Player Matchup

Thanatos
Thanatos
ACEITIS
Thanatos
Level 123
God Stats
0W - 2L
1,288 SR
Queue Stats
269W - 236L
1,475 Elo+
Party 1
King Arthur
King Arthur
Bloodanater
King Arthur
Level 69
God Stats
3W - 3L
1,568 SR
Queue Stats
204W - 182L
1,502 Elo+
Party 1
Skadi
Skadi
PaTTyFree
Skadi
Level 145
God Stats
57W - 58L
1,530 SR
Queue Stats
124W - 152L
1,397 Elo+
Solo
Scylla
Scylla
Trey-BTW
Scylla
Level 146
God Stats
2W - 7L
1,423 SR
Queue Stats
342W - 312L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
VizTa Blood
Kuzenbo
Level 147
God Stats
8W - 9L
1,499 SR
Queue Stats
195W - 219L
1,373 Elo+
Solo
Team Averages
Level 126
1,461 SR
1,453 Elo+

VS

Team Averages
Level 108
1,603 SR
1,456 Elo+
Horus
Horus
BigDaddyRonnyy
Horus
Level 127
God Stats
19W - 13L
1,641 SR
Queue Stats
378W - 332L
1,490 Elo+
Solo
Tiamat
Tiamat
BusterGnutt12
Tiamat
Level 87
God Stats
25W - 16L
1,570 SR
Queue Stats
95W - 94L
1,369 Elo+
Solo
Cerberus
Cerberus
McCornyJr
Cerberus
Level 74
God Stats
13W - 17L
1,423 SR
Queue Stats
324W - 302L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
RIPQUESTIONMARK
Ao Kuang
Level 144
God Stats
21W - 20L
1,557 SR
Queue Stats
263W - 260L
1,511 Elo+
Solo
Cupid
Cupid
Sageofstupidity
Cupid
Level 109
God Stats
2W - 0L
1,826 SR
Queue Stats
145W - 157L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACEITIS
Thanatos
13
1 / 6 / 0
7,948
418
3,574
16,651
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Bloodanater
King Arthur
14
0 / 4 / 0
8,207
432
6,182
20,568
16,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
PaTTyFree
Skadi
13
0 / 3 / 3
7,638
402
5,261
11,538
4,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Trey-BTW
Scylla
16
2 / 2 / 0
9,310
490
8,620
9,884
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
VizTa Blood
Kuzenbo
11
1 / 5 / 2
8,092
426
4,953
16,938
23,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 5
10,361
545
17,759
19,414
15,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 1 / 4
9,381
494
6,274
7,328
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
McCornyJr
Cerberus
15
4 / 1 / 5
9,930
523
6,691
15,001
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
17
12 / 0 / 3
11,039
581
12,176
12,275
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 5
8,931
470
6,417
9,545
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
19
20
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ACEITIS
Thanatos
1
6
0
0.17
W
2
0
5
4.5
L
King Arthur
Bloodanater
King Arthur
0
4
0
0
W
0
1
4
2
W
Cerberus
McCornyJr
Cerberus
4
1
5
6.5
L
Skadi
PaTTyFree
Skadi
0
3
3
0.5
W
Ao Kuang
12
0
3
13.5
W
1
2
5
1.75
L
Scylla
Trey-BTW
Scylla
2
2
0
1
L
Kuzenbo
VizTa Blood
Kuzenbo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
49,317
75,579
Taken
63,563
56,014
Mitigated
45,682
19,859
Healing
34,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ACEITIS
Thanatos
3,574
703
0
11,476
16,651
8,094
0
4,949
11,520
0
63,538
W
17,759
7,605
499
14,194
19,414
15,894
327
847
18,567
49
80,092
L
King Arthur
Bloodanater
King Arthur
6,182
818
0
2,339
20,568
16,286
0
2,771
16,342
0
55,798
W
6,274
1,086
86
3,263
7,328
4,398
2,329
2,699
4,629
72,990
0
W
Cerberus
McCornyJr
Cerberus
6,691
543
0
3,633
15,001
15,020
928
3,195
11,806
45,256
0
L
Skadi
PaTTyFree
Skadi
5,261
2,328
0
968
11,538
4,357
910
3,038
8,446
0
55,715
W
Ao Kuang
12,176
3,208
0
8,700
12,275
6,075
0
2,580
9,695
79,771
0
W
6,417
2,184
1,217
3,391
9,545
4,295
1,269
4,252
5,293
0
68,018
L
Scylla
Trey-BTW
Scylla
8,620
1,383
0
1,973
9,884
4,231
0
6,476
3,356
91,447
0
L
Kuzenbo
VizTa Blood
Kuzenbo
4,953
2,089
0
3,103
16,938
23,046
0
7,956
8,937
28,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
49,642
520
Minions Killed
595
0
Camps Cleared
0
1,716,462
Distance Traveled
1,799,605
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,948
418
104
5
0
357,411
0
W
Horus
10,361
545
131
7
0
363,619
1
L
King Arthur
8,207
432
105
6
0
341,201
2
W
Tiamat
9,381
494
138
7
0
350,914
7
W
Cerberus
9,930
523
80
4
0
344,368
4
L
Skadi
7,638
402
84
4
0
358,660
0
W
Ao Kuang
11,039
581
130
7
0
409,391
4
W
Cupid
8,931
470
116
6
0
331,313
0
L
Scylla
9,310
490
175
9
0
324,574
8
L
Kuzenbo
8,092
426
52
3
0
334,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role