Player Matchup

Kuzenbo
Kuzenbo
KIllerJason72
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Killer TreJas
Baron Samedi
Level 156
God Stats
1W - 1L
1,433 SR
Queue Stats
53W - 65L
1,437 Elo+
Party 2
Ne Zha
Ne Zha
Xmascrack421
Ne Zha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,468 Elo+
Party 2
Thor
Thor
densebaguette
Thor
Level 153
God Stats
2W - 0L
1,694 SR
Queue Stats
122W - 148L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
squith97
Ah Muzen Cab
Level 68
God Stats
3W - 4L
1,380 SR
Queue Stats
119W - 120L
1,428 Elo+
Solo
Team Averages
Level 87
1,502 SR
1,451 Elo+

VS

Team Averages
Level 62
1,524 SR
1,428 Elo+
Bacchus
Bacchus
BagelsinSpace
Bacchus
Level 123
God Stats
5W - 4L
1,649 SR
Queue Stats
99W - 96L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
DrMiracIeWhip
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,405 Elo+
Party 1
Ratatoskr
Ratatoskr
Its Not A Troll
Ratatoskr
Level 119
God Stats
3W - 6L
1,462 SR
Queue Stats
85W - 84L
1,506 Elo+
Party 1
Chernobog
Chernobog
Lethal_Forcie
Chernobog
Level 19
God Stats
1W - 2L
1,510 SR
Queue Stats
18W - 18L
1,369 Elo+
Solo
Olorun
Olorun
rimuro_tempest08
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
4 / 1 / 13
13,009
813
13,754
20,822
31,497
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Killer TreJas
Baron Samedi
20
3 / 3 / 15
12,237
765
18,423
13,326
7,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
1 / 10 / 5
9,365
585
4,028
14,901
6,674
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 9 / 7
11,852
741
16,899
19,464
9,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
squith97
Ah Muzen Cab
20
7 / 5 / 9
12,911
807
22,266
16,716
9,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
8 / 3 / 15
11,829
739
18,249
20,442
27,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DrMiracIeWhip
Zhong Kui
18
6 / 7 / 10
10,649
666
12,136
19,403
15,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Its Not A Troll
Ratatoskr
19
8 / 4 / 15
10,974
686
13,030
18,256
21,487
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Lethal_Forcie
Chernobog
19
6 / 5 / 17
10,871
679
18,861
16,437
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 8
8,133
508
3,695
7,344
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
93
21
Kills
28
28
Deaths
21
49
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bacchus
8
3
15
5.17
L
Zhong Kui
DrMiracIeWhip
Zhong Kui
6
7
10
1.57
L
Ratatoskr
Its Not A Troll
Ratatoskr
8
4
15
3.88
W
Kuzenbo
4
1
13
10.5
W
Baron Samedi
Killer TreJas
Baron Samedi
3
3
15
3.5
L
Chernobog
Lethal_Forcie
Chernobog
6
5
17
2.9
W
Ne Zha
1
10
5
0.35
W
6
9
7
1.06
L
0
2
8
2
W
Ah Muzen Cab
squith97
Ah Muzen Cab
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,370
Damage
65,971
85,229
Taken
81,882
64,173
Mitigated
76,939
31,022
Healing
27,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
18,249
1,476
1,965
3,954
20,442
27,836
286
7,372
13,070
30,260
0
L
Zhong Kui
DrMiracIeWhip
Zhong Kui
12,136
1,453
1,416
2,127
19,403
15,453
441
9,036
10,367
24,739
0
L
Ratatoskr
Its Not A Troll
Ratatoskr
13,030
1,372
1,520
5,076
18,256
21,487
575
7,376
10,880
0
28,795
W
Kuzenbo
13,754
3,559
797
3,955
20,822
31,497
815
7,927
12,895
31,174
0
W
Baron Samedi
Killer TreJas
Baron Samedi
18,423
795
10,757
5,595
13,326
7,782
1,463
6,036
7,290
37,885
0
L
Chernobog
Lethal_Forcie
Chernobog
18,861
10,099
3,581
3,260
16,437
9,319
640
7,008
9,429
0
40,099
W
Ne Zha
4,028
2,176
1,022
728
14,901
6,674
473
6,258
8,643
0
6,339
W
16,899
2,606
1,730
970
19,464
9,089
205
8,195
11,269
100
24,737
L
3,695
1,442
1,644
2,629
7,344
2,844
0
1,538
5,806
9,769
0
W
Ah Muzen Cab
squith97
Ah Muzen Cab
22,266
6,724
1,070
4,398
16,716
9,131
4,573
5,664
11,052
53
56,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,374
Gold Earned
52,456
158
Minions Killed
161
0
Camps Cleared
0
1,297,322
Distance Traveled
1,211,056
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,829
739
29
2
0
302,520
1
L
Zhong Kui
10,649
666
33
2
0
231,047
0
L
Ratatoskr
10,974
686
34
2
0
320,284
0
W
Kuzenbo
13,009
813
23
1
0
323,079
0
W
Baron Samedi
12,237
765
47
3
0
260,499
0
L
Chernobog
10,871
679
51
3
0
236,620
1
W
Ne Zha
9,365
585
6
0
0
232,621
0
W
Thor
11,852
741
16
1
0
232,329
2
L
Olorun
8,133
508
14
1
0
120,585
0
W
Ah Muzen Cab
12,911
807
66
4
0
248,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role