Player Matchup

Achilles
Achilles
Argos Ram
Achilles
Level 160
God Stats
3W - 3L
1,449 SR
Queue Stats
109W - 71L
1,682 Elo+
Party 1
Ishtar
Ishtar
IsaqueSteallth
Ishtar
Level 123
God Stats
3W - 0L
1,941 SR
Queue Stats
89W - 58L
1,658 Elo+
Party 1
Hel
Hel
MateusCE
Hel
Level 160
God Stats
4W - 2L
1,673 SR
Queue Stats
111W - 71L
1,687 Elo+
Party 1
Team Averages
Level 148
1,687 SR
1,676 Elo+

VS

Team Averages
Level 91
1,466 SR
1,458 Elo+
Sol
Sol
LuffySolosGoku
Sol
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,574 Elo+
Solo
Khepri
Khepri
ToxicTj_22
Khepri
Level 136
God Stats
23W - 37L
1,489 SR
Queue Stats
287W - 329L
1,455 Elo+
Solo
Neith
Neith
Zurrexxa
Neith
Level 44
God Stats
37W - 78L
1,409 SR
Queue Stats
74W - 141L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Argos Ram
Achilles
12
2 / 0 / 5
8,289
829
5,855
11,905
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 7
7,549
755
5,407
8,402
3,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 0 / 2
8,090
809
4,823
7,515
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,374
637
8,878
5,248
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
ToxicTj_22
Khepri
11
0 / 3 / 0
6,385
639
1,880
9,174
6,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Zurrexxa
Neith
11
0 / 2 / 0
6,437
644
3,203
5,043
2,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Argos Ram
Achilles
2
0
5
4.5
W
0
0
7
3.5
L
0
2
0
0
W
5
0
2
6
L
Khepri
ToxicTj_22
Khepri
0
3
0
0
L
Neith
Zurrexxa
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,085
Damage
13,961
27,822
Taken
19,465
17,988
Mitigated
11,491
16,115
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Argos Ram
Achilles
5,855
892
0
4,256
11,905
11,177
412
3,913
7,992
0
15,569
W
5,407
3,670
0
2,220
8,402
3,460
1,955
3,771
4,631
0
32,721
L
8,878
4,056
0
1,694
5,248
2,215
0
1,609
3,639
32,286
0
W
4,823
526
4,535
5,104
7,515
3,351
511
3,117
4,398
28,899
0
L
Khepri
ToxicTj_22
Khepri
1,880
118
108
838
9,174
6,806
0
2,355
6,819
9,091
0
L
Neith
Zurrexxa
Neith
3,203
1,641
0
1,753
5,043
2,470
22
928
4,115
0
24,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
19,196
130
Minions Killed
111
0
Camps Cleared
0
592,118
Distance Traveled
534,626
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,289
829
19
2
0
201,998
4
W
Ishtar
7,549
755
65
7
0
184,246
0
L
Sol
6,374
637
53
5
0
168,207
2
W
Hel
8,090
809
46
5
0
205,874
2
L
Khepri
6,385
639
16
2
0
194,452
3
L
Neith
6,437
644
42
4
0
171,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role