Player Matchup

Thanatos
Thanatos
FlyingDogeman69
Thanatos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 142L
1,434 Elo+
Party 2
Kali
Kali
RagoonTheGreat
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 143L
1,426 Elo+
Solo
Thor
Thor
RogueCozi
Thor
Level 85
God Stats
3W - 1L
1,580 SR
Queue Stats
136W - 126L
1,428 Elo+
Party 2
Fafnir
Fafnir
alavantrya
Fafnir
Level 86
God Stats
2W - 0L
1,714 SR
Queue Stats
124W - 109L
1,407 Elo+
Solo
King Arthur
King Arthur
rick-reaper-
King Arthur
Level 118
God Stats
5W - 5L
1,506 SR
Queue Stats
304W - 336L
1,430 Elo+
Solo
Team Averages
Level 77
1,560 SR
1,425 Elo+

VS

Team Averages
Level 81
1,325 SR
1,412 Elo+
Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
KingBluz
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Sgt_Odd-Ballx
Kuzenbo
Level 108
God Stats
0W - 6L
1,097 SR
Queue Stats
317W - 319L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
Wh3don
Ratatoskr
Level 67
God Stats
0W - 1L
1,383 SR
Queue Stats
18W - 39L
1,278 Elo+
Solo
Mercury
Mercury
malcie
Mercury
Level 124
God Stats
1W - 4L
1,147 SR
Queue Stats
281W - 292L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 3 / 18
10,527
752
16,527
13,368
7,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 3 / 18
12,045
860
8,476
15,048
8,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
17
10 / 4 / 13
10,979
784
16,896
16,906
9,244
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
alavantrya
Fafnir
17
4 / 2 / 23
11,236
803
8,224
19,585
26,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
rick-reaper-
King Arthur
18
5 / 5 / 20
11,018
787
12,107
17,851
20,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 7 / 7
9,554
682
15,456
13,265
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
KingBluz
Tiamat
16
1 / 6 / 9
9,013
644
11,411
14,269
10,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
13
3 / 2 / 7
7,954
568
3,917
8,079
11,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Wh3don
Ratatoskr
15
3 / 9 / 8
9,604
686
6,762
16,670
7,899
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
malcie
Mercury
16
5 / 9 / 6
9,619
687
12,617
17,332
7,332
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
52
33
Kills
15
17
Deaths
33
92
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
7
7
0.93
W
Thanatos
7
3
18
5.33
L
Tiamat
KingBluz
Tiamat
1
6
9
0.92
W
7
3
18
5.33
W
Thor
10
4
13
4.13
L
Kuzenbo
3
2
7
3.25
L
Ratatoskr
Wh3don
Ratatoskr
3
9
8
0.78
W
Fafnir
alavantrya
Fafnir
4
2
23
7.75
L
Mercury
malcie
Mercury
5
9
6
0.89
W
King Arthur
rick-reaper-
King Arthur
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,230
Damage
50,163
82,758
Taken
69,615
71,337
Mitigated
41,599
36,695
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,456
1,002
387
1,665
13,265
5,009
0
869
12,396
33,674
0
W
Thanatos
16,527
4,512
3,707
7,498
13,368
7,142
2,760
3,656
9,560
0
25,880
L
Tiamat
KingBluz
Tiamat
11,411
1,686
798
3,291
14,269
10,149
0
2,317
11,952
21,239
0
W
8,476
3,072
2,382
6,609
15,048
8,496
863
6,146
8,366
0
26,049
W
Thor
16,896
3,981
3,394
2,845
16,906
9,244
1,726
7,272
9,394
0
31,341
L
Kuzenbo
3,917
1,441
679
2,724
8,079
11,210
0
1,783
6,296
6,971
0
L
Ratatoskr
Wh3don
Ratatoskr
6,762
1,504
77
3,181
16,670
7,899
0
1,716
14,954
0
10,812
W
Fafnir
alavantrya
Fafnir
8,224
3,418
1,910
5,812
19,585
26,288
1,047
6,669
12,537
17,324
0
L
Mercury
malcie
Mercury
12,617
6,556
893
2,614
17,332
7,332
0
1,539
15,793
0
18,954
W
King Arthur
rick-reaper-
King Arthur
12,107
1,466
898
1,640
17,851
20,167
901
5,967
11,667
431
31,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,805
Gold Earned
45,744
129
Minions Killed
88
0
Camps Cleared
0
1,367,425
Distance Traveled
982,643
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,554
682
39
3
0
191,605
0
W
Thanatos
10,527
752
9
1
0
302,694
0
L
Tiamat
9,013
644
29
2
0
179,807
0
W
Kali
12,045
860
47
3
0
302,546
3
W
Thor
10,979
784
25
2
0
244,992
1
L
Kuzenbo
7,954
568
2
0
0
160,718
0
L
Ratatoskr
9,604
686
7
1
0
208,930
0
W
Fafnir
11,236
803
13
1
0
268,455
1
L
Mercury
9,619
687
11
1
0
241,583
2
W
King Arthur
11,018
787
35
3
0
248,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role