Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
OblongCosine123
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 159L
1,449 Elo+
Solo
Ares
Ares
Pandamaniac89
Ares
Level 116
God Stats
2W - 1L
1,366 SR
Queue Stats
23W - 35L
1,379 Elo+
Party 1
Xbalanque
Xbalanque
s3ab3ar
Xbalanque
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 41L
1,295 Elo+
Party 1
Serqet
Serqet
zotryiasimp
Serqet
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 72L
1,376 Elo+
Solo
Team Averages
Level 65
1,473 SR
1,400 Elo+

VS

Team Averages
Level 67
1,505 SR
1,472 Elo+
Artio
Artio
 
Artio
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Chief_evy416
Persephone
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 103L
1,398 Elo+
Solo
Hera
Hera
ManEater8648
Hera
Level 123
God Stats
3W - 4L
1,523 SR
Queue Stats
184W - 185L
1,459 Elo+
Solo
Lancelot
Lancelot
NeocamoZ
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
ZzDeAtHsEeKeRzZ
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
17 / 1 / 21
12,736
910
29,765
18,520
17,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
OblongCosine123
King Arthur
17
5 / 5 / 23
10,515
751
8,999
18,398
18,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 3 / 30
11,296
807
11,826
22,250
30,778
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
s3ab3ar
Xbalanque
20
14 / 0 / 26
12,108
865
26,116
16,772
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
17
4 / 4 / 34
11,366
812
14,706
19,859
30,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 10 / 4
8,566
612
6,153
27,552
33,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Chief_evy416
Persephone
18
4 / 5 / 4
10,476
748
22,807
15,515
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
5 / 5 / 3
11,124
795
28,618
14,239
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
NeocamoZ
Lancelot
13
2 / 13 / 4
8,371
598
9,184
19,640
13,392
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 10 / 3
7,507
536
6,374
22,725
24,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
30
44
Kills
12
13
Deaths
43
134
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
17
1
21
27.5
L
Artio
 
Artio
1
10
4
0.3
L
Persephone
Chief_evy416
Persephone
4
5
4
1.2
L
5
5
3
1.3
L
Lancelot
NeocamoZ
Lancelot
2
13
4
0.31
W
King Arthur
OblongCosine123
King Arthur
5
5
23
3.3
W
4
3
30
6.33
L
0
10
3
0.15
W
Xbalanque
s3ab3ar
Xbalanque
14
0
26
27
W
Serqet
4
4
34
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,412
Damage
73,136
95,799
Taken
99,671
108,613
Mitigated
84,989
35,739
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
29,765
2,287
3,227
9,608
18,520
17,630
2,475
12,779
5,741
53,874
0
L
Artio
 
Artio
6,153
1,900
1,961
2,865
27,552
33,775
0
6,274
20,872
11,337
0
L
Persephone
Chief_evy416
Persephone
22,807
1,682
1,433
2,899
15,515
6,957
0
8,031
7,221
42,339
0
L
28,618
8,849
321
3,303
14,239
6,338
0
7,007
6,752
53,751
0
L
Lancelot
NeocamoZ
Lancelot
9,184
3,128
0
158
19,640
13,392
42
10,925
8,533
0
15,712
W
King Arthur
OblongCosine123
King Arthur
8,999
1,179
2,913
1,741
18,398
18,937
504
11,580
6,818
0
21,692
W
11,826
1,268
1,394
5,520
22,250
30,778
787
12,844
9,406
18,999
0
L
6,374
602
214
712
22,725
24,527
0
9,352
12,957
8,898
0
W
Xbalanque
s3ab3ar
Xbalanque
26,116
14,062
364
4,711
16,772
10,892
2,938
12,683
4,089
0
52,582
W
Serqet
14,706
4,453
2,735
3,526
19,859
30,376
1,022
14,066
5,793
0
20,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,021
Gold Earned
46,044
155
Minions Killed
115
0
Camps Cleared
0
1,369,486
Distance Traveled
1,100,512
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,736
910
60
4
0
276,802
0
L
Artio
8,566
612
5
0
0
206,896
0
L
Persephone
10,476
748
39
3
0
236,255
1
L
Hera
11,124
795
54
4
0
239,434
1
L
Lancelot
8,371
598
16
1
0
222,136
1
W
King Arthur
10,515
751
19
1
0
252,116
0
W
Ares
11,296
807
7
1
0
295,290
4
L
Sobek
7,507
536
1
0
0
195,791
0
W
Xbalanque
12,108
865
61
4
0
266,669
0
W
Serqet
11,366
812
8
1
0
278,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role