
10,216
681
16
1
0
269,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role