Player Matchup

King Arthur
King Arthur
BlondErica
King Arthur
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 28L
1,332 Elo+
Party 3
Kukulkan
Kukulkan
Bryce NL7711
Kukulkan
Level 69
God Stats
8W - 5L
1,584 SR
Queue Stats
78W - 76L
1,495 Elo+
Party 3
Artio
Artio
daddy_fatsaxx_
Artio
Level 28
God Stats
4W - 6L
1,662 SR
Queue Stats
66W - 68L
1,498 Elo+
Party 1
Rama
Rama
itsNIMZY
Rama
Level 119
God Stats
74W - 57L
1,521 SR
Queue Stats
142W - 109L
1,553 Elo+
Party 3
Chronos
Chronos
okDevo
Chronos
Level 141
God Stats
13W - 14L
1,648 SR
Queue Stats
281W - 306L
1,511 Elo+
Party 1
Team Averages
Level 73
1,583 SR
1,478 Elo+

VS

Team Averages
Level 47
1,622 SR
1,531 Elo+
Cupid
Cupid
 
Cupid
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alfrodite
Nu Wa
Level 46
God Stats
1W - 1L
1,611 SR
Queue Stats
7W - 4L
1,602 Elo+
Party 2
Kali
Kali
BoneCold
Kali
Level 8
God Stats
1W - 0L
2,000 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
IAmChickenMan-
Atlas
Level 89
God Stats
3W - 2L
1,585 SR
Queue Stats
100W - 82L
1,511 Elo+
Party 2
King Arthur
King Arthur
tvang04
King Arthur
Level 47
God Stats
13W - 19L
1,413 SR
Queue Stats
132W - 138L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlondErica
King Arthur
8
0 / 19 / 2
6,956
302
957
22,756
6,425
Kukulkan
Bryce NL7711
Kukulkan
7
0 / 19 / 1
6,745
293
1,777
19,850
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 2
10,088
439
6,633
27,693
31,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
1 / 16 / 2
7,805
339
4,599
25,840
8,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
okDevo
Chronos
19
4 / 7 / 0
11,991
521
18,506
26,673
11,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
3 / 1 / 5
13,284
578
10,668
13,863
6,179
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Alfrodite
Nu Wa
20
18 / 2 / 17
14,454
628
35,720
11,693
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
18
21 / 2 / 13
13,522
588
26,305
23,166
14,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 1 / 21
11,914
518
7,867
24,670
34,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
tvang04
King Arthur
19
16 / 1 / 15
14,081
612
25,754
24,175
22,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
135
6
Kills
64
64
Deaths
7
7
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
5
5.5
W
Nu Wa
Alfrodite
Nu Wa
18
2
17
13.25
L
King Arthur
BlondErica
King Arthur
0
19
2
0.05
W
Kali
21
2
13
13.75
L
Kukulkan
Bryce NL7711
Kukulkan
0
19
1
0.03
W
6
1
21
16.5
L
1
3
2
0.67
L
Rama
1
16
2
0.13
L
Chronos
okDevo
Chronos
4
7
0
0.57
W
King Arthur
tvang04
King Arthur
16
1
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
106,314
122,812
Taken
97,567
64,292
Mitigated
81,996
15,575
Healing
33,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,668
4,254
348
9,669
13,863
6,179
4,674
3,370
10,493
0
157,355
W
Nu Wa
Alfrodite
Nu Wa
35,720
8,478
0
2,832
11,693
4,630
8,292
4,837
6,822
135,897
0
L
King Arthur
BlondErica
King Arthur
957
258
0
320
22,756
6,425
0
9,363
13,393
0
9,715
W
Kali
26,305
14,634
0
8,487
23,166
14,384
168
3,876
19,086
0
113,917
L
Kukulkan
Bryce NL7711
Kukulkan
1,777
196
0
500
19,850
6,121
0
6,758
13,092
15,531
0
W
7,867
2,305
0
3,323
24,670
34,542
319
5,028
18,955
53,972
0
L
6,633
776
625
7,982
27,693
31,547
0
6,063
21,630
40,112
0
L
Rama
4,599
3,960
0
1,401
25,840
8,562
0
11,225
14,615
0
17,190
L
Chronos
okDevo
Chronos
18,506
4,042
0
4,747
26,673
11,637
1,207
11,134
15,539
115,573
7,988
W
King Arthur
tvang04
King Arthur
25,754
5,087
0
9,094
24,175
22,261
2,653
9,236
14,898
956
107,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
67,255
315
Minions Killed
731
0
Camps Cleared
0
1,488,591
Distance Traveled
2,067,258
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,284
578
189
8
0
355,688
3
W
Nu Wa
14,454
628
198
9
0
413,519
4
L
King Arthur
6,956
302
11
0
0
235,786
2
W
Kali
13,522
588
136
6
0
487,573
0
L
Kukulkan
6,745
293
32
1
0
197,116
0
W
Atlas
11,914
518
55
2
0
391,937
1
L
Artio
10,088
439
58
3
0
414,946
1
L
Rama
7,805
339
18
1
0
210,421
1
L
Chronos
11,991
521
196
9
0
430,322
2
W
King Arthur
14,081
612
153
7
0
418,541
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role