Player Matchup

Medusa
Medusa
FrozenDino
Medusa
Level 138
God Stats
1W - 0L
1,365 SR
Queue Stats
116W - 104L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
MatttttaM
Gilgamesh
Level 140
God Stats
17W - 11L
1,647 SR
Queue Stats
272W - 254L
1,634 Elo+
Party 3
Chronos
Chronos
Pyooom
Chronos
Level 149
God Stats
4W - 3L
1,377 SR
Queue Stats
121W - 124L
1,565 Elo+
Party 3
Erlang Shen
Erlang Shen
RedPhage
Erlang Shen
Level 121
God Stats
8W - 4L
1,722 SR
Queue Stats
115W - 95L
1,660 Elo+
Party 2
Jormungandr
Jormungandr
TheFizzyPigeon
Jormungandr
Level 121
God Stats
10W - 7L
1,754 SR
Queue Stats
85W - 70L
1,641 Elo+
Party 2
Team Averages
Level 134
1,573 SR
1,627 Elo+

VS

Team Averages
Level 149
1,510 SR
1,604 Elo+
Bellona
Bellona
Austin8256
Bellona
Level 157
God Stats
1W - 2L
1,510 SR
Queue Stats
166W - 141L
1,655 Elo+
Party 1
Xbalanque
Xbalanque
JONLAMB327
Xbalanque
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 253L
1,597 Elo+
Solo
Maui
Maui
PyroManical
Maui
Level 155
God Stats
4W - 4L
1,461 SR
Queue Stats
65W - 60L
1,591 Elo+
Party 1
Scylla
Scylla
SnekBurrito
Scylla
Level 160
God Stats
3W - 10L
1,653 SR
Queue Stats
353W - 304L
1,658 Elo+
Party 1
Lancelot
Lancelot
Stormofleo
Lancelot
Level 156
God Stats
3W - 4L
1,428 SR
Queue Stats
651W - 658L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FrozenDino
Medusa
16
2 / 0 / 3
9,511
559
8,203
11,741
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MatttttaM
Gilgamesh
13
3 / 1 / 3
8,486
499
10,133
19,934
13,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Pyooom
Chronos
17
1 / 0 / 3
10,213
601
7,556
13,492
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
RedPhage
Erlang Shen
15
3 / 0 / 1
9,208
542
4,741
10,802
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TheFizzyPigeon
Jormungandr
14
0 / 3 / 1
8,768
516
6,292
11,509
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Austin8256
Bellona
15
1 / 2 / 2
8,574
504
9,361
14,681
9,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
JONLAMB327
Xbalanque
3
0 / 1 / 0
5,003
294
1,369
2,269
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
6,970
410
4,860
12,425
11,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
14
1 / 3 / 0
8,553
503
12,709
9,619
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Stormofleo
Lancelot
15
2 / 1 / 0
9,207
542
7,857
14,399
9,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
4
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Austin8256
Bellona
1
2
2
1
W
Medusa
FrozenDino
Medusa
2
0
3
3.5
L
Xbalanque
JONLAMB327
Xbalanque
0
1
0
0
W
Gilgamesh
MatttttaM
Gilgamesh
3
1
3
4.5
W
Chronos
Pyooom
Chronos
1
0
3
2.5
L
0
2
0
0
W
Erlang Shen
RedPhage
Erlang Shen
3
0
1
3.5
L
Scylla
1
3
0
0.33
L
Lancelot
Stormofleo
Lancelot
2
1
0
2
W
Jormungandr
TheFizzyPigeon
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
36,156
67,478
Taken
53,393
37,267
Mitigated
34,858
31,268
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Austin8256
Bellona
9,361
2,559
0
1,150
14,681
9,316
0
1,993
12,588
0
75,039
W
Medusa
FrozenDino
Medusa
8,203
4,347
0
8,477
11,741
4,994
0
2,144
9,597
0
98,283
L
Xbalanque
JONLAMB327
Xbalanque
1,369
511
0
947
2,269
491
0
364
1,905
0
9,337
W
Gilgamesh
MatttttaM
Gilgamesh
10,133
2,719
1,777
5,322
19,934
13,261
0
10,505
9,429
0
41,416
W
Chronos
Pyooom
Chronos
7,556
4,040
0
9,288
13,492
5,632
408
3,247
10,245
101,074
0
L
4,860
1,267
234
806
12,425
11,425
0
5,099
7,318
35,146
0
W
Erlang Shen
RedPhage
Erlang Shen
4,741
2,107
0
4,417
10,802
5,757
0
2,554
8,248
0
73,040
L
Scylla
12,709
1,571
0
2,349
9,619
3,875
0
804
8,793
89,737
0
L
Lancelot
Stormofleo
Lancelot
7,857
1,000
0
5,239
14,399
9,751
332
4,968
8,989
0
74,996
W
Jormungandr
TheFizzyPigeon
Jormungandr
6,292
2,298
0
1,987
11,509
7,623
0
0
11,200
60,385
890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
38,307
616
Minions Killed
499
0
Camps Cleared
0
1,700,968
Distance Traveled
1,418,288
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,574
504
131
8
0
377,449
4
W
Medusa
9,511
559
153
9
0
347,226
8
L
Xbalanque
5,003
294
12
1
0
55,644
0
W
Gilgamesh
8,486
499
44
3
0
339,113
5
W
Chronos
10,213
601
172
10
0
317,336
1
L
Maui
6,970
410
59
3
0
313,523
4
W
Erlang Shen
9,208
542
124
7
0
402,463
7
L
Scylla
8,553
503
155
9
0
307,261
10
L
Lancelot
9,207
542
142
8
0
364,411
1
W
Jormungandr
8,768
516
123
7
0
294,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role