Player Matchup

Chernobog
Chernobog
AndrewTheWise007
Chernobog
Level 61
God Stats
12W - 16L
1,202 SR
Queue Stats
43W - 67L
1,197 Elo+
Party 2
Loki
Loki
JordaNYClark
Loki
Level 57
God Stats
1W - 1L
1,169 SR
Queue Stats
41W - 66L
1,172 Elo+
Party 2
Nu Wa
Nu Wa
NameTooDank
Nu Wa
Level 34
God Stats
2W - 0L
1,180 SR
Queue Stats
6W - 2L
1,196 Elo+
Solo
Zhong Kui
Zhong Kui
Risingsun14037
Zhong Kui
Level 49
God Stats
1W - 1L
1,399 SR
Queue Stats
66W - 72L
1,171 Elo+
Party 2
Bellona
Bellona
TimmyZwendel
Bellona
Level 123
God Stats
17W - 19L
1,433 SR
Queue Stats
448W - 528L
1,354 Elo+
Solo
Team Averages
Level 65
1,277 SR
1,218 Elo+

VS

Team Averages
Level 52
1,468 SR
1,443 Elo+
Ymir
Ymir
ChewBecky1982
Ymir
Level 17
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Joshanova_
Gilgamesh
Level 86
God Stats
16W - 18L
1,417 SR
Queue Stats
95W - 78L
1,358 Elo+
Solo
Fenrir
Fenrir
Lord-Hadre-Kai
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Richerrt
Skadi
Level 23
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
lbsarcangel
Olorun
Level 67
God Stats
1W - 3L
1,493 SR
Queue Stats
31W - 38L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
3 / 1 / 5
6,551
546
6,718
7,047
2,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 5
6,498
542
4,427
7,794
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
6,513
543
3,717
3,280
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Risingsun14037
Zhong Kui
10
3 / 0 / 4
6,337
528
5,521
4,898
3,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 0
7,344
612
4,131
10,473
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,367
447
2,310
10,250
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Joshanova_
Gilgamesh
12
0 / 0 / 0
6,131
511
4,329
8,235
7,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
5,377
448
1,412
6,490
2,092
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Richerrt
Skadi
7
0 / 3 / 0
4,716
393
2,464
6,245
1,788
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
0 / 1 / 0
5,743
479
3,279
6,848
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
3
1
5
5.5
L
0
4
1
0.13
W
2
0
5
4.5
L
Gilgamesh
Joshanova_
Gilgamesh
0
0
0
0
L
1
1
0
1
W
1
0
4
3
L
Skadi
Richerrt
Skadi
0
3
0
0
W
Zhong Kui
Risingsun14037
Zhong Kui
3
0
4
5
W
0
0
0
0
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
13,794
33,492
Taken
38,068
16,979
Mitigated
20,431
14,210
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
6,718
4,314
0
1,285
7,047
2,587
2,968
2,139
4,908
0
37,508
L
2,310
849
71
1,965
10,250
6,064
0
3,973
6,277
10,211
0
W
4,427
843
0
3,382
7,794
2,588
387
501
7,293
0
40,438
L
Gilgamesh
Joshanova_
Gilgamesh
4,329
1,105
0
2,589
8,235
7,587
102
248
7,987
0
43,062
L
1,412
508
0
830
6,490
2,092
0
869
5,621
0
19,021
W
3,717
593
0
500
3,280
1,206
754
1,185
2,095
34,497
0
L
Skadi
Richerrt
Skadi
2,464
986
0
1,029
6,245
1,788
0
1,705
4,540
0
24,232
W
Zhong Kui
Risingsun14037
Zhong Kui
5,521
1,183
0
2,508
4,898
3,447
290
1,380
3,518
24,028
0
W
4,131
2,025
0
6,535
10,473
7,151
786
0
10,473
0
55,844
L
Olorun
3,279
1,324
0
2,881
6,848
2,900
0
2,443
4,405
36,316
5,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
27,334
331
Minions Killed
215
0
Camps Cleared
0
1,196,501
Distance Traveled
1,103,266
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,551
546
68
6
0
230,610
1
L
Ymir
5,367
447
14
1
0
189,741
0
W
Loki
6,498
542
76
6
0
299,653
0
L
Gilgamesh
6,131
511
74
6
0
239,036
2
L
Fenrir
5,377
448
39
3
0
264,313
2
W
Nu Wa
6,513
543
64
5
0
226,078
0
L
Skadi
4,716
393
31
3
0
188,854
0
W
Zhong Kui
6,337
528
23
2
0
207,558
0
W
Bellona
7,344
612
100
8
0
232,602
4
L
Olorun
5,743
479
57
5
0
221,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role