Player Matchup

Cu Chulainn
Cu Chulainn
Diamond I
EvoidFan
Cu Chulainn
Diamond I
Level 63
God Stats
3W - 7L
1,479 SR
Queue Stats
101W - 92L
2,527 MMR
Party 2
Atlas
Atlas
Masters
Yxūiz
Atlas
Masters
Level 87
God Stats
25W - 18L
1,758 SR
Queue Stats
127W - 89L
2,603 MMR
Party 2
Hera
Hera
Diamond IV
ocATHE
Hera
Diamond IV
Level 97
God Stats
13W - 9L
1,771 SR
Queue Stats
100W - 89L
2,052 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 82
1,669 SR
2,394 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 90
1,585 SR
2,083 MMR
Bakasura
Bakasura
Platinum I
Alyceah
Bakasura
Platinum I
Level 43
God Stats
1W - 1L
1,617 SR
Queue Stats
46W - 42L
2,170 MMR
Party 1
Aphrodite
Aphrodite
Diamond II
Aryisu
Aphrodite
Diamond II
Level 69
God Stats
25W - 9L
1,726 SR
Queue Stats
127W - 78L
2,485 MMR
Party 1
Osiris
Osiris
Gold II
BlueKidPlug
Osiris
Gold II
Level 159
God Stats
2W - 2L
1,412 SR
Queue Stats
116W - 139L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EvoidFan
Cu Chulainn
19
6 / 2 / 6
13,625
681
27,536
22,220
31,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Yxūiz
Atlas
18
1 / 3 / 10
13,706
685
13,909
24,848
35,791
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hera
ocATHE
Hera
20
5 / 3 / 6
14,274
714
16,887
12,498
6,290
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
Baron SamediArtioAchillesBaba YagaAres

VS

Bans
Ah PuchCabrakanScyllaSobekSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alyceah
Bakasura
20
7 / 1 / 1
15,596
780
26,705
31,245
33,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Aryisu
Aphrodite
19
0 / 5 / 7
12,921
646
9,370
14,500
11,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
19
1 / 6 / 6
13,420
671
10,915
32,207
32,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
12
Kills
8
8
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alyceah
Bakasura
7
1
1
7.5
W
Aphrodite
Aryisu
Aphrodite
0
5
7
0.7
W
Osiris
1
6
6
0.67
L
Cu Chulainn
EvoidFan
Cu Chulainn
6
2
6
4.5
L
Atlas
Yxūiz
Atlas
1
3
10
2
L
Hera
ocATHE
Hera
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,332
Damage
46,990
59,566
Taken
77,952
73,797
Mitigated
77,736
10,198
Healing
37,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alyceah
Bakasura
26,705
13,510
0
10,459
31,245
33,865
2,080
13,197
17,266
0
85,293
W
Aphrodite
Aryisu
Aphrodite
9,370
278
11,798
7,161
14,500
11,480
1,577
5,334
8,685
52,604
0
W
Osiris
10,915
5,391
0
8,120
32,207
32,391
1,521
13,119
18,307
0
58,034
L
Cu Chulainn
EvoidFan
Cu Chulainn
27,536
5,409
0
3,014
22,220
31,716
951
3,760
15,311
534
67,785
L
Atlas
Yxūiz
Atlas
13,909
4,884
989
5,945
24,848
35,791
534
4,744
16,891
36,916
0
L
Hera
ocATHE
Hera
16,887
4,456
0
250
12,498
6,290
2,229
917
9,348
99,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
41,937
264
Minions Killed
269
0
Camps Cleared
0
1,197,557
Distance Traveled
1,156,783
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,596
780
134
7
0
429,541
2
W
Aphrodite
12,921
646
59
3
0
374,055
0
W
Osiris
13,420
671
76
4
0
353,187
2
L
Cu Chulainn
13,625
681
61
3
0
425,407
2
L
Atlas
13,706
685
32
2
0
398,213
4
L
Hera
14,274
714
171
9
0
373,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role